Player Matchup

Ix Chel
Ix Chel
Levi2Paradox
Ix Chel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Rocked20
Medusa
Level 125
God Stats
0W - 1L
1,493 SR
Queue Stats
45W - 22L
1,720 Elo+
Solo
Susano
Susano
Xyrax
Susano
Level 126
God Stats
1W - 3L
1,400 SR
Queue Stats
382W - 382L
1,540 Elo+
Solo
Aphrodite
Aphrodite
kikokojj
Aphrodite
Level 120
God Stats
1W - 1L
1,555 SR
Queue Stats
69W - 77L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
lRem
Ao Kuang
Level 149
God Stats
47W - 51L
1,541 SR
Queue Stats
82W - 79L
1,475 Elo+
Party 1
Team Averages
Level 111
1,498 SR
1,555 Elo+

VS

Team Averages
Level 92
1,569 SR
1,488 Elo+
Hou Yi
Hou Yi
AbanDan
Hou Yi
Level 141
God Stats
2W - 0L
1,678 SR
Queue Stats
189W - 183L
1,530 Elo+
Solo
Hel
Hel
RIBBED4chef
Hel
Level 104
God Stats
14W - 20L
1,430 SR
Queue Stats
57W - 69L
1,470 Elo+
Solo
Thanatos
Thanatos
SurgicalGoblin
Thanatos
Level 84
God Stats
9W - 9L
1,500 SR
Queue Stats
453W - 445L
1,487 Elo+
Solo
Sobek
Sobek
XiDing123
Sobek
Level 62
God Stats
19W - 21L
1,419 SR
Queue Stats
94W - 108L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
eternalswords
Baron Samedi
Level 69
God Stats
10W - 2L
1,818 SR
Queue Stats
119W - 112L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Levi2Paradox
Ix Chel
14
0 / 1 / 1
8,560
856
401
961
371
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rocked20
Medusa
16
0 / 6 / 7
10,314
1,031
12,289
19,103
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Xyrax
Susano
17
3 / 2 / 6
11,023
1,102
11,856
13,121
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
kikokojj
Aphrodite
15
0 / 5 / 4
9,835
984
2,971
11,121
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
lRem
Ao Kuang
17
12 / 4 / 2
13,217
1,322
14,631
15,684
8,228
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

160

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbanDan
Hou Yi
17
3 / 2 / 14
11,182
1,118
18,865
8,193
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 4 / 9
10,859
1,086
9,526
11,423
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
17
6 / 4 / 10
11,485
1,149
11,353
9,661
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
XiDing123
Sobek
16
1 / 2 / 8
11,076
1,108
5,291
11,000
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
eternalswords
Baron Samedi
16
3 / 3 / 6
10,474
1,047
10,455
8,296
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
15
Kills
18
18
Deaths
15
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AbanDan
Hou Yi
3
2
14
5
L
Ix Chel
Levi2Paradox
Ix Chel
0
1
1
0.5
W
5
4
9
2.38
L
Medusa
Rocked20
Medusa
0
6
7
0.58
W
Thanatos
6
4
10
2.75
W
Sobek
XiDing123
Sobek
1
2
8
2.5
L
Susano
Xyrax
Susano
3
2
6
3
W
Baron Samedi
eternalswords
Baron Samedi
3
3
6
2
L
Aphrodite
kikokojj
Aphrodite
0
5
4
0.4
L
Ao Kuang
lRem
Ao Kuang
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,148
Damage
55,490
59,990
Taken
48,573
33,254
Mitigated
33,185
6,028
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AbanDan
Hou Yi
18,865
12,843
0
624
8,193
3,916
0
3,590
4,603
0
38,256
L
Ix Chel
Levi2Paradox
Ix Chel
401
151
0
50
961
371
0
171
790
2,618
0
W
9,526
150
4,111
4,659
11,423
5,675
0
4,106
7,317
22,183
0
L
Medusa
Rocked20
Medusa
12,289
7,270
0
758
19,103
9,972
0
9,327
9,776
0
39,575
W
Thanatos
11,353
2,718
0
4,866
9,661
4,915
0
2,996
6,665
0
29,699
W
Sobek
XiDing123
Sobek
5,291
361
0
2,611
11,000
14,584
0
4,914
6,086
23,166
0
L
Susano
Xyrax
Susano
11,856
2,275
0
0
13,121
5,796
0
7,274
5,847
0
24,128
W
Baron Samedi
eternalswords
Baron Samedi
10,455
416
1,934
1,555
8,296
4,095
0
2,397
5,899
29,790
0
L
Aphrodite
kikokojj
Aphrodite
2,971
152
1,605
1,947
11,121
8,887
0
3,499
7,622
14,351
0
L
Ao Kuang
lRem
Ao Kuang
14,631
3,072
0
1,668
15,684
8,228
0
5,001
10,683
27,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,949
Gold Earned
55,076
139
Minions Killed
197
4
Camps Cleared
10
712,205
Distance Traveled
980,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,182
1,118
47
5
2
175,222
0
L
Ix Chel
8,560
856
4
0
0
18,084
0
W
Hel
10,859
1,086
31
3
3
200,632
0
L
Medusa
10,314
1,031
58
6
2
196,368
0
W
Thanatos
11,485
1,149
43
4
5
210,854
0
W
Sobek
11,076
1,108
31
3
0
218,024
0
L
Susano
11,023
1,102
30
3
1
202,819
0
W
Baron Samedi
10,474
1,047
45
5
0
175,864
0
L
Aphrodite
9,835
984
32
3
0
91,960
0
L
Ao Kuang
13,217
1,322
15
2
1
202,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role