Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NovaSaturn
Anhur
Level 173
God Stats
5W - 3L
1,628 SR
Queue Stats
428W - 349L
1,664 Elo+
Party 2
Artio
Artio
NovaXeNo
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,626 Elo+
Party 2
Team Averages
Level 158
1,543 SR
1,597 Elo+

VS

Team Averages
Level 145
1,570 SR
1,628 Elo+
Tsukuyomi
Tsukuyomi
OEBDragonLight
Tsukuyomi
Level 156
God Stats
7W - 5L
1,785 SR
Queue Stats
437W - 408L
1,606 Elo+
Solo
Tyr
Tyr
blo0dOrange
Tyr
Level 158
God Stats
1W - 6L
1,418 SR
Queue Stats
224W - 213L
1,648 Elo+
Party 1
Janus
Janus
kuensegss
Janus
Level 120
God Stats
17W - 29L
1,506 SR
Queue Stats
386W - 362L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 7
7,831
783
11,451
6,570
2,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
14
6 / 2 / 4
8,325
833
9,269
9,202
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
NovaXeNo
Artio
12
1 / 2 / 8
7,720
772
3,175
11,815
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OEBDragonLight
Tsukuyomi
11
0 / 5 / 3
6,671
667
7,885
9,906
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
7,131
713
5,946
11,900
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
kuensegss
Janus
12
2 / 2 / 3
7,354
735
8,356
7,153
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
5
5
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
7
6.5
W
Anhur
6
2
4
4
W
Artio
NovaXeNo
Artio
1
2
8
2.5
L
Tsukuyomi
OEBDragonLight
Tsukuyomi
0
5
3
0.3
L
3
3
1
1.17
L
Janus
kuensegss
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
22,187
27,587
Taken
28,959
14,521
Mitigated
15,986
11,099
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,451
618
190
2,559
6,570
2,410
0
1,792
4,760
34,494
0
W
Anhur
9,269
6,383
0
3,255
9,202
3,638
357
2,276
6,879
0
27,884
W
Artio
NovaXeNo
Artio
3,175
198
1,765
3,330
11,815
8,473
0
4,127
7,589
6,035
0
L
Tsukuyomi
OEBDragonLight
Tsukuyomi
7,885
1,544
0
754
9,906
3,510
0
4,715
5,191
0
29,429
L
5,946
876
0
1,523
11,900
9,712
0
5,355
6,545
0
11,475
L
Janus
kuensegss
Janus
8,356
342
0
1,246
7,153
2,764
0
4,633
2,520
30,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
21,156
108
Minions Killed
104
0
Camps Cleared
0
553,266
Distance Traveled
547,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,831
783
53
5
0
185,640
0
W
Anhur
8,325
833
50
5
0
172,116
0
W
Artio
7,720
772
5
1
0
195,510
0
L
Tsukuyomi
6,671
667
42
4
0
160,593
0
L
Tyr
7,131
713
13
1
0
203,268
0
L
Janus
7,354
735
49
5
0
183,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role