Player Matchup

Vamana
Vamana
Handzy1212
Vamana
Level 157
God Stats
6W - 10L
1,321 SR
Queue Stats
165W - 172L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
JokingParadox
Cthulhu
Level 62
God Stats
13W - 10L
1,609 SR
Queue Stats
59W - 60L
1,467 Elo+
Solo
Agni
Agni
Kn1ght_O_Gold6
Agni
Level 157
God Stats
4W - 2L
1,348 SR
Queue Stats
183W - 186L
1,480 Elo+
Party 3
Fenrir
Fenrir
Luceryn
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
OrganicArmJabber
Danzaburou
Level 147
God Stats
4W - 3L
1,519 SR
Queue Stats
234W - 220L
1,504 Elo+
Party 3
Team Averages
Level 129
1,459 SR
1,458 Elo+

VS

Team Averages
Level 115
1,493 SR
1,491 Elo+
Tyr
Tyr
 
Tyr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigGalaktikPerky
Bastet
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 69L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
CHSCone50
Baron Samedi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 202L
1,577 Elo+
Party 1
Medusa
Medusa
jr mata28
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,461 Elo+
Solo
Kukulkan
Kukulkan
soup2323
Kukulkan
Level 93
God Stats
33W - 31L
1,465 SR
Queue Stats
154W - 148L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Handzy1212
Vamana
11
1 / 2 / 0
6,685
557
4,514
11,271
9,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
8
0 / 4 / 4
5,787
482
7,022
14,230
10,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 1
7,078
590
6,819
8,460
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Luceryn
Fenrir
13
3 / 3 / 2
7,572
631
3,664
10,222
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OrganicArmJabber
Danzaburou
13
7 / 0 / 1
8,072
673
7,145
6,122
2,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 2 / 0
7,410
618
8,422
12,407
12,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 2
6,127
511
5,406
10,262
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
CHSCone50
Baron Samedi
9
2 / 2 / 2
6,144
512
3,654
8,168
6,463
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
jr mata28
Medusa
9
2 / 6 / 1
5,875
490
5,525
11,409
3,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
soup2323
Kukulkan
11
2 / 1 / 2
6,840
570
6,298
4,714
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
14
Kills
11
11
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
0
1.5
L
2
3
2
1
L
Baron Samedi
CHSCone50
Baron Samedi
2
2
2
1.5
W
Vamana
Handzy1212
Vamana
1
2
0
0.5
W
Cthulhu
0
4
4
0.5
W
3
2
1
1.75
W
Fenrir
Luceryn
Fenrir
3
3
2
1.33
W
Danzaburou
OrganicArmJabber
Danzaburou
7
0
1
7.5
L
Medusa
jr mata28
Medusa
2
6
1
0.42
L
Kukulkan
soup2323
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,164
Damage
29,305
50,305
Taken
46,960
29,215
Mitigated
28,443
14,023
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,422
1,450
0
5,860
12,407
12,765
0
0
12,407
0
58,036
L
5,406
1,567
0
2,160
10,262
3,634
0
1,964
8,256
0
35,566
L
Baron Samedi
CHSCone50
Baron Samedi
3,654
1,179
186
2,323
8,168
6,463
0
4,802
3,157
17,457
0
W
Vamana
Handzy1212
Vamana
4,514
2,208
0
3,686
11,271
9,092
0
0
11,271
0
48,050
W
Cthulhu
7,022
889
1,104
2,101
14,230
10,026
0
4,658
9,572
19,550
610
W
6,819
650
0
1,365
8,460
3,055
0
3,855
4,605
50,490
0
W
Fenrir
Luceryn
Fenrir
3,664
1,027
0
1,949
10,222
4,652
0
1,233
8,989
0
58,612
W
Danzaburou
OrganicArmJabber
Danzaburou
7,145
3,540
0
3,818
6,122
2,390
666
206
5,916
0
65,022
L
Medusa
jr mata28
Medusa
5,525
2,998
0
3,144
11,409
3,782
58
2,925
8,484
0
36,115
L
Kukulkan
soup2323
Kukulkan
6,298
349
0
793
4,714
1,799
0
3,043
1,425
55,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
32,396
426
Minions Killed
336
0
Camps Cleared
0
1,259,312
Distance Traveled
1,138,063
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,410
618
100
8
0
241,123
0
L
Bastet
6,127
511
52
4
0
283,546
0
L
Baron Samedi
6,144
512
25
2
0
169,956
0
W
Vamana
6,685
557
92
8
0
236,323
0
W
Cthulhu
5,787
482
16
1
0
248,686
3
W
Agni
7,078
590
109
9
0
252,692
0
W
Fenrir
7,572
631
101
8
0
286,257
0
W
Danzaburou
8,072
673
108
9
0
235,354
2
L
Medusa
5,875
490
65
5
0
218,814
0
L
Kukulkan
6,840
570
94
8
0
224,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role