Player Matchup

Ao Kuang
Ao Kuang
Husky007032
Ao Kuang
Level 126
God Stats
3W - 4L
1,442 SR
Queue Stats
99W - 122L
1,553 Elo+
Party 1
Tiamat
Tiamat
InkedLizz
Tiamat
Level 155
God Stats
1W - 5L
1,374 SR
Queue Stats
75W - 87L
1,552 Elo+
Party 1
Merlin
Merlin
Mr0izo
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,282 Elo+
Party 1
Loki
Loki
deleute
Loki
Level 134
God Stats
1W - 1L
1,706 SR
Queue Stats
104W - 115L
1,552 Elo+
Party 1
Ares
Ares
m4ggie
Ares
Level 142
God Stats
2W - 1L
1,474 SR
Queue Stats
52W - 48L
1,492 Elo+
Party 1
Team Averages
Level 116
1,499 SR
1,486 Elo+

VS

Team Averages
Level 120
1,498 SR
1,513 Elo+
Kuzenbo
Kuzenbo
Brodariing
Kuzenbo
Level 177
God Stats
2W - 0L
1,777 SR
Queue Stats
650W - 670L
1,464 Elo+
Solo
Khepri
Khepri
NicholasFlash
Khepri
Level 28
God Stats
6W - 3L
1,591 SR
Queue Stats
401W - 387L
1,528 Elo+
Solo
Fenrir
Fenrir
WoollyMammoth256
Fenrir
Level 178
God Stats
5W - 2L
1,270 SR
Queue Stats
357W - 351L
1,535 Elo+
Solo
Apollo
Apollo
xShizZLeRz
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 331L
1,503 Elo+
Solo
Izanami
Izanami
x_TheAnswer_x
Izanami
Level 118
God Stats
3W - 4L
1,352 SR
Queue Stats
174W - 156L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Husky007032
Ao Kuang
16
8 / 4 / 5
9,609
801
10,705
14,407
9,678
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
InkedLizz
Tiamat
16
4 / 7 / 5
9,533
794
14,070
13,628
12,557
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Mr0izo
Merlin
13
1 / 9 / 3
7,935
661
5,242
13,633
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
deleute
Loki
14
2 / 6 / 8
8,367
697
12,193
14,116
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
m4ggie
Ares
15
0 / 5 / 11
8,642
720
9,609
19,760
27,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brodariing
Kuzenbo
17
3 / 3 / 23
10,723
894
10,106
17,194
24,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
1 / 4 / 20
8,682
724
8,272
11,290
10,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
9 / 2 / 16
10,370
864
13,710
15,088
20,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
xShizZLeRz
Apollo
15
6 / 5 / 16
9,908
826
18,397
11,271
6,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
20
12 / 1 / 15
11,869
989
19,315
10,703
7,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
15
Kills
31
31
Deaths
15
32
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Brodariing
Kuzenbo
3
3
23
4.83
L
Ao Kuang
Husky007032
Ao Kuang
8
4
5
2.63
L
Tiamat
InkedLizz
Tiamat
4
7
5
0.93
L
Merlin
Mr0izo
Merlin
1
9
3
0.28
W
1
4
20
2.75
W
9
2
16
8.5
L
Loki
deleute
Loki
2
6
8
1
L
Ares
m4ggie
Ares
0
5
11
1.1
W
Apollo
xShizZLeRz
Apollo
6
5
16
2.8
W
Izanami
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,819
Damage
69,800
75,544
Taken
65,546
64,105
Mitigated
68,967
13,676
Healing
22,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Brodariing
Kuzenbo
10,106
3,828
3,436
4,604
17,194
24,612
953
8,451
8,531
16,397
0
L
Ao Kuang
Husky007032
Ao Kuang
10,705
4,096
612
3,966
14,407
9,678
0
3,591
10,816
15,932
0
L
Tiamat
InkedLizz
Tiamat
14,070
877
373
1,198
13,628
12,557
0
2,600
11,028
23,252
0
L
Merlin
Mr0izo
Merlin
5,242
604
0
0
13,633
6,693
0
3,706
9,927
13,317
0
W
8,272
328
531
305
11,290
10,128
285
6,219
4,954
13,077
0
W
13,710
3,908
2,521
5,453
15,088
20,863
1,160
7,491
7,381
0
20,041
L
Loki
deleute
Loki
12,193
2,213
2,231
1,349
14,116
7,564
0
3,130
10,986
0
27,663
L
Ares
m4ggie
Ares
9,609
813
762
3,185
19,760
27,613
0
5,351
14,409
17,427
0
W
Apollo
xShizZLeRz
Apollo
18,397
7,656
1,210
1,214
11,271
6,221
1,930
8,187
2,930
0
36,478
W
Izanami
19,315
12,885
427
3,289
10,703
7,143
3,239
8,446
2,124
0
46,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
51,552
109
Minions Killed
124
0
Camps Cleared
0
948,306
Distance Traveled
1,046,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,723
894
11
1
0
226,280
0
L
Ao Kuang
9,609
801
14
1
0
205,732
0
L
Tiamat
9,533
794
27
2
0
181,482
0
L
Merlin
7,935
661
27
2
0
156,430
0
W
Khepri
8,682
724
4
0
0
189,548
0
W
Fenrir
10,370
864
12
1
0
230,802
0
L
Loki
8,367
697
29
2
0
198,927
0
L
Ares
8,642
720
12
1
0
205,735
0
W
Apollo
9,908
826
43
4
0
183,688
0
W
Izanami
11,869
989
54
5
0
216,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role