Player Matchup

Agni
Agni
FriendOfKenco
Agni
Level 89
God Stats
3W - 2L
1,523 SR
Queue Stats
81W - 81L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Rage-_-Zerox
Gilgamesh
Level 68
God Stats
16W - 7L
1,526 SR
Queue Stats
429W - 382L
1,414 Elo+
Solo
Heimdallr
Heimdallr
TaNjlRoX2
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 42L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
abgezokkt
Baron Samedi
Level 86
God Stats
2W - 2L
1,722 SR
Queue Stats
141W - 131L
1,539 Elo+
Party 1
Lancelot
Lancelot
sergh26rus
Lancelot
Level 69
God Stats
6W - 7L
1,758 SR
Queue Stats
27W - 33L
1,303 Elo+
Solo
Team Averages
Level 81
1,606 SR
1,453 Elo+

VS

Team Averages
Level 145
1,458 SR
1,477 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lil-F-Dro
Fenrir
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
219W - 213L
1,538 Elo+
Solo
Cernunnos
Cernunnos
OttBoys_Eichi
Cernunnos
Level 148
God Stats
6W - 6L
1,424 SR
Queue Stats
414W - 439L
1,410 Elo+
Party 2
Scylla
Scylla
am2709
Scylla
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,458 Elo+
Solo
Ares
Ares
loco-soldato
Ares
Level 120
God Stats
7W - 10L
1,363 SR
Queue Stats
64W - 67L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,518
470
2,089
6,977
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rage-_-Zerox
Gilgamesh
14
0 / 2 / 1
7,975
498
6,435
18,300
21,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
TaNjlRoX2
Heimdallr
14
4 / 2 / 0
8,614
538
10,947
14,300
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
abgezokkt
Baron Samedi
13
1 / 4 / 3
8,297
519
4,513
16,220
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lancelot
sergh26rus
Lancelot
14
2 / 5 / 2
8,338
521
7,695
15,532
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 1 / 1
8,785
549
12,349
13,776
19,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Lil-F-Dro
Fenrir
16
8 / 2 / 5
9,901
619
12,781
13,728
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
OttBoys_Eichi
Cernunnos
14
1 / 2 / 5
8,029
502
8,873
10,262
4,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
am2709
Scylla
17
4 / 3 / 6
10,029
627
13,002
8,125
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
8,019
501
3,556
9,823
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
15
15
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
1
0.5
L
2
2
0
1
W
Fenrir
Lil-F-Dro
Fenrir
8
2
5
5.25
W
Cernunnos
OttBoys_Eichi
Cernunnos
1
2
5
1.75
L
Gilgamesh
Rage-_-Zerox
Gilgamesh
0
2
1
0.25
L
Heimdallr
TaNjlRoX2
Heimdallr
4
2
0
2
L
Baron Samedi
abgezokkt
Baron Samedi
1
4
3
0.63
W
Scylla
am2709
Scylla
4
3
6
2.33
W
2
1
6
5
L
Lancelot
sergh26rus
Lancelot
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
50,561
71,329
Taken
55,714
51,586
Mitigated
43,979
17,421
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,349
5,043
0
5,540
13,776
19,417
0
0
13,776
0
72,832
L
2,089
75
0
1,548
6,977
2,690
0
4,006
2,971
45,542
0
W
Fenrir
Lil-F-Dro
Fenrir
12,781
3,901
0
3,763
13,728
6,863
0
1,603
12,125
0
77,828
W
Cernunnos
OttBoys_Eichi
Cernunnos
8,873
3,748
0
5,417
10,262
4,261
753
690
9,572
0
71,886
L
Gilgamesh
Rage-_-Zerox
Gilgamesh
6,435
2,259
0
4,630
18,300
21,465
0
0
16,770
0
61,755
L
Heimdallr
TaNjlRoX2
Heimdallr
10,947
6,569
0
5,155
14,300
7,257
0
2,261
12,039
0
77,063
L
Baron Samedi
abgezokkt
Baron Samedi
4,513
339
1,195
4,463
16,220
13,363
0
5,929
10,291
32,969
0
W
Scylla
am2709
Scylla
13,002
1,119
0
1,240
8,125
3,123
765
2,275
5,850
85,740
0
W
3,556
163
0
2,211
9,823
10,315
164
2,034
7,789
16,412
0
L
Lancelot
sergh26rus
Lancelot
7,695
1,808
0
430
15,532
6,811
0
4,362
11,170
0
72,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
44,763
474
Minions Killed
475
0
Camps Cleared
0
1,415,484
Distance Traveled
1,617,264
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,785
549
99
6
0
271,500
2
L
Agni
7,518
470
82
5
0
205,598
1
W
Fenrir
9,901
619
107
7
0
363,148
5
W
Cernunnos
8,029
502
120
8
0
286,121
1
L
Gilgamesh
7,975
498
103
6
0
296,085
0
L
Heimdallr
8,614
538
123
8
0
304,248
0
L
Baron Samedi
8,297
519
55
3
0
278,563
5
W
Scylla
10,029
627
134
8
0
297,998
3
W
Ares
8,019
501
15
1
0
398,497
0
L
Lancelot
8,338
521
111
7
0
330,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role