Player Matchup

Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cherrybat
Danzaburou
Level 122
God Stats
1W - 10L
996 SR
Queue Stats
213W - 215L
1,549 Elo+
Party 3
Chaac
Chaac
NOLIMITS11
Chaac
Level 129
God Stats
5W - 5L
1,619 SR
Queue Stats
253W - 250L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
s0i0n
Kumbhakarna
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 50L
1,480 Elo+
Party 3
Team Averages
Level 137
1,423 SR
1,505 Elo+

VS

Team Averages
Level 130
1,424 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chivoz1831
Baron Samedi
Level 159
God Stats
4W - 3L
1,535 SR
Queue Stats
397W - 408L
1,524 Elo+
Party 1
Scylla
Scylla
Lilia
Scylla
Level 145
God Stats
6W - 5L
1,447 SR
Queue Stats
278W - 255L
1,520 Elo+
Solo
Hachiman
Hachiman
Tylorcb
Hachiman
Level 107
God Stats
4W - 3L
1,292 SR
Queue Stats
507W - 528L
1,503 Elo+
Party 2
Geb
Geb
amusedpotato
Geb
Level 129
God Stats
1W - 4L
1,345 SR
Queue Stats
39W - 41L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 6 / 2
7,848
785
6,289
11,565
6,318
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
 
Da Ji
12
0 / 6 / 6
7,153
715
5,496
9,570
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Cherrybat
Danzaburou
13
4 / 5 / 2
8,287
829
8,358
11,721
6,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
14
1 / 2 / 4
7,723
772
8,926
15,595
11,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
s0i0n
Kumbhakarna
12
0 / 6 / 3
6,886
689
2,860
13,387
14,602
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 2 / 13
8,627
863
10,042
6,905
3,966
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Chivoz1831
Baron Samedi
15
2 / 4 / 20
9,105
911
10,629
12,526
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Lilia
Scylla
14
7 / 2 / 10
9,083
908
8,360
5,366
2,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Tylorcb
Hachiman
16
8 / 1 / 12
9,572
957
14,649
7,840
4,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 21
9,369
937
9,686
14,584
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
7
Kills
25
25
Deaths
10
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
2
0.5
L
Da Ji
 
Da Ji
0
6
6
0.5
W
Discordia
 
Discordia
4
2
13
5.25
L
Danzaburou
Cherrybat
Danzaburou
4
5
2
1
W
Baron Samedi
Chivoz1831
Baron Samedi
2
4
20
3
W
Scylla
Lilia
Scylla
7
2
10
6
L
Chaac
1
2
4
1.5
W
Hachiman
Tylorcb
Hachiman
8
1
12
14
W
4
1
21
14.5
L
Kumbhakarna
s0i0n
Kumbhakarna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
53,366
61,838
Taken
47,221
43,364
Mitigated
48,122
15,400
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,289
3,427
657
2,036
11,565
6,318
1,083
7,224
4,341
15,191
0
L
Da Ji
 
Da Ji
5,496
734
269
377
9,570
4,502
343
7,091
2,479
0
9,495
W
Discordia
 
Discordia
10,042
1,253
741
1,529
6,905
3,966
1,777
1,330
5,575
19,749
0
L
Danzaburou
Cherrybat
Danzaburou
8,358
2,120
795
2,935
11,721
6,105
0
8,321
3,400
0
15,523
W
Baron Samedi
Chivoz1831
Baron Samedi
10,629
889
4,120
4,338
12,526
16,155
577
3,781
8,745
17,255
0
W
Scylla
Lilia
Scylla
8,360
490
461
869
5,366
2,373
977
587
4,779
20,514
0
L
Chaac
8,926
362
243
6,123
15,595
11,837
0
8,243
7,352
0
26,478
W
Hachiman
Tylorcb
Hachiman
14,649
5,858
779
1,047
7,840
4,643
3,525
1,177
6,663
0
29,036
W
9,686
640
3,861
5,407
14,584
20,985
163
2,274
12,310
16,028
0
L
Kumbhakarna
s0i0n
Kumbhakarna
2,860
204
1,061
904
13,387
14,602
44
7,838
5,549
5,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
45,756
94
Minions Killed
123
0
Camps Cleared
0
891,490
Distance Traveled
922,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,848
785
21
2
0
157,937
0
L
Da Ji
7,153
715
9
1
0
168,915
0
W
Discordia
8,627
863
20
2
0
181,971
0
L
Danzaburou
8,287
829
21
2
0
187,825
0
W
Baron Samedi
9,105
911
18
2
0
154,063
0
W
Scylla
9,083
908
40
4
0
186,342
0
L
Chaac
7,723
772
40
4
0
217,618
0
W
Hachiman
9,572
957
40
4
0
184,383
0
W
Geb
9,369
937
5
1
0
215,865
0
L
Kumbhakarna
6,886
689
3
0
0
159,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role