Player Matchup

Hun Batz
Hun Batz
MorHuHnMoe
Hun Batz
Level 88
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 2L
1,789 Elo+
Party 2
Gilgamesh
Gilgamesh
Redbaron606
Gilgamesh
Level 80
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 3L
1,639 Elo+
Party 2
Anubis
Anubis
Rengse
Anubis
Level 20
God Stats
3W - 1L
1,884 SR
Queue Stats
6W - 1L
1,898 Elo+
Party 2
Team Averages
Level 63
1,771 SR
1,775 Elo+

VS

Team Averages
Level 60
1,527 SR
1,409 Elo+
Sun Wukong
Sun Wukong
Marvoss
Sun Wukong
Level 66
God Stats
7W - 3L
1,616 SR
Queue Stats
83W - 97L
1,423 Elo+
Solo
Izanami
Izanami
NogoyVebal
Izanami
Level 47
God Stats
1W - 3L
1,486 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 1
Anubis
Anubis
Ro-Sha
Anubis
Level 68
God Stats
17W - 12L
1,479 SR
Queue Stats
20W - 16L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MorHuHnMoe
Hun Batz
16
5 / 3 / 5
10,443
803
8,681
11,488
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Redbaron606
Gilgamesh
17
9 / 0 / 6
11,153
858
15,534
15,464
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
Rengse
Anubis
16
1 / 5 / 12
9,934
764
12,396
13,056
6,462
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Marvoss
Sun Wukong
14
3 / 4 / 2
9,276
714
9,963
16,544
19,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NogoyVebal
Izanami
13
1 / 6 / 4
8,932
687
8,738
11,512
3,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Ro-Sha
Anubis
15
4 / 5 / 3
9,962
766
14,667
12,764
5,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
8
8
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Marvoss
Sun Wukong
3
4
2
1
W
Hun Batz
MorHuHnMoe
Hun Batz
5
3
5
2.5
L
Izanami
NogoyVebal
Izanami
1
6
4
0.5
W
Gilgamesh
Redbaron606
Gilgamesh
9
0
6
12
W
Anubis
Rengse
Anubis
1
5
12
1.4
L
Anubis
Ro-Sha
Anubis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
33,368
40,008
Taken
40,820
23,703
Mitigated
28,113
5,330
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Marvoss
Sun Wukong
9,963
1,549
0
2,636
16,544
19,209
0
2,634
13,218
0
24,503
W
Hun Batz
MorHuHnMoe
Hun Batz
8,681
2,519
0
26
11,488
4,332
1,623
4,441
7,047
0
42,965
L
Izanami
NogoyVebal
Izanami
8,738
4,816
0
746
11,512
3,500
0
4,062
7,193
0
37,142
W
Gilgamesh
Redbaron606
Gilgamesh
15,534
5,399
0
1,416
15,464
12,909
612
4,030
11,434
0
35,376
W
Anubis
Rengse
Anubis
12,396
531
0
3,888
13,056
6,462
0
6,271
6,785
43,406
0
L
Anubis
Ro-Sha
Anubis
14,667
469
0
4,657
12,764
5,404
0
5,743
6,827
50,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
28,170
158
Minions Killed
154
0
Camps Cleared
0
678,372
Distance Traveled
634,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,276
714
21
2
0
225,528
0
W
Hun Batz
10,443
803
55
4
0
236,036
0
L
Izanami
8,932
687
56
4
0
206,999
0
W
Gilgamesh
11,153
858
41
3
0
250,574
0
W
Anubis
9,934
764
62
5
0
191,762
0
L
Anubis
9,962
766
77
6
0
201,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role