Player Matchup

Yu Huang
Yu Huang
BeansTheCat8654
Yu Huang
Level 129
God Stats
11W - 7L
1,606 SR
Queue Stats
220W - 230L
1,459 Elo+
Solo
Mulan
Mulan
MajorMarshtomp
Mulan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxKingBooxX
Kumbhakarna
Level 175
God Stats
1W - 3L
1,246 SR
Queue Stats
279W - 282L
1,526 Elo+
Solo
Ra
Ra
jonryanperez
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
rivalmega2
Hun Batz
Level 115
God Stats
1W - 2L
1,426 SR
Queue Stats
128W - 137L
1,492 Elo+
Solo
Team Averages
Level 107
1,456 SR
1,495 Elo+

VS

Team Averages
Level 101
1,514 SR
1,468 Elo+
Agni
Agni
Atypical Monkey
Agni
Level 109
God Stats
5W - 1L
1,667 SR
Queue Stats
268W - 260L
1,474 Elo+
Solo
Janus
Janus
CaptSaVe
Janus
Level 67
God Stats
4W - 5L
1,403 SR
Queue Stats
244W - 228L
1,534 Elo+
Solo
Chaac
Chaac
Kilborn13
Chaac
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 128L
1,410 Elo+
Party 1
Anhur
Anhur
Reaper41417
Anhur
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 200L
1,423 Elo+
Party 1
Terra
Terra
RogersShaggy
Terra
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 4 / 2
6,966
697
9,596
8,226
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 2
7,144
714
10,456
13,775
11,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
XxKingBooxX
Kumbhakarna
14
3 / 4 / 2
8,398
840
4,013
13,579
15,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 4 / 1
7,609
761
4,853
8,105
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
rivalmega2
Hun Batz
11
0 / 5 / 1
6,389
639
7,154
9,529
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
9,075
908
9,512
8,583
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
CaptSaVe
Janus
15
7 / 2 / 11
9,167
917
11,475
6,455
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kilborn13
Chaac
17
5 / 1 / 16
9,414
941
12,742
14,358
18,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 10
9,861
986
8,454
7,637
3,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 17
8,506
851
4,760
9,969
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
7
Kills
23
23
Deaths
7
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Yu Huang
1
4
2
0.5
W
Janus
CaptSaVe
Janus
7
2
11
6.25
W
Chaac
Kilborn13
Chaac
5
1
16
13
L
2
6
2
0.5
W
6
1
10
11
W
0
1
17
8.5
L
Kumbhakarna
XxKingBooxX
Kumbhakarna
3
4
2
1
L
1
4
1
0.38
L
Hun Batz
rivalmega2
Hun Batz
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
46,943
53,214
Taken
47,002
40,166
Mitigated
37,501
7,801
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,512
916
1,303
2,581
8,583
3,893
836
5,012
3,501
24,716
0
L
Yu Huang
9,596
713
155
398
8,226
4,548
0
3,214
5,012
18,505
0
W
Janus
CaptSaVe
Janus
11,475
1,499
0
653
6,455
3,007
867
2,795
3,660
21,817
0
W
Chaac
Kilborn13
Chaac
12,742
2,311
603
5,960
14,358
18,454
582
4,819
9,539
0
21,394
L
10,456
1,972
107
1,541
13,775
11,238
0
7,041
6,734
0
14,337
W
8,454
4,200
1,425
971
7,637
3,647
1,452
3,264
4,373
0
17,330
W
4,760
879
6,834
3,622
9,969
8,500
430
2,502
7,467
7,699
0
L
Kumbhakarna
XxKingBooxX
Kumbhakarna
4,013
362
0
1,423
13,579
15,271
0
6,502
7,077
9,618
0
L
4,853
552
1,277
1,501
8,105
4,909
0
3,629
4,476
18,107
0
L
Hun Batz
rivalmega2
Hun Batz
7,154
1,032
315
1,084
9,529
4,200
0
5,361
4,168
0
12,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
46,023
84
Minions Killed
120
0
Camps Cleared
0
723,881
Distance Traveled
883,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,075
908
28
3
0
157,678
0
L
Yu Huang
6,966
697
18
2
0
142,030
0
W
Janus
9,167
917
35
4
0
186,297
0
W
Chaac
9,414
941
22
2
0
186,583
0
L
Mulan
7,144
714
11
1
0
147,485
0
W
Anhur
9,861
986
28
3
0
174,012
0
W
Terra
8,506
851
7
1
0
178,961
0
L
Kumbhakarna
8,398
840
2
0
0
157,377
0
L
Ra
7,609
761
38
4
0
139,465
0
L
Hun Batz
6,389
639
15
2
0
137,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role