Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BurntToast726
Maui
Level 26
God Stats
5W - 3L
1,622 SR
Queue Stats
70W - 62L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DedUsTTV
Morgan Le Fay
Level 56
God Stats
0W - 5L
1,082 SR
Queue Stats
37W - 27L
1,482 Elo+
Party 2
Charybdis
Charybdis
Frostburn110
Charybdis
Level 127
God Stats
7W - 1L
1,806 SR
Queue Stats
96W - 82L
1,444 Elo+
Party 1
Da Ji
Da Ji
FullMetalBitsh
Da Ji
Level 42
God Stats
10W - 5L
1,761 SR
Queue Stats
39W - 36L
1,466 Elo+
Party 2
Team Averages
Level 64
1,554 SR
1,486 Elo+

VS

Team Averages
Level 45
1,736 SR
1,456 Elo+
Ix Chel
Ix Chel
MoReynolds2
Ix Chel
Level 67
God Stats
9W - 8L
1,898 SR
Queue Stats
187W - 173L
1,481 Elo+
Party 4
Guan Yu
Guan Yu
RlyBadAtRL
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,475 Elo+
Party 4
Chiron
Chiron
Weak33r
Chiron
Level 44
God Stats
7W - 6L
1,851 SR
Queue Stats
31W - 25L
1,509 Elo+
Solo
Charybdis
Charybdis
enditirl
Charybdis
Level 18
God Stats
3W - 4L
1,611 SR
Queue Stats
86W - 69L
1,348 Elo+
Party 3
Cerberus
Cerberus
houndteeth
Cerberus
Level 89
God Stats
2W - 0L
1,822 SR
Queue Stats
76W - 63L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 1 / 0
10,146
597
12,129
16,172
14,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 6 / 3
7,373
434
5,332
18,482
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DedUsTTV
Morgan Le Fay
13
1 / 6 / 5
8,095
476
11,746
16,781
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Frostburn110
Charybdis
13
1 / 6 / 0
7,883
464
10,423
13,881
5,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 6 / 1
8,772
516
13,315
19,380
8,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MoReynolds2
Ix Chel
12
2 / 6 / 2
7,985
470
6,901
12,421
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RlyBadAtRL
Guan Yu
15
0 / 5 / 3
9,060
533
9,591
17,776
23,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Weak33r
Chiron
18
9 / 1 / 8
11,211
659
15,385
16,017
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
enditirl
Charybdis
17
11 / 0 / 5
11,019
648
17,437
11,553
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
houndteeth
Cerberus
15
3 / 1 / 10
9,935
584
7,033
20,673
19,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
13
Kills
25
25
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
1
0
5
L
0
6
3
0.25
L
Morgan Le Fay
DedUsTTV
Morgan Le Fay
1
6
5
0.58
L
Charybdis
Frostburn110
Charybdis
1
6
0
0.17
L
6
6
1
1.08
W
Ix Chel
MoReynolds2
Ix Chel
2
6
2
0.5
W
Guan Yu
RlyBadAtRL
Guan Yu
0
5
3
0.3
W
Chiron
Weak33r
Chiron
9
1
8
13
W
Charybdis
enditirl
Charybdis
11
0
5
13.5
W
Cerberus
houndteeth
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
56,347
84,696
Taken
78,440
51,853
Mitigated
58,245
14,912
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,129
4,228
0
5,462
16,172
14,564
90
221
15,951
0
88,480
L
5,332
902
0
1,904
18,482
16,610
150
3,385
15,097
29,441
0
L
Morgan Le Fay
DedUsTTV
Morgan Le Fay
11,746
2,532
0
4,093
16,781
6,869
228
5,986
10,795
56,801
0
L
Charybdis
Frostburn110
Charybdis
10,423
6,029
0
2,453
13,881
5,804
416
1,025
12,856
0
72,323
L
13,315
4,010
0
1,000
19,380
8,006
0
3,538
15,842
0
67,126
W
Ix Chel
MoReynolds2
Ix Chel
6,901
1,383
789
389
12,421
4,162
208
4,066
8,355
52,393
0
W
Guan Yu
RlyBadAtRL
Guan Yu
9,591
2,241
161
6,012
17,776
23,278
0
382
17,394
765
73,501
W
Chiron
Weak33r
Chiron
15,385
6,919
391
3,486
16,017
7,037
2,487
3,029
12,988
0
88,827
W
Charybdis
enditirl
Charybdis
17,437
12,343
0
3,918
11,553
4,676
3,552
3,201
8,352
0
90,067
W
Cerberus
houndteeth
Cerberus
7,033
453
2,407
6,148
20,673
19,092
267
6,400
14,273
44,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
49,210
470
Minions Killed
531
0
Camps Cleared
0
1,610,660
Distance Traveled
1,749,122
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,146
597
147
9
0
300,524
0
L
Maui
7,373
434
35
2
0
319,815
0
L
Morgan Le Fay
8,095
476
90
5
0
319,749
0
L
Charybdis
7,883
464
112
7
0
332,323
0
L
Da Ji
8,772
516
86
5
0
338,249
0
W
Ix Chel
7,985
470
79
5
0
332,655
0
W
Guan Yu
9,060
533
111
7
0
356,496
1
W
Chiron
11,211
659
119
7
0
359,877
0
W
Charybdis
11,019
648
136
8
0
367,286
0
W
Cerberus
9,935
584
86
5
0
332,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role