Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fikki
Ix Chel
Level 28
God Stats
3W - 3L
1,363 SR
Queue Stats
28W - 43L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
Kefiroff
Cabrakan
Level 148
God Stats
16W - 12L
1,645 SR
Queue Stats
234W - 234L
1,525 Elo+
Solo
Pele
Pele
Tashke
Pele
Level 48
God Stats
6W - 5L
1,488 SR
Queue Stats
46W - 61L
1,411 Elo+
Party 1
Team Averages
Level 106
1,499 SR
1,466 Elo+

VS

Team Averages
Level 99
1,519 SR
1,508 Elo+
Vamana
Vamana
MozzaChan
Vamana
Level 68
God Stats
4W - 1L
1,890 SR
Queue Stats
217W - 198L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Okanava
Cernunnos
Level 105
God Stats
5W - 3L
1,542 SR
Queue Stats
26W - 24L
1,504 Elo+
Party 2
Chang'e
Chang'e
Oxitocinus
Chang'e
Level 124
God Stats
3W - 7L
1,444 SR
Queue Stats
107W - 111L
1,524 Elo+
Party 2
Hera
Hera
aronatorpe
Hera
Level 85
God Stats
1W - 4L
1,357 SR
Queue Stats
112W - 104L
1,480 Elo+
Solo
Mercury
Mercury
人心1998
Mercury
Level 113
God Stats
13W - 14L
1,363 SR
Queue Stats
356W - 348L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
5 / 0 / 0
5,006
1,001
3,171
3,481
1,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
 
Skadi
5
0 / 0 / 1
3,474
695
1,863
2,151
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Fikki
Ix Chel
8
2 / 0 / 0
4,393
879
1,194
2,575
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
Kefiroff
Cabrakan
5
0 / 0 / 1
3,672
734
1,122
3,873
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
Tashke
Pele
5
0 / 0 / 2
3,630
726
1,000
4,639
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MozzaChan
Vamana
2
0 / 2 / 0
2,812
562
903
2,251
744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Okanava
Cernunnos
6
0 / 0 / 0
3,280
656
1,571
2,476
727
Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Oxitocinus
Chang'e
5
0 / 2 / 0
3,013
603
785
4,016
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,459
692
526
2,189
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
人心1998
Mercury
6
0 / 2 / 0
3,521
704
934
4,396
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
0
5
W
Skadi
 
Skadi
0
0
1
0.5
W
Ix Chel
Fikki
Ix Chel
2
0
0
2
W
Cabrakan
Kefiroff
Cabrakan
0
0
1
0.5
L
Vamana
MozzaChan
Vamana
0
2
0
0
L
Cernunnos
Okanava
Cernunnos
0
0
0
0
L
Chang'e
Oxitocinus
Chang'e
0
2
0
0
W
Pele
Tashke
Pele
0
0
2
1
L
0
1
0
0
L
Mercury
人心1998
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,350
Damage
4,719
16,719
Taken
15,328
7,323
Mitigated
4,140
7,878
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,171
818
0
3,731
3,481
1,278
734
0
3,481
0
22,867
W
Skadi
 
Skadi
1,863
517
0
250
2,151
660
0
206
1,945
0
22,803
W
Ix Chel
Fikki
Ix Chel
1,194
69
94
750
2,575
764
0
389
2,186
25,321
0
W
Cabrakan
Kefiroff
Cabrakan
1,122
319
0
1,618
3,873
3,435
0
476
3,397
7,116
0
L
Vamana
MozzaChan
Vamana
903
566
0
448
2,251
744
0
0
2,081
0
3,836
L
Cernunnos
Okanava
Cernunnos
1,571
691
0
722
2,476
727
0
884
1,592
0
14,813
L
Chang'e
Oxitocinus
Chang'e
785
130
120
480
4,016
947
0
628
3,308
9,173
0
W
Pele
Tashke
Pele
1,000
484
0
1,435
4,639
1,186
0
204
4,399
0
18,487
L
526
212
0
500
2,189
587
0
615
1,574
16,498
0
L
Mercury
人心1998
Mercury
934
457
0
430
4,396
1,135
0
189
4,093
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,175
Gold Earned
16,085
178
Minions Killed
125
0
Camps Cleared
0
557,996
Distance Traveled
504,378
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,006
1,001
45
9
0
114,150
2
W
Skadi
3,474
695
40
8
0
109,430
0
W
Ix Chel
4,393
879
50
10
0
103,919
0
W
Cabrakan
3,672
734
4
1
0
123,244
0
L
Vamana
2,812
562
4
1
0
41,715
0
L
Cernunnos
3,280
656
28
6
0
106,101
0
L
Chang'e
3,013
603
16
3
0
98,349
0
W
Pele
3,630
726
39
8
0
107,253
0
L
Hera
3,459
692
36
7
0
111,578
0
L
Mercury
3,521
704
41
8
0
146,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role