Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheHoodMonaLisa
Morgan Le Fay
Level 156
God Stats
67W - 6L
2,202 SR
Queue Stats
345W - 44L
2,076 Elo+
Party 1
Izanami
Izanami
TraceGrimshaw
Izanami
Level 96
God Stats
13W - 1L
1,801 SR
Queue Stats
446W - 68L
2,073 Elo+
Party 1
Team Averages
Level 136
1,834 SR
1,883 Elo+

VS

Team Averages
Level 113
1,454 SR
1,430 Elo+
Chiron
Chiron
CaptainHuckle
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,452 Elo+
Solo
King Arthur
King Arthur
FallenCollective
King Arthur
Level 88
God Stats
10W - 16L
1,517 SR
Queue Stats
74W - 100L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
phoenixkingmofo
Morgan Le Fay
Level 122
God Stats
9W - 18L
1,343 SR
Queue Stats
30W - 70L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 2 / 7
7,737
774
7,850
9,936
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TheHoodMonaLisa
Morgan Le Fay
14
4 / 1 / 5
8,254
825
12,650
6,249
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
14
5 / 0 / 4
8,807
881
7,541
5,961
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,399
640
2,926
9,911
3,491
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FallenCollective
King Arthur
12
0 / 4 / 1
6,379
638
4,312
11,398
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
phoenixkingmofo
Morgan Le Fay
12
3 / 4 / 0
7,609
761
5,877
9,122
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
7
2.75
L
0
3
2
0.33
L
King Arthur
FallenCollective
King Arthur
0
4
1
0.13
W
Morgan Le Fay
TheHoodMonaLisa
Morgan Le Fay
4
1
5
6.5
W
Izanami
5
0
4
7
L
Morgan Le Fay
phoenixkingmofo
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
13,115
22,146
Taken
30,431
14,328
Mitigated
15,145
3,950
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,850
4,127
0
1,611
9,936
9,258
394
2,614
7,322
0
26,867
L
2,926
1,388
365
1,773
9,911
3,491
0
4,695
5,215
0
22,324
L
King Arthur
FallenCollective
King Arthur
4,312
176
0
500
11,398
8,136
0
3,978
7,420
0
14,575
W
Morgan Le Fay
TheHoodMonaLisa
Morgan Le Fay
12,650
29
0
1,163
6,249
2,684
0
1,726
4,523
37,194
0
W
Izanami
7,541
4,259
0
1,176
5,961
2,386
2,139
1,565
4,396
0
38,411
L
Morgan Le Fay
phoenixkingmofo
Morgan Le Fay
5,877
216
0
758
9,122
3,518
0
3,980
5,142
18,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
20,387
169
Minions Killed
89
0
Camps Cleared
0
636,928
Distance Traveled
538,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,737
774
32
3
0
219,796
0
L
Chiron
6,399
640
37
4
0
158,087
0
L
King Arthur
6,379
638
17
2
0
203,317
0
W
Morgan Le Fay
8,254
825
59
6
0
216,915
0
W
Izanami
8,807
881
78
8
0
200,217
0
L
Morgan Le Fay
7,609
761
35
4
0
176,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role