Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Geon101
Hades
Level 125
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 2L
1,167 Elo+
Solo
Kumbhakarna
Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
Level 56
God Stats
57W - 45L
1,543 SR
Queue Stats
270W - 297L
1,369 Elo+
Party 2
Bakasura
Bakasura
Ph4nt0m062197
Bakasura
Level 18
God Stats
4W - 2L
1,510 SR
Queue Stats
16W - 22L
1,326 Elo+
Party 3
Apollo
Apollo
Vinitest972
Apollo
Level 68
God Stats
7W - 9L
1,025 SR
Queue Stats
499W - 533L
1,417 Elo+
Party 2
Team Averages
Level 75
1,382 SR
1,356 Elo+

VS

Team Averages
Level 77
1,537 SR
1,422 Elo+
Surtr
Surtr
BILLNATION860
Surtr
Level 120
God Stats
14W - 11L
1,585 SR
Queue Stats
77W - 67L
1,512 Elo+
Solo
Hades
Hades
DEATHTOALLZOMS
Hades
Level 67
God Stats
33W - 21L
1,571 SR
Queue Stats
553W - 559L
1,441 Elo+
Party 1
Ares
Ares
OfficialADMR
Ares
Level 86
God Stats
34W - 33L
1,550 SR
Queue Stats
444W - 485L
1,444 Elo+
Solo
Artemis
Artemis
Swaggg_Warfareee
Artemis
Level 66
God Stats
14W - 19L
1,500 SR
Queue Stats
623W - 634L
1,442 Elo+
Party 1
Loki
Loki
kingabe909
Loki
Level 45
God Stats
10W - 8L
1,477 SR
Queue Stats
177W - 174L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
6 / 0 / 5
10,759
566
12,669
9,293
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Geon101
Hades
14
5 / 0 / 3
8,905
469
10,265
17,329
8,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
14
3 / 2 / 12
9,798
516
5,518
13,258
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Ph4nt0m062197
Bakasura
15
5 / 4 / 5
9,172
483
11,862
18,989
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
14
9 / 2 / 6
9,626
507
14,353
13,663
6,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,395
494
12,622
23,501
19,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 1
8,475
446
12,563
16,349
9,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 2
7,911
416
7,235
19,595
21,247
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 1
7,886
415
5,919
12,362
4,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 4 / 2
8,137
428
4,965
12,142
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
28
Kills
7
8
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
0
5
8.5
L
0
5
0
0
L
4
5
1
0.9
W
Hades
Geon101
Hades
5
0
3
6.5
W
Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
3
2
12
4.5
L
0
8
2
0.13
W
Bakasura
Ph4nt0m062197
Bakasura
5
4
5
1.88
L
2
6
1
0.42
W
Apollo
9
2
6
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
43,304
72,532
Taken
83,949
39,355
Mitigated
58,488
27,764
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,669
1,270
819
2,233
9,293
3,950
1,041
2,001
7,292
98,876
0
L
12,622
5,299
0
8,862
23,501
19,932
89
10,399
13,102
1,080
80,959
L
12,563
1,638
0
6,520
16,349
9,005
227
6,484
9,293
45,550
0
W
Hades
Geon101
Hades
10,265
2,527
275
9,197
17,329
8,698
603
3,439
13,890
48,881
0
W
Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
5,518
1,376
0
3,934
13,258
13,342
375
5,590
7,668
17,922
0
L
7,235
352
0
4,315
19,595
21,247
72
5,825
13,233
30,977
0
W
Bakasura
Ph4nt0m062197
Bakasura
11,862
8,957
0
6,222
18,989
7,329
1,323
5,314
13,675
0
56,828
L
5,919
2,357
0
2,741
12,362
4,374
1,310
2,390
9,456
0
36,489
W
Apollo
14,353
9,774
0
5,084
13,663
6,036
1,204
3,666
9,997
0
63,892
L
4,965
696
284
4,514
12,142
3,930
0
3,354
8,468
0
48,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
41,804
439
Minions Killed
347
0
Camps Cleared
0
1,720,595
Distance Traveled
1,535,344
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,759
566
154
8
0
378,362
7
L
Surtr
9,395
494
120
6
0
341,092
1
L
Hades
8,475
446
68
4
0
281,521
10
W
Hades
8,905
469
95
5
0
265,472
0
W
Kumbhakarna
9,798
516
19
1
0
369,159
1
L
Ares
7,911
416
27
1
0
305,655
0
W
Bakasura
9,172
483
88
5
0
399,365
2
L
Artemis
7,886
415
63
3
0
270,684
6
W
Apollo
9,626
507
83
4
0
308,237
0
L
Loki
8,137
428
69
4
0
336,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role