Player Matchup

Thoth
Thoth
Envym3agod
Thoth
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 122L
1,524 Elo+
Party 3
Ao Kuang
Ao Kuang
PitbullLavaJato
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,764 Elo+
Solo
Camazotz
Camazotz
RickyHaze
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,303 Elo+
Party 2
Persephone
Persephone
d3c3ptor
Persephone
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 197L
1,525 Elo+
Party 3
Hel
Hel
jegannj8
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,449 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,513 Elo+

VS

Team Averages
Level 73
1,635 SR
1,386 Elo+
The Morrigan
The Morrigan
FacelessBuddha
The Morrigan
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
23W - 31L
1,520 Elo+
Party 1
Tiamat
Tiamat
MegaSlav4
Tiamat
Level 29
God Stats
2W - 3L
1,543 SR
Queue Stats
109W - 123L
1,443 Elo+
Solo
Loki
Loki
Pervy Sage aF
Loki
Level 143
God Stats
2W - 5L
1,614 SR
Queue Stats
183W - 211L
1,543 Elo+
Party 1
Yemoja
Yemoja
mike10635
Yemoja
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
13W - 21L
1,209 Elo+
Solo
Charybdis
Charybdis
nexus2X0
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 5 / 12
9,442
726
8,216
14,987
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
2 / 4 / 11
9,055
697
2,944
14,718
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
RickyHaze
Camazotz
19
19 / 4 / 9
12,255
943
22,818
24,122
16,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
d3c3ptor
Persephone
18
4 / 2 / 15
11,454
881
13,284
18,346
12,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 22
11,570
890
13,804
20,860
18,700
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FacelessBuddha
The Morrigan
17
2 / 8 / 7
9,568
736
14,178
12,305
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
MegaSlav4
Tiamat
16
6 / 5 / 5
9,838
757
11,111
12,552
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 6
9,514
732
17,235
10,126
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
mike10635
Yemoja
15
1 / 3 / 9
8,535
657
4,836
11,870
14,748
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
nexus2X0
Charybdis
14
2 / 11 / 6
8,074
621
9,261
16,576
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
32
Kills
13
16
Deaths
32
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
5
12
1.4
L
The Morrigan
FacelessBuddha
The Morrigan
2
8
7
0.69
L
Tiamat
MegaSlav4
Tiamat
6
5
5
1.7
L
2
5
6
1
W
Ao Kuang
2
4
11
1.88
W
Camazotz
RickyHaze
Camazotz
19
4
9
5.88
W
Persephone
d3c3ptor
Persephone
4
2
15
5.75
W
6
1
22
17
L
Yemoja
mike10635
Yemoja
1
3
9
1.83
L
Charybdis
nexus2X0
Charybdis
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,066
Damage
56,621
93,033
Taken
63,429
65,356
Mitigated
36,827
58,972
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,216
1,177
1,094
2,313
14,987
6,600
2,652
6,232
8,755
23,929
0
L
The Morrigan
FacelessBuddha
The Morrigan
14,178
1,998
329
885
12,305
5,376
0
7,493
4,770
33,835
0
L
Tiamat
MegaSlav4
Tiamat
11,111
552
607
2,512
12,552
6,515
0
6,905
5,606
17,540
0
L
17,235
1,084
0
0
10,126
4,272
0
6,175
3,814
0
34,523
W
Ao Kuang
2,944
477
0
1,356
14,718
11,669
861
3,504
11,214
4,361
0
W
Camazotz
RickyHaze
Camazotz
22,818
7,185
2,028
7,937
24,122
16,175
112
7,998
16,124
0
34,019
W
Persephone
d3c3ptor
Persephone
13,284
1,728
1,185
5,785
18,346
12,212
1,075
6,214
12,115
44,754
0
W
13,804
846
21,982
15,292
20,860
18,700
536
6,160
14,700
32,202
0
L
Yemoja
mike10635
Yemoja
4,836
674
2,144
764
11,870
14,748
0
7,016
4,665
11,168
0
L
Charybdis
nexus2X0
Charybdis
9,261
3,056
1,074
92
16,576
5,916
0
10,217
6,323
0
13,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
45,529
162
Minions Killed
112
0
Camps Cleared
0
1,252,597
Distance Traveled
1,064,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,442
726
28
2
0
204,141
0
L
The Morrigan
9,568
736
57
4
0
184,283
0
L
Tiamat
9,838
757
14
1
0
203,455
0
L
Loki
9,514
732
27
2
0
240,507
0
W
Ao Kuang
9,055
697
3
0
0
264,933
0
W
Camazotz
12,255
943
25
2
0
261,056
0
W
Persephone
11,454
881
77
6
0
216,249
0
W
Hel
11,570
890
29
2
0
306,218
0
L
Yemoja
8,535
657
6
0
0
240,653
0
L
Charybdis
8,074
621
8
1
0
195,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role