Player Matchup

Chaac
Chaac
Typhon316-TTV
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,505 Elo+
Solo
Hou Yi
Hou Yi
XxDEATH_2_YOUxX
Hou Yi
Level 147
God Stats
4W - 5L
1,263 SR
Queue Stats
559W - 592L
1,487 Elo+
Solo
Cernunnos
Cernunnos
etchasketchme
Cernunnos
Level 112
God Stats
3W - 4L
1,399 SR
Queue Stats
249W - 287L
1,369 Elo+
Solo
Xing Tian
Xing Tian
jeronihon
Xing Tian
Level 46
God Stats
4W - 1L
1,696 SR
Queue Stats
370W - 384L
1,497 Elo+
Solo
Nu Wa
Nu Wa
noophh
Nu Wa
Level 76
God Stats
2W - 0L
1,816 SR
Queue Stats
74W - 70L
1,440 Elo+
Solo
Team Averages
Level 108
1,535 SR
1,460 Elo+

VS

Team Averages
Level 133
1,542 SR
1,453 Elo+
Sol
Sol
D3M0N1C 0N3
Sol
Level 110
God Stats
1W - 1L
1,492 SR
Queue Stats
89W - 93L
1,472 Elo+
Solo
Jing Wei
Jing Wei
EVILsnails
Jing Wei
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 84L
1,535 Elo+
Solo
Vamana
Vamana
The Limbacher
Vamana
Level 178
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
jasperfetch
Gilgamesh
Level 145
God Stats
7W - 8L
1,285 SR
Queue Stats
277W - 271L
1,485 Elo+
Solo
Athena
Athena
xpinkishbadgerx
Athena
Level 80
God Stats
1W - 3L
1,734 SR
Queue Stats
373W - 371L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 6
11,251
1,023
13,073
19,473
22,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 9
9,832
894
8,498
8,690
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
etchasketchme
Cernunnos
15
0 / 3 / 9
8,793
799
11,305
10,361
4,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
jeronihon
Xing Tian
14
0 / 4 / 8
9,006
819
4,036
14,519
17,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
noophh
Nu Wa
16
3 / 2 / 6
9,495
863
16,452
5,448
2,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,582
871
13,292
11,849
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
EVILsnails
Jing Wei
16
2 / 6 / 12
9,535
867
8,987
14,006
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 8
9,199
836
14,731
17,237
17,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
jasperfetch
Gilgamesh
16
5 / 2 / 9
8,930
812
6,531
14,825
9,388
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
6,120
556
0
1,012
268

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
15
Kills
17
17
Deaths
15
38
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Jing Wei
EVILsnails
Jing Wei
2
6
12
1.33
L
6
3
8
3.33
W
9
6
6
2
W
3
2
9
3.75
W
Cernunnos
etchasketchme
Cernunnos
0
3
9
1.5
L
Gilgamesh
jasperfetch
Gilgamesh
5
2
9
4.75
W
Xing Tian
jeronihon
Xing Tian
0
4
8
1
W
Nu Wa
noophh
Nu Wa
3
2
6
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
43,541
58,491
Taken
58,929
51,973
Mitigated
38,400
18,667
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,292
3,682
61
3,371
11,849
4,955
601
2,987
8,862
28,382
0
L
Jing Wei
EVILsnails
Jing Wei
8,987
6,187
497
1,804
14,006
5,990
536
4,099
9,907
0
32,544
L
14,731
5,928
1,257
4,828
17,237
17,799
426
5,502
11,735
0
27,749
W
13,073
1,848
252
6,163
19,473
22,806
839
5,304
13,851
0
24,906
W
8,498
2,395
1,525
2,193
8,690
4,097
2,342
925
7,523
0
22,742
W
Cernunnos
etchasketchme
Cernunnos
11,305
3,498
1,393
2,174
10,361
4,836
1,559
2,441
7,539
0
28,482
L
Gilgamesh
jasperfetch
Gilgamesh
6,531
753
3,157
4,858
14,825
9,388
240
6,888
7,937
0
20,238
W
Xing Tian
jeronihon
Xing Tian
4,036
119
2,196
2,022
14,519
17,988
372
4,342
9,836
8,690
0
W
Nu Wa
noophh
Nu Wa
16,452
5,768
344
405
5,448
2,246
2,252
280
5,168
28,357
0
L
0
0
0
0
1,012
268
0
1,012
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
43,366
112
Minions Killed
135
0
Camps Cleared
0
948,103
Distance Traveled
839,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,582
871
28
3
0
204,334
0
L
Jing Wei
9,535
867
62
6
0
189,697
0
L
Vamana
9,199
836
24
2
0
238,767
0
W
Chaac
11,251
1,023
21
2
0
194,004
0
W
Hou Yi
9,832
894
34
3
0
195,814
0
W
Cernunnos
8,793
799
32
3
0
184,952
0
L
Gilgamesh
8,930
812
21
2
0
206,907
0
W
Xing Tian
9,006
819
3
0
0
175,197
0
W
Nu Wa
9,495
863
22
2
0
198,136
0
L
Athena
6,120
556
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role