Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
CyberCatWarrior
Cernunnos
Level 144
God Stats
21W - 15L
1,545 SR
Queue Stats
78W - 65L
1,589 Elo+
Party 1
King Arthur
King Arthur
DeadManiacc
King Arthur
Level 87
God Stats
2W - 1L
1,526 SR
Queue Stats
60W - 53L
1,621 Elo+
Party 1
Yemoja
Yemoja
Sawlarsi
Yemoja
Level 155
God Stats
17W - 19L
1,391 SR
Queue Stats
146W - 150L
1,583 Elo+
Party 1
Arachne
Arachne
Vaquerizo
Arachne
Level 158
God Stats
10W - 15L
1,473 SR
Queue Stats
114W - 107L
1,571 Elo+
Party 3
Team Averages
Level 140
1,487 SR
1,573 Elo+

VS

Team Averages
Level 115
1,543 SR
1,536 Elo+
Chernobog
Chernobog
Chakkâ
Chernobog
Level 42
God Stats
3W - 2L
1,464 SR
Queue Stats
32W - 36L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
DestinYeX
Ratatoskr
Level 154
God Stats
8W - 8L
1,583 SR
Queue Stats
236W - 218L
1,561 Elo+
Party 2
Atlas
Atlas
MTjar
Atlas
Level 155
God Stats
22W - 13L
1,702 SR
Queue Stats
363W - 326L
1,543 Elo+
Party 2
Janus
Janus
MarkyBee
Janus
Level 84
God Stats
32W - 25L
1,545 SR
Queue Stats
208W - 165L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
OneTapMan
Sun Wukong
Level 139
God Stats
24W - 20L
1,419 SR
Queue Stats
293W - 270L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 6 / 1
10,031
502
17,367
19,896
11,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
CyberCatWarrior
Cernunnos
16
3 / 5 / 2
10,097
505
16,552
16,365
8,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DeadManiacc
King Arthur
14
0 / 5 / 0
8,548
427
6,862
20,831
22,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Sawlarsi
Yemoja
13
0 / 4 / 4
8,665
433
5,399
21,564
20,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Vaquerizo
Arachne
16
2 / 5 / 0
9,787
489
13,310
24,169
10,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chakkâ
Chernobog
16
2 / 4 / 5
10,294
515
4,236
14,356
7,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
DestinYeX
Ratatoskr
19
11 / 4 / 13
12,031
602
18,936
20,218
9,756
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
MTjar
Atlas
16
3 / 1 / 10
10,514
526
13,938
18,802
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MarkyBee
Janus
18
5 / 1 / 7
11,450
573
17,697
13,937
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
OneTapMan
Sun Wukong
18
4 / 0 / 12
11,316
566
18,881
20,015
29,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
9
Kills
25
25
Deaths
10
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
1
0.75
W
Chernobog
Chakkâ
Chernobog
2
4
5
1.13
L
Cernunnos
CyberCatWarrior
Cernunnos
3
5
2
0.8
L
King Arthur
DeadManiacc
King Arthur
0
5
0
0
W
Ratatoskr
DestinYeX
Ratatoskr
11
4
13
4.38
W
Atlas
MTjar
Atlas
3
1
10
8
W
Janus
MarkyBee
Janus
5
1
7
8.5
W
Sun Wukong
OneTapMan
Sun Wukong
4
0
12
10
L
Yemoja
Sawlarsi
Yemoja
0
4
4
0.5
L
Arachne
Vaquerizo
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,490
Damage
73,688
102,825
Taken
87,328
73,468
Mitigated
73,233
30,462
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,367
1,135
0
7,487
19,896
11,212
0
11,469
8,227
97,129
0
W
Chernobog
Chakkâ
Chernobog
4,236
3,350
0
3,931
14,356
7,021
870
2,484
11,872
0
66,264
L
Cernunnos
CyberCatWarrior
Cernunnos
16,552
9,579
0
2,475
16,365
8,580
90
3,268
13,069
0
103,664
L
King Arthur
DeadManiacc
King Arthur
6,862
653
0
2,230
20,831
22,376
0
2,126
18,682
0
68,204
W
Ratatoskr
DestinYeX
Ratatoskr
18,936
6,955
0
2,695
20,218
9,756
0
3,705
16,513
0
109,331
W
Atlas
MTjar
Atlas
13,938
5,475
0
3,765
18,802
19,768
0
7,313
11,489
37,863
0
W
Janus
MarkyBee
Janus
17,697
1,967
0
1,460
13,937
7,287
641
5,145
8,792
130,497
0
W
Sun Wukong
OneTapMan
Sun Wukong
18,881
2,695
0
3,897
20,015
29,401
22
4,953
15,062
0
90,553
L
Yemoja
Sawlarsi
Yemoja
5,399
1,992
5,757
3,905
21,564
20,713
26
8,859
12,613
24,980
0
L
Arachne
Vaquerizo
Arachne
13,310
7,548
0
8,608
24,169
10,587
229
6,347
17,614
0
94,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,128
Gold Earned
55,605
567
Minions Killed
643
0
Camps Cleared
0
1,921,783
Distance Traveled
2,072,293
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,031
502
159
8
0
346,500
2
W
Chernobog
10,294
515
114
6
0
359,880
0
L
Cernunnos
10,097
505
148
7
0
358,610
3
L
King Arthur
8,548
427
106
5
0
380,175
1
W
Ratatoskr
12,031
602
144
7
0
474,328
2
W
Atlas
10,514
526
33
2
0
418,180
6
W
Janus
11,450
573
213
11
0
447,574
7
W
Sun Wukong
11,316
566
139
7
0
372,331
2
L
Yemoja
8,665
433
24
1
0
392,530
8
L
Arachne
9,787
489
130
7
0
443,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role