Player Matchup

Kali
Kali
 
Kali
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BeefTurds
Odin
Level 89
God Stats
45W - 52L
1,453 SR
Queue Stats
752W - 741L
1,463 Elo+
Solo
Apollo
Apollo
MustBeSnow
Apollo
Level 110
God Stats
2W - 3L
1,526 SR
Queue Stats
56W - 51L
1,503 Elo+
Solo
Raijin
Raijin
gL KryptiK
Raijin
Level 106
God Stats
1W - 4L
1,458 SR
Queue Stats
30W - 39L
1,498 Elo+
Solo
Terra
Terra
zlNF4M0US_B
Terra
Level 106
God Stats
16W - 11L
1,630 SR
Queue Stats
528W - 526L
1,362 Elo+
Solo
Team Averages
Level 99
1,513 SR
1,465 Elo+

VS

Team Averages
Level 99
1,404 SR
1,413 Elo+
Mulan
Mulan
JuankyKun
Mulan
Level 87
God Stats
6W - 7L
1,277 SR
Queue Stats
183W - 183L
1,422 Elo+
Party 1
Poseidon
Poseidon
Manco Ares
Poseidon
Level 125
God Stats
1W - 1L
1,281 SR
Queue Stats
118W - 130L
1,407 Elo+
Party 1
Martichoras
Martichoras
Manco batman
Martichoras
Level 85
God Stats
9W - 3L
1,715 SR
Queue Stats
129W - 117L
1,470 Elo+
Party 1
Serqet
Serqet
PAIN858
Serqet
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 106L
1,378 Elo+
Solo
Atlas
Atlas
Versace_Dae
Atlas
Level 109
God Stats
9W - 15L
1,247 SR
Queue Stats
192W - 185L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 2 / 3
7,069
471
4,645
13,006
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
0 / 2 / 1
6,369
425
5,259
9,395
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MustBeSnow
Apollo
12
4 / 1 / 0
7,808
521
8,389
10,230
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
gL KryptiK
Raijin
13
1 / 7 / 1
8,032
535
6,702
12,305
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 4
6,683
446
4,292
14,676
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JuankyKun
Mulan
14
2 / 0 / 5
8,371
558
10,498
12,466
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Manco Ares
Poseidon
16
9 / 2 / 1
9,670
645
13,040
8,060
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Manco batman
Martichoras
11
1 / 2 / 2
6,860
457
7,575
8,568
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
PAIN858
Serqet
12
2 / 3 / 5
7,336
489
4,255
10,194
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 4
7,036
469
3,759
12,073
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
15
15
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
3
1.75
L
Odin
0
2
1
0.25
W
Mulan
JuankyKun
Mulan
2
0
5
4.5
W
Poseidon
Manco Ares
Poseidon
9
2
1
4.75
W
Martichoras
Manco batman
Martichoras
1
2
2
1
L
Apollo
MustBeSnow
Apollo
4
1
0
4
W
Serqet
PAIN858
Serqet
2
3
5
1.5
W
1
0
4
3
L
Raijin
gL KryptiK
Raijin
1
7
1
0.21
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
39,127
59,612
Taken
51,361
39,060
Mitigated
32,063
11,552
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,645
1,902
0
1,205
13,006
5,286
0
2,788
9,483
0
46,338
L
Odin
5,259
641
64
1,780
9,395
8,552
0
1,316
7,404
0
28,579
W
Mulan
JuankyKun
Mulan
10,498
1,818
0
4,135
12,466
9,295
0
1,676
10,130
0
56,938
W
Poseidon
Manco Ares
Poseidon
13,040
2,366
0
1,110
8,060
3,232
420
4,087
3,929
90,377
0
W
Martichoras
Manco batman
Martichoras
7,575
2,850
0
1,342
8,568
3,464
0
2,149
6,419
0
60,094
L
Apollo
MustBeSnow
Apollo
8,389
5,236
0
2,603
10,230
4,457
216
2,488
7,495
0
49,475
W
Serqet
PAIN858
Serqet
4,255
1,085
0
2,825
10,194
4,301
0
1,724
8,470
0
39,958
W
3,759
1,177
88
2,155
12,073
11,771
205
1,205
10,868
28,076
0
L
Raijin
gL KryptiK
Raijin
6,702
1,154
0
1,250
12,305
5,649
0
6,909
5,262
64,254
0
L
4,292
479
763
3,887
14,676
15,116
0
3,298
10,936
23,093
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
39,273
356
Minions Killed
395
0
Camps Cleared
0
1,473,569
Distance Traveled
1,507,088
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,069
471
75
5
0
340,364
0
L
Odin
6,369
425
55
4
0
253,382
3
W
Mulan
8,371
558
86
6
0
288,525
7
W
Poseidon
9,670
645
132
9
0
307,544
6
W
Martichoras
6,860
457
85
6
0
272,756
2
L
Apollo
7,808
521
70
5
0
307,843
0
W
Serqet
7,336
489
62
4
0
363,698
0
W
Atlas
7,036
469
30
2
0
274,565
0
L
Raijin
8,032
535
128
9
0
271,671
2
L
Terra
6,683
446
28
2
0
300,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role