Player Matchup

Vamana
Vamana
DethzHed
Vamana
Level 191
God Stats
14W - 21L
1,505 SR
Queue Stats
320W - 317L
1,475 Elo+
Solo
Camazotz
Camazotz
Glazed_Hams
Camazotz
Level 82
God Stats
0W - 1L
1,716 SR
Queue Stats
14W - 22L
1,402 Elo+
Party 1
Neith
Neith
MicahLicker
Neith
Level 65
God Stats
2W - 9L
1,111 SR
Queue Stats
10W - 16L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
PanzerSteam508
Cthulhu
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 54L
1,579 Elo+
Solo
Janus
Janus
ThomahawkT
Janus
Level 102
God Stats
1W - 1L
1,430 SR
Queue Stats
8W - 16L
1,376 Elo+
Party 1
Team Averages
Level 99
1,452 SR
1,449 Elo+

VS

Team Averages
Level 143
1,472 SR
1,444 Elo+
Neith
Neith
 
Neith
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Allaboutthc
Scylla
Level 144
God Stats
19W - 17L
1,513 SR
Queue Stats
901W - 912L
1,459 Elo+
Solo
Set
Set
Crookedmind55
Set
Level 106
God Stats
29W - 24L
1,431 SR
Queue Stats
254W - 270L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Haliene
Baron Samedi
Level 158
God Stats
8W - 12L
1,414 SR
Queue Stats
149W - 158L
1,486 Elo+
Solo
Freya
Freya
M00nB4by666
Freya
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 98L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DethzHed
Vamana
10
2 / 4 / 0
5,706
519
4,328
10,406
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Glazed_Hams
Camazotz
10
0 / 2 / 0
5,337
485
2,066
10,303
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 1
4,618
420
4,066
6,599
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
5,008
455
3,009
8,062
5,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
10
0 / 1 / 1
5,765
524
1,440
4,594
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 2
6,193
563
4,834
5,132
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
1 / 0 / 0
7,127
648
5,707
5,751
1,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 2
7,196
654
4,847
9,751
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Haliene
Baron Samedi
9
2 / 1 / 5
6,175
561
4,438
8,065
6,153
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 0 / 0
6,445
586
3,658
3,145
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
12
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
Scylla
1
0
0
1
W
4
1
2
5
L
Vamana
DethzHed
Vamana
2
4
0
0.5
L
Camazotz
Glazed_Hams
Camazotz
0
2
0
0
W
Baron Samedi
Haliene
Baron Samedi
2
1
5
4.5
W
1
0
0
1
L
0
3
1
0.17
L
0
2
1
0.25
L
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
23,484
39,964
Taken
31,844
18,461
Mitigated
15,409
9,177
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,834
1,557
0
1,536
5,132
1,732
198
971
4,161
0
42,954
W
Scylla
5,707
1,215
0
4,058
5,751
1,556
796
0
5,481
50,495
0
W
4,847
2,591
0
1,746
9,751
4,744
0
419
9,296
0
62,379
L
Vamana
DethzHed
Vamana
4,328
2,372
0
932
10,406
4,794
0
792
9,614
0
37,337
L
Camazotz
Glazed_Hams
Camazotz
2,066
366
0
5,470
10,303
4,882
0
5,630
4,673
0
33,320
W
Baron Samedi
Haliene
Baron Samedi
4,438
816
908
3,729
8,065
6,153
300
1,890
6,175
21,441
0
W
3,658
988
0
1,171
3,145
1,224
0
1,169
1,976
37,805
2,944
L
4,066
1,645
114
429
6,599
1,969
0
1,513
5,086
0
25,893
L
3,009
157
998
859
8,062
5,106
0
2,510
5,552
21,441
0
L
Janus
1,440
72
0
375
4,594
1,710
0
3,155
1,439
37,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
33,136
262
Minions Killed
369
0
Camps Cleared
0
1,012,346
Distance Traveled
984,003
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,193
563
65
6
0
201,312
0
W
Scylla
7,127
648
83
8
0
180,314
0
W
Set
7,196
654
104
9
0
242,036
0
L
Vamana
5,706
519
61
6
0
239,703
2
L
Camazotz
5,337
485
51
5
0
198,968
0
W
Baron Samedi
6,175
561
33
3
0
152,514
2
W
Freya
6,445
586
84
8
0
207,827
5
L
Neith
4,618
420
42
4
0
188,936
3
L
Cthulhu
5,008
455
28
3
0
192,390
0
L
Janus
5,765
524
80
7
0
192,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role