Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
IYIakcu4
Scylla
Level 121
God Stats
5W - 2L
1,702 SR
Queue Stats
366W - 136L
1,712 Elo+
Party 2
Surtr
Surtr
froker
Surtr
Level 104
God Stats
8W - 6L
1,525 SR
Queue Stats
81W - 81L
1,545 Elo+
Solo
Team Averages
Level 104
1,576 SR
1,586 Elo+

VS

Team Averages
Level 83
1,627 SR
1,386 Elo+
Medusa
Medusa
FoX4eVeR
Medusa
Level 26
God Stats
16W - 14L
1,683 SR
Queue Stats
240W - 224L
1,388 Elo+
Party 1
Achilles
Achilles
Nikator7
Achilles
Level 106
God Stats
14W - 11L
1,448 SR
Queue Stats
183W - 170L
1,382 Elo+
Party 1
Ra
Ra
megarouge656
Ra
Level 117
God Stats
13W - 7L
1,749 SR
Queue Stats
238W - 230L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 1 / 5
7,605
761
9,348
6,580
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
IYIakcu4
Scylla
14
3 / 1 / 4
8,022
802
6,998
5,552
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
froker
Surtr
13
5 / 0 / 4
8,000
800
8,837
8,498
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FoX4eVeR
Medusa
10
0 / 4 / 2
6,213
621
4,758
8,283
3,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Nikator7
Achilles
11
2 / 5 / 0
7,030
703
5,172
13,974
11,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 2
6,973
697
4,538
6,144
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
2
2
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
5
4.5
L
Medusa
FoX4eVeR
Medusa
0
4
2
0.25
W
Scylla
IYIakcu4
Scylla
3
1
4
5
L
Achilles
Nikator7
Achilles
2
5
0
0.4
W
Surtr
froker
Surtr
5
0
4
7
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
14,468
20,630
Taken
28,401
12,274
Mitigated
16,870
6,426
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,348
5,152
0
2,323
6,580
2,979
819
763
5,817
0
43,497
L
Medusa
FoX4eVeR
Medusa
4,758
2,650
0
1,278
8,283
3,136
0
3,622
4,543
0
19,727
W
Scylla
IYIakcu4
Scylla
6,998
1,235
0
1,314
5,552
2,143
1,304
1,311
4,107
32,624
0
L
Achilles
Nikator7
Achilles
5,172
1,021
0
1,035
13,974
11,628
0
2,530
11,059
0
12,939
W
Surtr
froker
Surtr
8,837
3,314
0
2,789
8,498
7,152
495
2,625
5,873
360
20,224
L
4,538
399
384
1,158
6,144
2,106
0
1,114
4,946
31,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
20,216
155
Minions Killed
137
0
Camps Cleared
0
569,399
Distance Traveled
554,894
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,605
761
58
6
0
183,471
0
L
Medusa
6,213
621
35
4
0
178,304
0
W
Scylla
8,022
802
77
8
0
191,561
0
L
Achilles
7,030
703
20
2
0
180,109
0
W
Surtr
8,000
800
20
2
0
194,367
4
L
Ra
6,973
697
82
8
0
196,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role