Player Matchup

Ne Zha
Ne Zha
Platinum II
Obstinatio
Ne Zha
Platinum II
Level 156
God Stats
19W - 5L
1,804 SR
Queue Stats
36W - 16L
1,996 MMR
Party 2
Yu Huang
Yu Huang
Platinum II
RiitZZZ
Yu Huang
Platinum II
Level 142
God Stats
23W - 8L
1,700 SR
Queue Stats
36W - 16L
1,996 MMR
Party 2
Mulan
Mulan
Platinum II
ThoseCox
Mulan
Platinum II
Level 155
God Stats
32W - 13L
1,810 SR
Queue Stats
36W - 16L
1,996 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,771 SR
1,996 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,659 SR
1,910 MMR
Kukulkan
Kukulkan
Platinum III
Fehbuary
Kukulkan
Platinum III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 227L
1,982 MMR
Solo
Aphrodite
Aphrodite
Gold I
LogisticZombie
Aphrodite
Gold I
Level 127
God Stats
1W - 1L
1,976 SR
Queue Stats
19W - 10L
1,782 MMR
Party 1
Bakasura
Bakasura
Platinum III
insertpain
Bakasura
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Obstinatio
Ne Zha
16
1 / 1 / 13
10,690
713
12,432
12,230
8,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
RiitZZZ
Yu Huang
19
12 / 0 / 2
12,988
866
18,270
8,652
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
ThoseCox
Mulan
15
1 / 1 / 12
10,082
672
10,672
16,742
20,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniGaneshaHe BoAchillesHercules

VS

Bans
VamanaHorusSobekCu ChulainnKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fehbuary
Kukulkan
15
0 / 5 / 2
9,466
631
10,187
9,856
3,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
LogisticZombie
Aphrodite
15
0 / 3 / 2
9,494
633
7,715
14,304
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
insertpain
Bakasura
15
2 / 6 / 0
9,896
660
9,218
22,466
14,510
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fehbuary
Kukulkan
0
5
2
0.2
L
Aphrodite
LogisticZombie
Aphrodite
0
3
2
0.33
W
Ne Zha
Obstinatio
Ne Zha
1
1
13
7.5
W
Yu Huang
RiitZZZ
Yu Huang
12
0
2
13
W
Mulan
ThoseCox
Mulan
1
1
12
7
L
Bakasura
insertpain
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
27,120
37,624
Taken
46,626
32,643
Mitigated
26,226
11,114
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fehbuary
Kukulkan
10,187
196
0
461
9,856
3,808
630
4,206
5,444
37,096
0
L
Aphrodite
LogisticZombie
Aphrodite
7,715
583
1,693
4,993
14,304
7,908
0
3,492
10,623
36,670
0
W
Ne Zha
Obstinatio
Ne Zha
12,432
2,795
0
5,743
12,230
8,416
1,378
6,060
5,163
0
59,727
W
Yu Huang
RiitZZZ
Yu Huang
18,270
1,280
0
1,272
8,652
4,012
1,764
4,514
3,788
70,283
0
W
Mulan
ThoseCox
Mulan
10,672
680
0
4,099
16,742
20,215
0
7,377
7,450
0
29,501
L
Bakasura
insertpain
Bakasura
9,218
5,300
0
3,063
22,466
14,510
1,037
9,800
12,217
0
33,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
28,856
226
Minions Killed
202
0
Camps Cleared
0
948,273
Distance Traveled
844,474
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,466
631
77
5
0
266,494
2
L
Aphrodite
9,494
633
61
4
0
263,084
0
W
Ne Zha
10,690
713
74
5
0
343,100
0
W
Yu Huang
12,988
866
127
8
0
299,497
0
W
Mulan
10,082
672
25
2
0
305,676
0
L
Bakasura
9,896
660
64
4
0
314,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role