Player Matchup

Kukulkan
Kukulkan
FURY21
Kukulkan
Level 138
God Stats
166W - 170L
1,456 SR
Queue Stats
484W - 513L
1,380 Elo+
Solo
Neith
Neith
Misterio1234
Neith
Level 128
God Stats
2W - 4L
1,195 SR
Queue Stats
126W - 128L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
OTOLOZ
Zhong Kui
Level 123
God Stats
89W - 111L
1,423 SR
Queue Stats
2,396W - 2,586L
1,551 Elo+
Solo
He Bo
He Bo
Queckomo
He Bo
Level 65
God Stats
14W - 5L
1,642 SR
Queue Stats
52W - 37L
1,538 Elo+
Solo
Surtr
Surtr
UltimateGamerX
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,491 Elo+
Solo
Team Averages
Level 109
1,443 SR
1,487 Elo+

VS

Team Averages
Level 75
1,527 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dinnx
Cupid
Level 87
God Stats
19W - 10L
1,518 SR
Queue Stats
154W - 114L
1,496 Elo+
Solo
Zeus
Zeus
MissHowls
Zeus
Level 97
God Stats
102W - 72L
1,615 SR
Queue Stats
422W - 430L
1,508 Elo+
Solo
Geb
Geb
eduard2509
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,455 Elo+
Party 1
Medusa
Medusa
lorisxx
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FURY21
Kukulkan
15
1 / 3 / 1
9,385
939
10,742
8,786
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 1
9,482
948
5,156
9,909
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
OTOLOZ
Zhong Kui
14
2 / 3 / 3
9,435
944
4,418
5,436
3,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Queckomo
He Bo
15
1 / 2 / 0
9,385
939
5,152
7,697
3,118
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 6 / 2
9,316
932
3,839
15,987
13,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

203

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 0 / 6
10,849
1,085
8,670
4,207
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Dinnx
Cupid
16
6 / 1 / 8
11,403
1,140
7,610
6,629
3,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
3 / 0 / 12
10,403
1,040
12,740
3,149
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 11
10,418
1,042
5,174
10,038
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
lorisxx
Medusa
16
0 / 2 / 12
9,777
978
10,993
7,458
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
15
15
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
6
7
W
Cupid
Dinnx
Cupid
6
1
8
10
L
Kukulkan
FURY21
Kukulkan
1
3
1
0.5
W
Zeus
3
0
12
9
L
0
1
1
0.5
L
Zhong Kui
OTOLOZ
Zhong Kui
2
3
3
1.17
L
He Bo
Queckomo
He Bo
1
2
0
0.5
L
1
6
2
0.33
W
2
2
11
3.75
W
Medusa
lorisxx
Medusa
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
45,187
47,815
Taken
31,481
28,115
Mitigated
20,455
1,751
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,670
292
0
1,741
4,207
2,400
0
2,313
1,894
32,227
0
W
Cupid
Dinnx
Cupid
7,610
3,773
53
1,020
6,629
3,052
0
4,388
2,241
0
27,461
L
Kukulkan
FURY21
Kukulkan
10,742
566
0
0
8,786
3,451
0
6,498
2,288
35,404
0
W
Zeus
12,740
500
0
126
3,149
1,238
0
1,738
1,411
31,339
0
L
5,156
1,943
0
451
9,909
4,347
0
4,230
5,679
0
34,795
L
Zhong Kui
OTOLOZ
Zhong Kui
4,418
0
0
275
5,436
3,708
0
2,812
2,624
6,972
0
L
He Bo
Queckomo
He Bo
5,152
72
0
0
7,697
3,118
0
4,593
3,104
23,298
0
L
3,839
1,049
0
1,025
15,987
13,491
0
8,451
7,536
328
13,349
W
5,174
467
0
912
10,038
10,386
0
7,630
2,408
7,099
0
W
Medusa
lorisxx
Medusa
10,993
4,963
0
674
7,458
3,379
0
4,362
3,096
0
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
52,850
199
Minions Killed
209
7
Camps Cleared
11
794,180
Distance Traveled
1,007,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,849
1,085
46
5
1
196,558
0
W
Cupid
11,403
1,140
52
5
7
196,652
0
L
Kukulkan
9,385
939
73
7
1
161,300
0
W
Zeus
10,403
1,040
42
4
1
199,289
0
L
Neith
9,482
948
66
7
0
149,883
0
L
Zhong Kui
9,435
944
5
1
2
109,981
0
L
He Bo
9,385
939
31
3
4
189,899
0
L
Surtr
9,316
932
24
2
0
183,117
0
W
Geb
10,418
1,042
5
1
1
216,161
0
W
Medusa
9,777
978
64
6
1
199,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role