Player Matchup

Ix Chel
Ix Chel
AdoredWhistle65
Ix Chel
Level 109
God Stats
13W - 23L
1,452 SR
Queue Stats
296W - 292L
1,471 Elo+
Solo
Bacchus
Bacchus
DocReaper92
Bacchus
Level 87
God Stats
61W - 59L
1,594 SR
Queue Stats
105W - 125L
1,515 Elo+
Party 1
Izanami
Izanami
MythicalShut
Izanami
Level 61
God Stats
15W - 12L
1,587 SR
Queue Stats
48W - 55L
1,457 Elo+
Party 1
Mercury
Mercury
OGWilson
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,584 Elo+
Solo
Chang'e
Chang'e
a1esaurusrex
Chang'e
Level 126
God Stats
3W - 3L
1,671 SR
Queue Stats
189W - 199L
1,499 Elo+
Party 1
Team Averages
Level 108
1,561 SR
1,505 Elo+

VS

Team Averages
Level 139
1,411 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
MustacheCoaster
Chronos
Level 152
God Stats
2W - 1L
1,308 SR
Queue Stats
127W - 130L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
Popolo808King69
Guan Yu
Level 159
God Stats
1W - 2L
1,260 SR
Queue Stats
112W - 128L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
angel007lopez
Sylvanus
Level 151
God Stats
12W - 13L
1,558 SR
Queue Stats
75W - 85L
1,444 Elo+
Party 3
Olorun
Olorun
xkikoprx
Olorun
Level 129
God Stats
8W - 9L
1,427 SR
Queue Stats
85W - 92L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,802
557
11,892
10,311
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DocReaper92
Bacchus
9
0 / 3 / 3
5,745
410
5,656
14,226
16,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MythicalShut
Izanami
11
1 / 4 / 0
7,126
509
8,253
11,052
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
OGWilson
Mercury
10
1 / 5 / 1
6,307
451
4,997
14,190
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
a1esaurusrex
Chang'e
11
3 / 7 / 3
6,839
489
11,190
14,744
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 4 / 8
7,699
550
10,023
13,160
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 0 / 7
8,333
595
15,172
9,743
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 0 / 9
7,216
515
8,833
13,578
14,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
angel007lopez
Sylvanus
9
0 / 4 / 10
5,839
417
4,427
15,047
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
xkikoprx
Olorun
13
4 / 0 / 4
8,008
572
8,238
9,020
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
23
23
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
4
8
2.5
L
3
4
2
1
L
Bacchus
DocReaper92
Bacchus
0
3
3
0.5
W
9
0
7
12.5
L
Izanami
MythicalShut
Izanami
1
4
0
0.25
L
Mercury
OGWilson
Mercury
1
5
1
0.3
W
4
0
9
8.5
L
Chang'e
a1esaurusrex
Chang'e
3
7
3
0.64
W
Sylvanus
angel007lopez
Sylvanus
0
4
10
1.25
W
Olorun
xkikoprx
Olorun
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
46,693
64,523
Taken
60,548
33,648
Mitigated
37,727
16,956
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,023
2,667
435
4,666
13,160
5,009
79
4,474
8,686
0
53,758
L
11,892
1,880
1,045
3,666
10,311
3,827
530
3,203
7,108
64,336
0
L
Bacchus
DocReaper92
Bacchus
5,656
514
315
1,932
14,226
16,012
0
6,860
7,366
17,433
0
W
15,172
2,852
0
1,869
9,743
4,037
0
6,348
3,395
62,226
0
L
Izanami
MythicalShut
Izanami
8,253
5,870
189
1,937
11,052
4,333
944
4,581
6,471
0
66,327
L
Mercury
OGWilson
Mercury
4,997
2,259
0
1,951
14,190
4,831
0
6,291
7,899
0
36,878
W
8,833
754
1,742
3,940
13,578
14,048
28
6,663
6,915
0
38,015
L
Chang'e
a1esaurusrex
Chang'e
11,190
1,688
1,416
4,505
14,744
4,645
0
6,243
8,501
47,334
0
W
Sylvanus
angel007lopez
Sylvanus
4,427
1,142
3,237
3,113
15,047
9,356
50
9,838
5,209
13,892
3,517
W
Olorun
xkikoprx
Olorun
8,238
3,717
669
4,254
9,020
5,277
793
1,415
7,605
50,389
7,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
37,095
368
Minions Killed
324
0
Camps Cleared
0
1,324,801
Distance Traveled
1,406,572
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,699
550
78
6
0
287,240
0
L
Ix Chel
7,802
557
90
6
0
267,091
0
L
Bacchus
5,745
410
32
2
0
263,087
0
W
Chronos
8,333
595
82
6
0
295,925
0
L
Izanami
7,126
509
109
8
0
245,877
0
L
Mercury
6,307
451
54
4
0
291,589
0
W
Guan Yu
7,216
515
46
3
0
332,884
0
L
Chang'e
6,839
489
83
6
0
257,157
0
W
Sylvanus
5,839
417
28
2
0
255,230
1
W
Olorun
8,008
572
90
6
0
235,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role