Player Matchup

Lancelot
Lancelot
CR7Galactix
Lancelot
Level 155
God Stats
15W - 6L
1,606 SR
Queue Stats
370W - 379L
1,514 Elo+
Party 2
Vulcan
Vulcan
ChefLeGoofy
Vulcan
Level 147
God Stats
1W - 6L
1,554 SR
Queue Stats
302W - 306L
1,513 Elo+
Party 2
Rama
Rama
Killer11K
Rama
Level 81
God Stats
36W - 21L
1,844 SR
Queue Stats
99W - 95L
1,611 Elo+
Party 1
Fafnir
Fafnir
Leftyandrew
Fafnir
Level 21
God Stats
1W - 2L
1,799 SR
Queue Stats
102W - 99L
1,638 Elo+
Party 1
Odin
Odin
NickZilling
Odin
Level 147
God Stats
3W - 2L
1,821 SR
Queue Stats
132W - 132L
1,497 Elo+
Solo
Team Averages
Level 110
1,725 SR
1,555 Elo+

VS

Team Averages
Level 93
1,520 SR
1,536 Elo+
Ix Chel
Ix Chel
DaTKidKewaun
Ix Chel
Level 123
God Stats
4W - 2L
1,559 SR
Queue Stats
221W - 186L
1,523 Elo+
Solo
Amaterasu
Amaterasu
PieceControlLalo
Amaterasu
Level 105
God Stats
1W - 3L
1,152 SR
Queue Stats
186W - 174L
1,537 Elo+
Solo
Horus
Horus
RynnoGaming
Horus
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 39L
1,552 Elo+
Solo
Zeus
Zeus
UnclaspedCanima
Zeus
Level 156
God Stats
5W - 3L
1,789 SR
Queue Stats
329W - 278L
1,530 Elo+
Solo
Bakasura
Bakasura
isimoptimusprime
Bakasura
Level 45
God Stats
6W - 5L
1,600 SR
Queue Stats
258W - 230L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CR7Galactix
Lancelot
4
0 / 1 / 0
2,827
565
547
2,024
557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
2
0 / 1 / 0
2,550
510
112
1,125
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
5
0 / 1 / 0
2,938
588
909
2,979
833
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
5
0 / 0 / 0
3,482
696
647
2,984
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,495
699
1,989
3,639
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaTKidKewaun
Ix Chel
6
2 / 0 / 0
4,166
833
1,299
842
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
7
1 / 0 / 1
3,683
737
1,783
3,732
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

4
0 / 0 / 0
3,373
675
832
3,004
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,745
749
3,258
1,685
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
3,626
725
271
3,429
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CR7Galactix
Lancelot
0
1
0
0
L
Vulcan
0
1
0
0
W
Ix Chel
DaTKidKewaun
Ix Chel
2
0
0
2
L
Rama
0
1
0
0
L
Fafnir
0
0
0
0
L
0
2
0
0
W
Amaterasu
1
0
1
1.5
W
0
0
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,204
Damage
7,443
12,751
Taken
12,692
5,642
Mitigated
5,117
4,458
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CR7Galactix
Lancelot
547
168
0
375
2,024
557
0
394
1,600
0
6,829
L
Vulcan
112
0
0
410
1,125
318
0
673
452
1,957
0
W
Ix Chel
DaTKidKewaun
Ix Chel
1,299
304
137
382
842
199
50
112
730
19,508
0
L
Rama
909
871
0
1,502
2,979
833
0
1,743
1,236
0
15,431
L
Fafnir
647
151
0
1,731
2,984
2,202
0
1,515
1,469
7,635
0
L
1,989
297
0
440
3,639
1,732
0
232
3,241
0
16,411
W
Amaterasu
1,783
933
0
1,563
3,732
1,874
0
0
3,732
0
13,692
W
832
313
130
1,525
3,004
1,625
0
539
2,465
0
5,760
W
3,258
842
0
1,167
1,685
374
0
108
1,577
25,879
0
W
271
241
0
1,440
3,429
1,045
0
0
3,429
0
21,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,292
Gold Earned
18,593
88
Minions Killed
162
0
Camps Cleared
0
395,583
Distance Traveled
483,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,827
565
14
3
0
71,525
0
L
Vulcan
2,550
510
6
1
0
31,825
0
W
Ix Chel
4,166
833
34
7
0
94,268
0
L
Rama
2,938
588
30
6
0
91,926
0
L
Fafnir
3,482
696
12
2
0
100,661
0
L
Odin
3,495
699
26
5
0
99,646
0
W
Amaterasu
3,683
737
27
5
0
110,605
0
W
Horus
3,373
675
5
1
0
77,028
0
W
Zeus
3,745
749
48
10
0
83,823
0
W
Bakasura
3,626
725
48
10
0
117,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role