Player Matchup

Baron Samedi
Baron Samedi
Platinum I
Belzebuth100
Baron Samedi
Platinum I
Level 148
God Stats
8W - 5L
1,707 SR
Queue Stats
51W - 63L
1,824 MMR
Solo
Agni
Agni
Gold II
Pipeslayer
Agni
Gold II
Level 89
God Stats
6W - 2L
1,828 SR
Queue Stats
20W - 16L
1,762 MMR
Party 2
Izanami
Izanami
Gold II
RexZour
Izanami
Gold II
Level 68
God Stats
7W - 3L
1,752 SR
Queue Stats
22W - 18L
1,808 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,762 SR
1,798 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 86
1,496 SR
1,767 MMR
Bellona
Bellona
Platinum III
DIRTYRatIRL
Bellona
Platinum III
Level 42
God Stats
1W - 1L
1,275 SR
Queue Stats
79W - 96L
1,683 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
MURD3R CROWE
Morgan Le Fay
Platinum I
Level 59
God Stats
11W - 4L
1,714 SR
Queue Stats
37W - 28L
2,027 MMR
Party 1
Jormungandr
Jormungandr
Gold II
TheLastBanana65
Jormungandr
Gold II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Belzebuth100
Baron Samedi
15
2 / 2 / 2
10,021
716
8,409
15,257
14,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 4 / 3
8,972
641
11,741
11,277
4,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RexZour
Izanami
15
1 / 2 / 3
9,567
683
12,031
13,556
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AchillesAo KuangVamanaNe ZhaGuan Yu

VS

Bans
AphroditeNoxSobekAh PuchBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DIRTYRatIRL
Bellona
15
2 / 2 / 5
9,633
688
7,650
19,553
26,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
MURD3R CROWE
Morgan Le Fay
18
4 / 0 / 3
11,388
813
14,816
8,429
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheLastBanana65
Jormungandr
15
2 / 2 / 6
9,686
692
13,343
15,729
19,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Belzebuth100
Baron Samedi
2
2
2
1.5
W
Bellona
DIRTYRatIRL
Bellona
2
2
5
2.25
W
Morgan Le Fay
MURD3R CROWE
Morgan Le Fay
4
0
3
5.5
L
1
4
3
0.63
L
Izanami
RexZour
Izanami
1
2
3
1.25
W
Jormungandr
TheLastBanana65
Jormungandr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
35,809
40,090
Taken
43,711
24,271
Mitigated
50,913
11,496
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Belzebuth100
Baron Samedi
8,409
558
3,103
4,472
15,257
14,110
0
10,745
3,492
29,351
0
W
Bellona
DIRTYRatIRL
Bellona
7,650
1,201
0
1,865
19,553
26,586
459
8,880
10,673
0
24,405
W
Morgan Le Fay
MURD3R CROWE
Morgan Le Fay
14,816
195
0
1,004
8,429
4,630
1,466
3,299
5,130
76,530
0
L
11,741
838
0
1,060
11,277
4,572
0
8,147
2,617
33,716
0
L
Izanami
RexZour
Izanami
12,031
7,189
0
2,861
13,556
5,589
0
7,765
4,853
0
50,728
W
Jormungandr
TheLastBanana65
Jormungandr
13,343
687
497
3,213
15,729
19,697
369
7,997
7,732
37,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
30,707
174
Minions Killed
203
0
Camps Cleared
0
778,274
Distance Traveled
877,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,021
716
25
2
0
256,570
0
W
Bellona
9,633
688
29
2
0
294,881
0
W
Morgan Le Fay
11,388
813
129
9
0
290,724
0
L
Agni
8,972
641
51
4
0
254,348
0
L
Izanami
9,567
683
98
7
0
267,356
0
W
Jormungandr
9,686
692
45
3
0
292,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role