Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kauldr
Apollo
Level 63
God Stats
1W - 2L
1,287 SR
Queue Stats
48W - 35L
1,736 Elo+
Party 1
Ne Zha
Ne Zha
PJT03
Ne Zha
Level 166
God Stats
6W - 1L
1,968 SR
Queue Stats
143W - 144L
1,481 Elo+
Solo
Yu Huang
Yu Huang
Redwood20
Yu Huang
Level 89
God Stats
7W - 9L
1,442 SR
Queue Stats
214W - 169L
1,604 Elo+
Party 1
Horus
Horus
Shikidyky
Horus
Level 146
God Stats
16W - 15L
1,532 SR
Queue Stats
235W - 198L
1,550 Elo+
Party 1
Team Averages
Level 124
1,546 SR
1,574 Elo+

VS

Team Averages
Level 111
1,577 SR
1,574 Elo+
Ymir
Ymir
AxiusCross
Ymir
Level 138
God Stats
3W - 5L
1,335 SR
Queue Stats
140W - 130L
1,551 Elo+
Solo
Mulan
Mulan
FPSM4tt
Mulan
Level 107
God Stats
27W - 24L
1,597 SR
Queue Stats
111W - 104L
1,529 Elo+
Party 2
Bastet
Bastet
FPSZack
Bastet
Level 121
God Stats
7W - 10L
1,545 SR
Queue Stats
131W - 108L
1,569 Elo+
Party 2
Martichoras
Martichoras
JahWasTaken
Martichoras
Level 83
God Stats
20W - 9L
1,783 SR
Queue Stats
105W - 70L
1,664 Elo+
Solo
Baba Yaga
Baba Yaga
Trillcoven
Baba Yaga
Level 105
God Stats
11W - 7L
1,627 SR
Queue Stats
98W - 99L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 4 / 7
11,765
535
14,847
21,783
23,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Kauldr
Apollo
19
4 / 2 / 7
12,171
553
12,944
9,902
4,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
PJT03
Ne Zha
19
2 / 4 / 7
11,796
536
11,780
20,178
11,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Redwood20
Yu Huang
19
7 / 3 / 7
12,659
575
13,576
15,095
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Shikidyky
Horus
16
3 / 5 / 14
11,112
505
10,934
28,165
33,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
11,120
505
11,199
25,573
31,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
FPSM4tt
Mulan
17
2 / 6 / 2
11,347
516
11,970
24,308
20,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
FPSZack
Bastet
17
4 / 3 / 10
11,340
515
12,218
22,365
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
JahWasTaken
Martichoras
20
10 / 2 / 5
13,156
598
19,693
13,803
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Trillcoven
Baba Yaga
9
0 / 4 / 2
7,992
363
4,333
6,592
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
19
Kills
18
18
Deaths
19
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
4
7
1.63
L
2
4
14
2.25
L
Mulan
FPSM4tt
Mulan
2
6
2
0.5
L
Bastet
FPSZack
Bastet
4
3
10
3
L
Martichoras
JahWasTaken
Martichoras
10
2
5
6.25
W
Apollo
Kauldr
Apollo
4
2
7
3.75
W
Ne Zha
PJT03
Ne Zha
2
4
7
1.38
W
Yu Huang
Redwood20
Yu Huang
7
3
7
3.5
W
Horus
Shikidyky
Horus
3
5
14
2
L
Baba Yaga
Trillcoven
Baba Yaga
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,081
Damage
59,413
95,123
Taken
92,641
80,667
Mitigated
69,250
35,903
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,847
1,846
0
8,048
21,783
23,315
1,448
2,494
19,289
80,046
502
L
11,199
1,751
0
1,785
25,573
31,263
154
6,117
19,097
54,443
0
L
Mulan
FPSM4tt
Mulan
11,970
1,085
0
5,691
24,308
20,986
1,071
10,682
13,374
501
73,266
L
Bastet
FPSZack
Bastet
12,218
3,370
0
4,224
22,365
8,439
748
6,080
16,129
0
84,594
L
Martichoras
JahWasTaken
Martichoras
19,693
7,444
0
4,773
13,803
6,731
2,745
3,415
9,563
0
126,248
W
Apollo
Kauldr
Apollo
12,944
10,595
0
4,364
9,902
4,709
2,989
2,662
7,240
0
116,433
W
Ne Zha
PJT03
Ne Zha
11,780
1,370
0
6,563
20,178
11,221
0
2,885
17,293
0
110,801
W
Yu Huang
Redwood20
Yu Huang
13,576
2,207
133
1,582
15,095
7,706
0
4,493
10,602
97,013
0
W
Horus
Shikidyky
Horus
10,934
3,445
5,130
10,083
28,165
33,716
1,127
4,952
23,213
0
25,099
L
Baba Yaga
Trillcoven
Baba Yaga
4,333
0
0
961
6,592
1,831
0
2,231
4,295
33,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,503
Gold Earned
54,955
577
Minions Killed
540
0
Camps Cleared
0
2,088,176
Distance Traveled
1,887,702
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,765
535
127
6
0
370,023
5
L
Ymir
11,120
505
65
3
0
399,403
2
L
Mulan
11,347
516
130
6
0
388,191
1
L
Bastet
11,340
515
103
5
0
483,106
0
L
Martichoras
13,156
598
186
8
0
426,724
6
W
Apollo
12,171
553
169
8
0
422,243
0
W
Ne Zha
11,796
536
125
6
0
457,105
3
W
Yu Huang
12,659
575
142
6
0
406,600
3
W
Horus
11,112
505
14
1
0
432,205
3
L
Baba Yaga
7,992
363
56
3
0
190,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role