Player Matchup

Agni
Agni
Xds_NaiBitxhUgly
Agni
Level 46
God Stats
27W - 30L
1,567 SR
Queue Stats
153W - 163L
1,341 Elo+
Solo
Surtr
Surtr
cyclone69316
Surtr
Level 109
God Stats
26W - 33L
1,471 SR
Queue Stats
40W - 60L
1,356 Elo+
Party 2
Fenrir
Fenrir
slabert1556
Fenrir
Level 57
God Stats
14W - 22L
1,364 SR
Queue Stats
14W - 22L
1,300 Elo+
Party 2
Team Averages
Level 71
1,468 SR
1,332 Elo+

VS

Team Averages
Level 89
1,548 SR
1,288 Elo+
Izanami
Izanami
GoldenHobbit_TT
Izanami
Level 27
God Stats
34W - 52L
1,396 SR
Queue Stats
110W - 192L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
little_monter29
Nu Wa
Level 155
God Stats
16W - 21L
1,510 SR
Queue Stats
235W - 255L
1,391 Elo+
Solo
Surtr
Surtr
zandria2020
Surtr
Level 86
God Stats
2W - 3L
1,738 SR
Queue Stats
174W - 279L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
10,312
937
11,874
8,430
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
3 / 2 / 4
8,337
758
5,783
11,286
9,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
11
0 / 3 / 5
7,535
685
2,498
8,076
3,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,087
735
4,773
11,714
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 0 / 1
7,274
661
2,725
1,437
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 4
7,382
671
4,675
12,310
8,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
4
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
7
0
3
8.5
W
3
2
4
2.5
L
2
0
1
2.5
W
Fenrir
0
3
5
0.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
12,173
27,792
Taken
25,461
15,748
Mitigated
13,975
7,603
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,773
3,024
158
523
11,714
4,708
104
6,669
5,045
0
30,875
W
11,874
348
0
2,824
8,430
3,295
257
921
7,509
62,503
0
W
5,783
2,044
176
2,291
11,286
9,366
1,387
875
10,411
329
26,679
L
2,725
1,041
0
616
1,437
392
73
280
1,157
13,076
0
W
Fenrir
2,498
913
125
2,187
8,076
3,087
1,263
1,162
6,914
0
26,472
L
4,675
2,084
96
1,143
12,310
8,875
0
5,090
7,220
290
17,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
22,743
184
Minions Killed
106
0
Camps Cleared
0
621,799
Distance Traveled
441,982
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,087
735
51
5
0
175,775
0
W
Agni
10,312
937
94
9
0
226,379
0
W
Surtr
8,337
758
50
5
0
200,026
0
L
Nu Wa
7,274
661
24
2
0
105,018
0
W
Fenrir
7,535
685
40
4
0
195,394
0
L
Surtr
7,382
671
31
3
0
161,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role