Player Matchup

Hachiman
Hachiman
CthulhuRises440
Hachiman
Level 128
God Stats
1W - 4L
1,246 SR
Queue Stats
234W - 205L
1,599 Elo+
Party 1
Camazotz
Camazotz
POOP32192
Camazotz
Level 157
God Stats
19W - 17L
1,645 SR
Queue Stats
633W - 601L
1,552 Elo+
Party 3
Anubis
Anubis
Rëshiram
Anubis
Level 159
God Stats
3W - 1L
1,462 SR
Queue Stats
96W - 78L
1,594 Elo+
Party 1
Janus
Janus
iGetBUCKETSbruh
Janus
Level 152
God Stats
4W - 3L
1,441 SR
Queue Stats
120W - 133L
1,504 Elo+
Party 3
The Morrigan
The Morrigan
layaDan
The Morrigan
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 123L
1,442 Elo+
Solo
Team Averages
Level 148
1,459 SR
1,538 Elo+

VS

Team Averages
Level 103
1,460 SR
1,539 Elo+
Ne Zha
Ne Zha
Koslovito
Ne Zha
Level 41
God Stats
1W - 1L
1,373 SR
Queue Stats
149W - 133L
1,527 Elo+
Solo
Skadi
Skadi
PopTartP0under
Skadi
Level 122
God Stats
1W - 2L
1,678 SR
Queue Stats
54W - 63L
1,474 Elo+
Party 2
Odin
Odin
S0FA__K1NG--WHAT
Odin
Level 94
God Stats
4W - 6L
1,365 SR
Queue Stats
240W - 238L
1,522 Elo+
Solo
Chernobog
Chernobog
TheFeedLord1
Chernobog
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 39L
1,664 Elo+
Party 2
Agni
Agni
kinwis
Agni
Level 138
God Stats
2W - 2L
1,383 SR
Queue Stats
184W - 198L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 6 / 5
8,789
799
9,819
11,987
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
POOP32192
Camazotz
16
4 / 7 / 6
9,415
856
8,593
14,047
6,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Rëshiram
Anubis
17
3 / 7 / 3
9,714
883
8,567
13,042
6,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 10
8,106
737
12,391
9,854
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
layaDan
The Morrigan
14
4 / 8 / 5
9,015
820
6,270
10,255
4,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Koslovito
Ne Zha
18
12 / 4 / 12
10,681
971
11,594
10,954
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
9 / 3 / 13
10,992
999
12,240
10,873
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 24
9,697
882
7,244
11,902
14,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
TheFeedLord1
Chernobog
17
7 / 3 / 18
10,155
923
12,418
9,423
3,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
kinwis
Agni
17
5 / 5 / 16
9,930
903
11,790
12,665
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
16
Kills
34
34
Deaths
18
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
6
5
1.08
W
Ne Zha
Koslovito
Ne Zha
12
4
12
4.5
L
Camazotz
POOP32192
Camazotz
4
7
6
1
W
9
3
13
5.17
L
Anubis
Rëshiram
Anubis
3
7
3
0.64
W
1
3
24
4.33
W
Chernobog
TheFeedLord1
Chernobog
7
3
18
5.33
L
1
6
10
1
W
Agni
kinwis
Agni
5
5
16
2.6
L
The Morrigan
layaDan
The Morrigan
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,640
Damage
55,286
59,185
Taken
55,817
26,707
Mitigated
31,680
9,427
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,819
5,070
413
1,327
11,987
5,332
0
3,111
8,876
0
19,437
W
Ne Zha
Koslovito
Ne Zha
11,594
1,965
812
1,475
10,954
4,527
1,480
5,769
5,185
0
25,367
L
Camazotz
POOP32192
Camazotz
8,593
239
271
2,328
14,047
6,427
0
1,570
12,477
0
15,626
W
12,240
6,444
1,181
2,660
10,873
4,502
2,806
6,561
4,312
0
34,422
L
Anubis
Rëshiram
Anubis
8,567
340
250
2,757
13,042
6,809
0
3,426
9,616
27,463
0
W
7,244
847
1,583
2,356
11,902
14,047
618
4,964
6,938
0
15,877
W
Chernobog
TheFeedLord1
Chernobog
12,418
7,318
494
2,075
9,423
3,828
1,493
3,629
5,794
0
25,202
L
12,391
364
238
349
9,854
3,760
0
1,958
7,896
20,035
0
W
Agni
kinwis
Agni
11,790
347
1,665
3,427
12,665
4,776
585
5,802
6,863
29,109
0
L
The Morrigan
layaDan
The Morrigan
6,270
632
35
1,459
10,255
4,379
0
1,725
8,270
10,932
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
51,455
114
Minions Killed
142
0
Camps Cleared
0
972,897
Distance Traveled
1,128,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,789
799
21
2
0
196,023
0
W
Ne Zha
10,681
971
17
2
0
239,805
0
L
Camazotz
9,415
856
18
2
0
215,964
0
W
Skadi
10,992
999
42
4
0
220,871
0
L
Anubis
9,714
883
42
4
0
186,705
0
W
Odin
9,697
882
20
2
0
237,868
0
W
Chernobog
10,155
923
22
2
0
223,640
0
L
Janus
8,106
737
18
2
0
197,094
0
W
Agni
9,930
903
41
4
0
206,521
0
L
The Morrigan
9,015
820
15
1
0
177,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role