Player Matchup

Anubis
Anubis
ElMarsik
Anubis
Level 68
God Stats
14W - 11L
1,505 SR
Queue Stats
82W - 73L
1,465 Elo+
Solo
Ra
Ra
Iwillis20
Ra
Level 120
God Stats
2W - 2L
1,576 SR
Queue Stats
136W - 132L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Kaychu
Sylvanus
Level 151
God Stats
1W - 0L
1,750 SR
Queue Stats
4W - 0L
1,698 Elo+
Solo
Cernunnos
Cernunnos
MrAtomicTurtle
Cernunnos
Level 107
God Stats
8W - 4L
1,773 SR
Queue Stats
351W - 348L
1,463 Elo+
Solo
Pele
Pele
justmarco388
Pele
Level 106
God Stats
12W - 2L
1,773 SR
Queue Stats
38W - 36L
1,282 Elo+
Solo
Team Averages
Level 110
1,675 SR
1,480 Elo+

VS

Team Averages
Level 84
1,589 SR
1,477 Elo+
Athena
Athena
ARExUxSER1OUS
Athena
Level 93
God Stats
22W - 16L
1,746 SR
Queue Stats
38W - 44L
1,476 Elo+
Solo
Anubis
Anubis
DEATHCONN66
Anubis
Level 45
God Stats
9W - 7L
1,538 SR
Queue Stats
189W - 211L
1,450 Elo+
Party 1
Bakasura
Bakasura
Dumb Plugz
Bakasura
Level 59
God Stats
5W - 5L
1,556 SR
Queue Stats
204W - 212L
1,431 Elo+
Party 1
Nox
Nox
IcyZandalari
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 147L
1,494 Elo+
Solo
Neith
Neith
Led-Miaow
Neith
Level 103
God Stats
22W - 26L
1,607 SR
Queue Stats
55W - 63L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElMarsik
Anubis
19
4 / 3 / 5
13,151
626
12,621
15,940
8,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
9 / 1 / 6
13,349
636
18,323
12,340
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Kaychu
Sylvanus
15
3 / 1 / 8
10,939
521
6,593
22,787
26,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cernunnos
MrAtomicTurtle
Cernunnos
15
2 / 1 / 5
10,487
499
18,221
23,008
13,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 3 / 8
12,344
588
14,274
17,010
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,738
368
5,817
19,302
11,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
16
1 / 6 / 3
9,857
469
9,194
18,654
8,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Dumb Plugz
Bakasura
15
4 / 7 / 2
9,883
471
11,942
21,005
7,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 3
9,281
442
11,230
13,900
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Led-Miaow
Neith
14
0 / 3 / 2
8,779
418
13,709
15,523
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
9
9
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Anubis
1
6
3
0.42
L
Bakasura
Dumb Plugz
Bakasura
4
7
2
0.71
W
Anubis
ElMarsik
Anubis
4
3
5
2.17
L
3
4
3
1.13
W
9
1
6
12
W
Sylvanus
Kaychu
Sylvanus
3
1
8
7
L
Neith
Led-Miaow
Neith
0
3
2
0.33
W
Cernunnos
MrAtomicTurtle
Cernunnos
2
1
5
4.5
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,032
Damage
51,892
91,085
Taken
88,384
61,665
Mitigated
37,391
42,298
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,817
1,172
294
1,078
19,302
11,515
0
6,323
12,979
20,766
0
L
Anubis
9,194
591
0
4,864
18,654
8,058
0
11,176
7,478
77,582
0
L
Bakasura
Dumb Plugz
Bakasura
11,942
8,521
0
4,139
21,005
7,989
0
5,727
15,193
0
59,087
W
Anubis
ElMarsik
Anubis
12,621
382
0
8,114
15,940
8,418
2,632
6,152
9,788
118,044
0
L
11,230
708
0
773
13,900
4,998
0
9,097
4,803
62,389
0
W
18,323
1,948
3,437
5,163
12,340
6,883
1,692
6,310
6,030
132,096
0
W
Sylvanus
Kaychu
Sylvanus
6,593
1,848
5,497
7,440
22,787
26,178
805
6,231
16,556
28,958
0
L
Neith
Led-Miaow
Neith
13,709
3,954
0
2,182
15,523
4,831
0
5,265
10,258
0
75,181
W
Cernunnos
MrAtomicTurtle
Cernunnos
18,221
10,440
0
8,538
23,008
13,376
6,735
3,613
19,395
0
107,390
W
14,274
4,441
0
4,109
17,010
6,810
1,918
5,208
11,802
0
71,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
45,538
616
Minions Killed
484
0
Camps Cleared
0
1,936,587
Distance Traveled
2,018,995
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,738
368
29
1
0
369,517
0
L
Anubis
9,857
469
125
6
0
370,046
8
L
Bakasura
9,883
471
110
5
0
463,706
0
W
Anubis
13,151
626
188
9
0
350,872
3
L
Nox
9,281
442
87
4
0
411,740
1
W
Ra
13,349
636
190
9
0
423,520
0
W
Sylvanus
10,939
521
22
1
0
337,351
3
L
Neith
8,779
418
133
6
0
403,986
3
W
Cernunnos
10,487
499
138
7
0
350,786
0
W
Pele
12,344
588
78
4
0
474,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role