Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Adoreibly
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,565 Elo+
Solo
Chiron
Chiron
Rico Goiler
Chiron
Level 126
God Stats
1W - 1L
1,550 SR
Queue Stats
25W - 31L
1,463 Elo+
Party 1
Da Ji
Da Ji
TAYMAN99
Da Ji
Level 104
God Stats
1W - 3L
1,293 SR
Queue Stats
191W - 179L
1,432 Elo+
Solo
Ymir
Ymir
codenamehippo
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,431 Elo+
Party 1
Team Averages
Level 119
1,469 SR
1,478 Elo+

VS

Team Averages
Level 102
1,738 SR
1,479 Elo+
Erlang Shen
Erlang Shen
ALPHATEAM4602
Erlang Shen
Level 126
God Stats
2W - 2L
1,770 SR
Queue Stats
300W - 297L
1,498 Elo+
Solo
Atlas
Atlas
Aetherion2906
Atlas
Level 57
God Stats
7W - 4L
1,895 SR
Queue Stats
100W - 113L
1,443 Elo+
Solo
Neith
Neith
dTeam_159
Neith
Level 33
God Stats
65W - 49L
1,913 SR
Queue Stats
461W - 468L
1,463 Elo+
Solo
Bastet
Bastet
sincereapology
Bastet
Level 170
God Stats
188W - 166L
1,610 SR
Queue Stats
331W - 331L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 266L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 1 / 3
7,539
628
6,977
10,119
7,685
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Adoreibly
Cupid
11
0 / 3 / 6
6,845
570
2,306
8,631
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
12
6 / 0 / 3
7,412
618
11,450
9,091
3,351
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
TAYMAN99
Da Ji
12
7 / 2 / 2
7,662
639
5,511
10,747
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 11
7,309
609
4,811
7,923
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALPHATEAM4602
Erlang Shen
10
1 / 4 / 1
5,840
487
4,866
13,232
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
6,277
523
4,272
9,954
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Neith
dTeam_159
Neith
10
0 / 4 / 1
5,863
489
3,240
8,343
3,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
2 / 4 / 4
5,884
490
7,769
10,656
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
11
3 / 3 / 2
6,644
554
7,252
8,132
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
7
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
3
4.5
L
Erlang Shen
ALPHATEAM4602
Erlang Shen
1
4
1
0.38
W
Cupid
Adoreibly
Cupid
0
3
6
1
L
1
2
2
1
W
Chiron
6
0
3
7.5
W
Da Ji
TAYMAN99
Da Ji
7
2
2
4
W
1
1
11
6.5
L
Neith
dTeam_159
Neith
0
4
1
0.13
L
2
4
4
1
L
Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
27,399
46,511
Taken
50,317
25,592
Mitigated
25,936
16,991
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,977
487
0
7,369
10,119
7,685
149
973
9,146
50,568
0
L
Erlang Shen
ALPHATEAM4602
Erlang Shen
4,866
2,675
0
3,403
13,232
7,006
0
5,548
7,684
0
33,339
W
Cupid
Adoreibly
Cupid
2,306
1,137
75
3,610
8,631
2,848
476
5,040
3,591
0
36,828
L
4,272
1,644
293
2,663
9,954
7,884
0
1,684
8,270
20,277
0
W
Chiron
11,450
5,914
362
2,947
9,091
3,351
1,119
2,385
6,706
0
44,418
W
Da Ji
TAYMAN99
Da Ji
5,511
1,148
0
1,752
10,747
4,102
577
1,047
9,700
0
33,609
W
4,811
474
0
876
7,923
7,606
21
2,079
5,844
22,311
0
L
Neith
dTeam_159
Neith
3,240
1,667
0
2,916
8,343
3,038
0
1,266
7,077
0
39,455
L
7,769
1,951
0
2,550
10,656
3,981
0
1,876
8,780
0
33,876
L
Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
7,252
708
113
2,251
8,132
4,027
0
1,414
6,718
43,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
30,508
303
Minions Killed
260
0
Camps Cleared
0
1,214,522
Distance Traveled
1,211,336
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,539
628
65
5
0
240,005
3
L
Erlang Shen
5,840
487
50
4
0
245,654
6
W
Cupid
6,845
570
85
7
0
226,297
0
L
Atlas
6,277
523
22
2
0
257,686
1
W
Chiron
7,412
618
69
6
0
244,493
0
W
Da Ji
7,662
639
55
5
0
263,740
7
W
Ymir
7,309
609
29
2
0
239,987
0
L
Neith
5,863
489
69
6
0
209,706
1
L
Bastet
5,884
490
43
4
0
282,626
0
L
Baron Samedi
6,644
554
76
6
0
215,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role