Player Matchup

Medusa
Medusa
ELCHACHIPITACHI
Medusa
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,358 Elo+
Solo
Mercury
Mercury
MrButters789294
Mercury
Level 43
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 5L
1,568 Elo+
Solo
Surtr
Surtr
duarwi
Surtr
Level 55
God Stats
34W - 31L
1,488 SR
Queue Stats
89W - 93L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
pulpocarlos2
Danzaburou
Level 43
God Stats
40W - 32L
1,480 SR
Queue Stats
354W - 395L
1,368 Elo+
Solo
Nu Wa
Nu Wa
rodneyharrington
Nu Wa
Level 27
God Stats
1W - 3L
1,611 SR
Queue Stats
70W - 78L
1,424 Elo+
Party 1
Team Averages
Level 46
1,560 SR
1,432 Elo+

VS

Team Averages
Level 58
1,326 SR
1,274 Elo+
Ratatoskr
Ratatoskr
Clawshis1981
Ratatoskr
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 142L
1,272 Elo+
Party 2
Arachne
Arachne
DrayeM
Arachne
Level 83
God Stats
2W - 4L
1,314 SR
Queue Stats
224W - 230L
1,435 Elo+
Solo
Ymir
Ymir
Islanders104762
Ymir
Level 29
God Stats
10W - 11L
1,290 SR
Queue Stats
225W - 230L
1,278 Elo+
Party 2
Neith
Neith
ResonantSloth21
Neith
Level 24
God Stats
18W - 32L
953 SR
Queue Stats
105W - 134L
1,007 Elo+
Party 2
Chang'e
Chang'e
Solar D3
Chang'e
Level 65
God Stats
6W - 4L
1,575 SR
Queue Stats
137W - 135L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,645
443
6,727
10,732
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
7,954
530
3,757
10,840
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
duarwi
Surtr
9
0 / 7 / 2
6,257
417
5,842
13,213
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
pulpocarlos2
Danzaburou
10
0 / 5 / 0
6,586
439
2,416
10,021
3,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 2
6,723
448
9,332
11,053
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Clawshis1981
Ratatoskr
15
9 / 1 / 2
8,956
597
7,072
11,050
5,601
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
DrayeM
Arachne
13
5 / 1 / 3
8,180
545
8,516
9,186
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 9
7,775
518
6,759
12,327
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 6
6,831
455
4,206
8,418
3,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chang'e
Solar D3
Chang'e
13
6 / 2 / 5
8,336
556
9,994
9,620
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
23
23
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Clawshis1981
Ratatoskr
9
1
2
10
W
Arachne
DrayeM
Arachne
5
1
3
6.5
L
1
3
0
0.33
W
3
0
9
7.5
L
2
2
0
1
W
0
1
6
3
W
Chang'e
Solar D3
Chang'e
6
2
5
4.25
L
Surtr
duarwi
Surtr
0
7
2
0.14
L
Danzaburou
pulpocarlos2
Danzaburou
0
5
0
0
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
36,547
55,859
Taken
50,601
21,650
Mitigated
27,758
9,996
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Clawshis1981
Ratatoskr
7,072
1,944
0
3,826
11,050
5,601
699
1,942
9,108
0
71,845
W
Arachne
DrayeM
Arachne
8,516
6,375
0
3,550
9,186
5,999
0
1,712
7,474
0
45,777
L
6,727
2,849
0
2,747
10,732
4,358
60
4,766
5,834
0
38,651
W
6,759
1,041
433
5,842
12,327
9,308
174
1,580
10,747
25,953
0
L
3,757
1,833
0
1,949
10,840
3,560
833
2,152
8,612
0
45,257
W
4,206
1,724
0
3,780
8,418
3,072
2,188
623
7,795
0
41,350
W
Chang'e
Solar D3
Chang'e
9,994
573
567
2,265
9,620
3,778
513
3,644
5,976
55,797
0
L
Surtr
duarwi
Surtr
5,842
1,840
0
1,846
13,213
7,086
38
3,475
9,564
192
32,557
L
Danzaburou
pulpocarlos2
Danzaburou
2,416
986
0
1,965
10,021
3,454
0
2,053
7,936
0
38,291
L
9,332
2,860
0
1,489
11,053
3,192
0
3,637
7,160
48,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
40,078
289
Minions Killed
386
0
Camps Cleared
0
1,364,993
Distance Traveled
1,390,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,956
597
105
7
0
339,476
0
W
Arachne
8,180
545
67
4
0
264,569
3
L
Medusa
6,645
443
55
4
0
290,315
0
W
Ymir
7,775
518
36
2
0
274,964
0
L
Mercury
7,954
530
71
5
0
337,497
0
W
Neith
6,831
455
66
4
0
248,566
0
W
Chang'e
8,336
556
112
7
0
262,866
0
L
Surtr
6,257
417
43
3
0
253,507
0
L
Danzaburou
6,586
439
69
5
0
244,142
0
L
Nu Wa
6,723
448
51
3
0
239,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role