Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AfroFool14
Agni
Level 192
God Stats
14W - 6L
1,599 SR
Queue Stats
149W - 202L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
ImYourAngeI
Aphrodite
Level 155
God Stats
56W - 64L
1,598 SR
Queue Stats
450W - 462L
1,519 Elo+
Solo
Hou Yi
Hou Yi
LUCIFER EM9133
Hou Yi
Level 153
God Stats
2W - 3L
1,667 SR
Queue Stats
30W - 30L
1,489 Elo+
Solo
Hercules
Hercules
ShaDoWZaNINJA
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 127L
1,440 Elo+
Party 1
Team Averages
Level 159
1,573 SR
1,488 Elo+

VS

Team Averages
Level 113
1,535 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LStealthyL770
Hercules
Level 146
God Stats
7W - 16L
1,339 SR
Queue Stats
323W - 321L
1,476 Elo+
Solo
Bastet
Bastet
TheRealTacDaddy
Bastet
Level 106
God Stats
2W - 0L
1,756 SR
Queue Stats
30W - 33L
1,484 Elo+
Solo
Cupid
Cupid
iamaesthetics
Cupid
Level 37
God Stats
13W - 11L
1,579 SR
Queue Stats
45W - 37L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 1 / 0
6,711
671
3,979
7,465
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 2
6,412
641
4,676
4,506
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ImYourAngeI
Aphrodite
14
1 / 0 / 2
7,430
743
3,090
5,814
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 2
6,552
655
4,174
9,304
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ShaDoWZaNINJA
Hercules
12
0 / 2 / 0
6,270
627
1,059
7,768
6,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 3
7,346
735
7,757
5,229
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
14
0 / 0 / 2
6,968
697
2,459
5,049
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
LStealthyL770
Hercules
12
0 / 2 / 2
6,488
649
4,305
6,271
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 0 / 4
7,404
740
10,104
4,043
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 0
6,796
680
4,797
4,606
1,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
5
5
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
0
2
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
Erlang Shen
 
Erlang Shen
0
0
2
1
L
0
1
2
1
L
Aphrodite
ImYourAngeI
Aphrodite
1
0
2
2
W
Hercules
LStealthyL770
Hercules
0
2
2
0.5
L
0
1
2
1
L
Hercules
ShaDoWZaNINJA
Hercules
0
2
0
0
W
1
0
4
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
29,422
34,857
Taken
25,198
18,826
Mitigated
17,087
10,450
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,979
2,592
0
969
7,465
2,970
0
287
7,044
0
17,689
W
Morgan Le Fay
 
Morgan Le Fay
7,757
600
0
1,476
5,229
2,265
250
1,832
3,397
34,306
0
W
Erlang Shen
 
Erlang Shen
2,459
928
0
1,478
5,049
4,326
231
1,107
3,942
0
18,389
L
4,676
271
0
429
4,506
1,516
0
795
3,626
13,586
0
L
Aphrodite
ImYourAngeI
Aphrodite
3,090
274
2,725
4,977
5,814
2,768
196
1,815
3,912
24,133
0
W
Hercules
LStealthyL770
Hercules
4,305
1,437
0
2,018
6,271
6,884
0
1,964
4,307
162
13,566
L
4,174
2,086
0
330
9,304
4,708
0
2,668
6,565
0
21,220
L
Hercules
ShaDoWZaNINJA
Hercules
1,059
197
0
1,020
7,768
6,864
0
2,354
5,363
0
8,187
W
10,104
1,737
0
1,301
4,043
1,823
37
1,003
3,040
0
31,129
W
4,797
2,550
25
1,051
4,606
1,789
467
1,860
2,746
0
15,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
35,002
173
Minions Killed
216
0
Camps Cleared
0
937,728
Distance Traveled
1,085,294
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,711
671
30
3
0
223,966
0
W
Morgan Le Fay
7,346
735
63
6
0
234,731
0
W
Erlang Shen
6,968
697
32
3
0
208,900
0
L
Agni
6,412
641
26
3
0
158,110
0
L
Aphrodite
7,430
743
58
6
0
172,655
2
W
Hercules
6,488
649
22
2
0
216,721
3
L
Hou Yi
6,552
655
38
4
0
191,619
0
L
Hercules
6,270
627
21
2
0
191,378
0
W
Bastet
7,404
740
61
6
0
227,254
0
W
Cupid
6,796
680
38
4
0
197,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role