Player Matchup

Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Lyniss
Chang'e
Level 146
God Stats
34W - 43L
1,468 SR
Queue Stats
185W - 176L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Mabaro8
Kuzenbo
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 139L
1,437 Elo+
Solo
Janus
Janus
MozzaChan
Janus
Level 68
God Stats
1W - 4L
1,488 SR
Queue Stats
217W - 198L
1,539 Elo+
Solo
Hachiman
Hachiman
TekNo47
Hachiman
Level 26
God Stats
7W - 11L
1,166 SR
Queue Stats
127W - 217L
1,153 Elo+
Party 1
Team Averages
Level 94
1,424 SR
1,426 Elo+

VS

Team Averages
Level 102
1,482 SR
1,459 Elo+
Hachiman
Hachiman
CattusDominus
Hachiman
Level 45
God Stats
2W - 2L
1,300 SR
Queue Stats
62W - 49L
1,488 Elo+
Solo
Thanatos
Thanatos
DMan1007
Thanatos
Level 128
God Stats
1W - 1L
1,663 SR
Queue Stats
82W - 79L
1,411 Elo+
Party 2
Mulan
Mulan
FrozenAngel450
Mulan
Level 124
God Stats
3W - 8L
1,524 SR
Queue Stats
48W - 46L
1,401 Elo+
Party 2
Raijin
Raijin
Fush0843
Raijin
Level 89
God Stats
15W - 14L
1,421 SR
Queue Stats
432W - 423L
1,514 Elo+
Solo
Ares
Ares
MrAesthetic55
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 234L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 6 / 2
8,185
512
9,289
14,299
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Lyniss
Chang'e
14
1 / 4 / 1
8,719
545
8,675
15,340
9,317
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Mabaro8
Kuzenbo
11
1 / 3 / 2
6,281
393
5,359
11,637
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
MozzaChan
Janus
14
0 / 5 / 3
8,601
538
11,151
10,227
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TekNo47
Hachiman
11
2 / 5 / 0
6,600
413
3,910
8,939
3,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CattusDominus
Hachiman
14
5 / 0 / 4
8,851
553
10,168
5,589
2,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
DMan1007
Thanatos
15
9 / 0 / 2
9,484
593
6,451
14,083
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 1 / 0
9,039
565
13,167
16,768
14,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Fush0843
Raijin
16
4 / 2 / 6
9,354
585
10,996
9,992
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
6,815
426
1,760
14,048
11,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
23
23
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
2
0.67
W
Hachiman
CattusDominus
Hachiman
5
0
4
7
W
Thanatos
DMan1007
Thanatos
9
0
2
10
W
4
1
0
4
W
Raijin
Fush0843
Raijin
4
2
6
3.5
L
Chang'e
Lyniss
Chang'e
1
4
1
0.38
L
Kuzenbo
Mabaro8
Kuzenbo
1
3
2
0.67
L
Janus
MozzaChan
Janus
0
5
3
0.3
W
1
4
5
0.88
L
Hachiman
TekNo47
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
42,542
60,442
Taken
60,480
34,650
Mitigated
36,549
12,619
Healing
24,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,289
2,548
0
1,544
14,299
5,287
0
2,352
11,837
0
71,869
W
Hachiman
CattusDominus
Hachiman
10,168
6,385
0
1,745
5,589
2,098
327
2,046
3,244
0
69,176
W
Thanatos
DMan1007
Thanatos
6,451
749
0
12,653
14,083
5,912
121
3,015
10,890
0
60,425
W
13,167
3,218
0
8,270
16,768
14,134
0
9,464
7,214
0
77,631
W
Raijin
Fush0843
Raijin
10,996
1,790
0
1,306
9,992
3,300
0
4,855
5,092
79,749
0
L
Chang'e
Lyniss
Chang'e
8,675
475
886
5,241
15,340
9,317
0
1,743
13,549
72,510
0
L
Kuzenbo
Mabaro8
Kuzenbo
5,359
1,547
0
3,003
11,637
13,040
0
1,797
9,832
27,317
0
L
Janus
MozzaChan
Janus
11,151
949
0
320
10,227
3,742
553
5,925
3,930
81,556
0
W
1,760
90
0
828
14,048
11,105
0
4,927
8,855
21,548
0
L
Hachiman
TekNo47
Hachiman
3,910
1,890
0
1,625
8,939
3,264
0
401
8,538
0
42,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
43,543
460
Minions Killed
477
0
Camps Cleared
0
1,574,448
Distance Traveled
1,576,235
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,185
512
96
6
0
349,361
8
W
Hachiman
8,851
553
110
7
0
277,269
0
W
Thanatos
9,484
593
87
5
0
364,248
0
W
Mulan
9,039
565
129
8
0
290,206
1
W
Raijin
9,354
585
132
8
0
322,343
7
L
Chang'e
8,719
545
136
9
0
289,428
8
L
Kuzenbo
6,281
393
31
2
0
318,755
0
L
Janus
8,601
538
132
8
0
317,525
0
W
Ares
6,815
426
19
1
0
322,169
0
L
Hachiman
6,600
413
65
4
0
299,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role