Player Matchup

Horus
Horus
LilCrimp
Horus
Level 134
God Stats
1W - 2L
1,169 SR
Queue Stats
105W - 105L
1,487 Elo+
Party 3
Anubis
Anubis
Orion40404
Anubis
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
57W - 60L
1,396 Elo+
Party 3
Serqet
Serqet
REVANANTZERO
Serqet
Level 24
God Stats
1W - 0L
1,713 SR
Queue Stats
25W - 41L
1,436 Elo+
Party 4
Izanami
Izanami
TOCxSLEEPYxJOE
Izanami
Level 34
God Stats
9W - 7L
1,648 SR
Queue Stats
19W - 31L
1,346 Elo+
Party 4
Sylvanus
Sylvanus
kleezeus
Sylvanus
Level 78
God Stats
15W - 9L
1,663 SR
Queue Stats
145W - 139L
1,471 Elo+
Party 3
Team Averages
Level 55
1,538 SR
1,427 Elo+

VS

Team Averages
Level 42
1,496 SR
1,538 Elo+
Ishtar
Ishtar
DemonEyeDemo
Ishtar
Level 112
God Stats
2W - 2L
1,507 SR
Queue Stats
82W - 64L
1,639 Elo+
Party 2
Khepri
Khepri
GlueHuffer3
Khepri
Level 57
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheNamesWiII
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,549 Elo+
Party 2
Shiva
Shiva
TrimKake
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
drewslimmy
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LilCrimp
Horus
12
3 / 0 / 0
7,479
748
4,683
6,000
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Orion40404
Anubis
12
5 / 2 / 0
7,457
746
9,879
6,061
2,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
9
0 / 2 / 3
5,588
559
2,326
5,614
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 6 / 0
6,224
622
5,816
8,707
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
kleezeus
Sylvanus
8
0 / 1 / 2
5,429
543
3,102
6,999
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
4 / 2 / 4
5,737
574
7,154
9,345
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
7
1 / 3 / 1
4,359
436
1,477
9,405
6,407
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
7
5 / 0 / 3
5,199
520
4,249
4,744
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
TrimKake
Shiva
9
0 / 3 / 0
4,554
455
2,454
9,126
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
drewslimmy
King Arthur
8
0 / 3 / 3
4,467
447
568
9,387
5,367
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
10
11
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
4
2
4
3
L
Khepri
1
3
1
0.5
W
Horus
LilCrimp
Horus
3
0
0
3
W
Anubis
Orion40404
Anubis
5
2
0
2.5
W
Serqet
0
2
3
0.75
W
3
6
0
0.5
L
Fenrir
5
0
3
6.5
L
Shiva
TrimKake
Shiva
0
3
0
0
L
King Arthur
drewslimmy
King Arthur
0
3
3
0.5
W
Sylvanus
kleezeus
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
15,902
33,381
Taken
42,007
14,561
Mitigated
19,577
9,853
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,154
5,224
0
2,498
9,345
3,129
0
1,052
8,200
0
35,127
L
Khepri
1,477
268
0
250
9,405
6,407
0
6,105
3,300
14,802
0
W
Horus
LilCrimp
Horus
4,683
1,669
0
2,914
6,000
3,401
0
0
6,000
0
54,819
W
Anubis
Orion40404
Anubis
9,879
850
0
3,726
6,061
2,684
239
1,157
4,904
60,085
0
W
Serqet
2,326
774
0
320
5,614
1,676
0
0
5,614
0
28,184
W
5,816
4,532
0
173
8,707
2,747
565
74
8,633
0
34,595
L
Fenrir
4,249
2,175
0
1,052
4,744
1,537
0
1,102
3,642
0
14,861
L
Shiva
TrimKake
Shiva
2,454
555
0
2,027
9,126
3,137
0
0
8,645
0
25,474
L
King Arthur
drewslimmy
King Arthur
568
149
0
0
9,387
5,367
0
4,444
4,723
0
11,935
W
Sylvanus
kleezeus
Sylvanus
3,102
1,411
752
1,968
6,999
4,053
62
246
6,753
18,544
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
24,316
327
Minions Killed
142
0
Camps Cleared
0
983,437
Distance Traveled
958,568
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,737
574
57
6
0
199,283
0
L
Khepri
4,359
436
11
1
0
203,131
0
W
Horus
7,479
748
86
9
0
156,643
0
W
Anubis
7,457
746
100
10
0
180,616
1
W
Serqet
5,588
559
47
5
0
251,934
0
W
Izanami
6,224
622
58
6
0
206,058
0
L
Fenrir
5,199
520
19
2
0
124,565
0
L
Shiva
4,554
455
38
4
0
214,807
0
L
King Arthur
4,467
447
17
2
0
216,782
0
W
Sylvanus
5,429
543
36
4
0
188,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role