Player Matchup

Shiva
Shiva
BigDaddyMolit
Shiva
Level 77
God Stats
4W - 1L
1,676 SR
Queue Stats
103W - 110L
1,444 Elo+
Solo
Cliodhna
Cliodhna
GrizzlyHax
Cliodhna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,432 Elo+
Solo
Bacchus
Bacchus
MikeL4456
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,201 Elo+
Party 1
Discordia
Discordia
Skxwo
Discordia
Level 158
God Stats
10W - 5L
1,603 SR
Queue Stats
515W - 476L
1,568 Elo+
Solo
Cernunnos
Cernunnos
xKWANZx
Cernunnos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,478 Elo+
Party 1
Team Averages
Level 118
1,556 SR
1,424 Elo+

VS

Team Averages
Level 120
1,583 SR
1,471 Elo+
Horus
Horus
BTwizted
Horus
Level 84
God Stats
7W - 4L
1,873 SR
Queue Stats
121W - 112L
1,528 Elo+
Solo
Mulan
Mulan
NOOBTEOFIS
Mulan
Level 121
God Stats
9W - 9L
1,577 SR
Queue Stats
148W - 146L
1,474 Elo+
Solo
Merlin
Merlin
RhamonRuaro
Merlin
Level 106
God Stats
18W - 28L
1,545 SR
Queue Stats
58W - 62L
1,496 Elo+
Solo
Ishtar
Ishtar
ZeekwithaZ
Ishtar
Level 149
God Stats
6W - 5L
1,655 SR
Queue Stats
322W - 307L
1,511 Elo+
Solo
Thor
Thor
viaack
Thor
Level 139
God Stats
0W - 4L
1,267 SR
Queue Stats
17W - 15L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,832
546
13,452
22,820
18,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
GrizzlyHax
Cliodhna
15
3 / 5 / 6
9,673
537
13,145
16,259
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
MikeL4456
Bacchus
14
2 / 2 / 4
8,810
489
7,087
16,309
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Skxwo
Discordia
17
3 / 1 / 1
10,506
584
15,371
8,331
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xKWANZx
Cernunnos
16
0 / 4 / 3
9,534
530
6,996
12,831
6,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BTwizted
Horus
12
2 / 2 / 5
8,446
469
5,987
17,564
21,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
17
2 / 2 / 2
9,984
555
14,758
17,651
16,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
16
3 / 1 / 2
9,005
500
9,551
9,775
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ZeekwithaZ
Ishtar
17
6 / 3 / 1
10,104
561
14,905
14,576
7,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
viaack
Thor
12
2 / 3 / 3
8,013
445
5,042
15,082
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
15
15
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
BTwizted
Horus
2
2
5
2.25
W
3
3
2
1.33
W
Cliodhna
GrizzlyHax
Cliodhna
3
5
6
1.2
W
Bacchus
MikeL4456
Bacchus
2
2
4
2
L
Mulan
2
2
2
1.5
L
Merlin
3
1
2
4
W
Discordia
Skxwo
Discordia
3
1
1
3.5
L
Ishtar
ZeekwithaZ
Ishtar
6
3
1
2.17
L
Thor
viaack
Thor
2
3
3
1.17
W
Cernunnos
xKWANZx
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
50,243
76,550
Taken
74,648
55,462
Mitigated
54,694
19,219
Healing
31,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BTwizted
Horus
5,987
3,150
2,923
7,668
17,564
21,009
0
8,659
8,905
0
17,729
W
13,452
3,449
255
8,275
22,820
18,444
736
3,442
18,469
1,335
82,574
W
Cliodhna
GrizzlyHax
Cliodhna
13,145
2,316
0
2,245
16,259
7,483
0
2,546
13,621
0
70,415
W
Bacchus
MikeL4456
Bacchus
7,087
1,308
0
4,436
16,309
19,405
0
2,380
13,795
23,779
0
L
Mulan
14,758
2,457
0
6,781
17,651
16,575
0
2,682
14,969
2,886
80,972
L
Merlin
9,551
333
0
2,303
9,775
3,788
0
4,882
4,893
73,298
0
W
Discordia
Skxwo
Discordia
15,371
660
0
746
8,331
3,666
642
1,550
6,781
116,517
0
L
Ishtar
ZeekwithaZ
Ishtar
14,905
11,712
0
5,828
14,576
7,931
452
2,798
11,778
0
91,805
L
Thor
viaack
Thor
5,042
956
0
5,707
15,082
5,391
0
4,765
10,317
0
47,357
W
Cernunnos
xKWANZx
Cernunnos
6,996
3,600
0
3,262
12,831
6,464
935
880
11,951
0
89,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
45,552
562
Minions Killed
495
0
Camps Cleared
0
1,786,841
Distance Traveled
1,716,437
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,446
469
18
1
0
387,082
4
W
Shiva
9,832
546
125
7
0
310,750
0
W
Cliodhna
9,673
537
90
5
0
402,416
0
W
Bacchus
8,810
489
23
1
0
400,564
9
L
Mulan
9,984
555
146
8
0
340,525
0
L
Merlin
9,005
500
112
6
0
368,675
7
W
Discordia
10,506
584
178
10
0
351,723
3
L
Ishtar
10,104
561
147
8
0
309,432
5
L
Thor
8,013
445
72
4
0
310,723
1
W
Cernunnos
9,534
530
146
8
0
321,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role