Player Matchup

Bacchus
Bacchus
Michima
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,179 Elo+
Solo
Gilgamesh
Gilgamesh
MrSovietPriest
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 361L
1,548 Elo+
Solo
Surtr
Surtr
Nogicrus
Surtr
Level 43
God Stats
31W - 21L
1,473 SR
Queue Stats
176W - 156L
1,432 Elo+
Solo
Discordia
Discordia
basti2711
Discordia
Level 125
God Stats
18W - 27L
1,457 SR
Queue Stats
179W - 167L
1,501 Elo+
Solo
Rama
Rama
sergh26rus
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,318 Elo+
Solo
Team Averages
Level 82
1,486 SR
1,396 Elo+

VS

Team Averages
Level 96
1,461 SR
1,469 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EZ_Company-001
Mulan
Level 107
God Stats
8W - 12L
1,237 SR
Queue Stats
124W - 134L
1,481 Elo+
Party 1
Chiron
Chiron
MZUNGU92
Chiron
Level 107
God Stats
5W - 4L
1,785 SR
Queue Stats
414W - 404L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Rage-_-Zerox
Gilgamesh
Level 68
God Stats
16W - 7L
1,282 SR
Queue Stats
429W - 382L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Michima
Bacchus
1
0 / 0 / 0
1,194
199
0
0
0
Gilgamesh
MrSovietPriest
Gilgamesh
7
0 / 2 / 0
3,767
628
2,466
5,487
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Nogicrus
Surtr
7
2 / 1 / 0
4,268
711
3,278
4,136
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
basti2711
Discordia
6
0 / 1 / 0
3,336
556
1,522
2,275
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,458
576
980
3,524
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
3 / 0 / 0
4,968
828
1,882
2,708
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
6
1 / 0 / 0
4,161
694
1,216
4,376
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 2
3,952
659
1,336
4,108
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
MZUNGU92
Chiron
6
0 / 0 / 1
3,747
625
1,915
2,663
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Rage-_-Zerox
Gilgamesh
6
1 / 2 / 0
3,924
654
1,293
4,886
2,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
0
3
W
Ares
 
Ares
1
0
0
1
W
0
0
2
1
W
Chiron
MZUNGU92
Chiron
0
0
1
0.5
L
Bacchus
Michima
Bacchus
0
0
0
0
L
Gilgamesh
MrSovietPriest
Gilgamesh
0
2
0
0
L
Surtr
Nogicrus
Surtr
2
1
0
2
W
Gilgamesh
Rage-_-Zerox
Gilgamesh
1
2
0
0.5
L
Discordia
basti2711
Discordia
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
7,642
15,422
Taken
18,741
7,568
Mitigated
8,227
3,541
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,882
199
0
1,051
2,708
841
0
436
2,272
26,285
0
W
Ares
 
Ares
1,216
54
122
1,928
4,376
2,736
240
116
4,260
10,495
0
W
1,336
119
0
2,429
4,108
1,565
0
744
3,364
0
17,126
W
Chiron
MZUNGU92
Chiron
1,915
471
243
463
2,663
813
477
250
2,413
0
23,289
L
Bacchus
Michima
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
MrSovietPriest
Gilgamesh
2,466
761
0
598
5,487
2,022
0
1,471
4,016
0
18,633
L
Surtr
Nogicrus
Surtr
3,278
978
0
1,624
4,136
3,707
2
0
4,136
1,231
22,589
W
Gilgamesh
Rage-_-Zerox
Gilgamesh
1,293
213
0
1,331
4,886
2,272
0
263
4,226
0
16,111
L
Discordia
basti2711
Discordia
1,522
117
0
345
2,275
595
0
885
1,390
15,136
0
L
980
874
0
974
3,524
1,244
0
742
2,782
0
13,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,023
Gold Earned
20,752
121
Minions Killed
172
0
Camps Cleared
0
458,717
Distance Traveled
571,682
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,968
828
48
8
0
100,087
0
W
Ares
4,161
694
17
3
0
104,822
0
W
Mulan
3,952
659
36
6
0
138,546
0
W
Chiron
3,747
625
36
6
0
103,960
1
L
Bacchus
1,194
199
0
0
0
0
0
L
Gilgamesh
3,767
628
40
7
0
143,006
0
L
Surtr
4,268
711
35
6
0
114,696
1
W
Gilgamesh
3,924
654
35
6
0
124,267
0
L
Discordia
3,336
556
19
3
0
118,002
0
L
Rama
3,458
576
27
5
0
83,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role