Player Matchup

Hachiman
Hachiman
AccusedAlot
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
PartTimeNinja00
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Phrosto
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,472 SR
1,363 Elo+
Nu Wa
Nu Wa
Buckaboom
Nu Wa
Level 53
God Stats
3W - 3L
1,224 SR
Queue Stats
191W - 167L
1,386 Elo+
Party 1
King Arthur
King Arthur
Dodobuble
King Arthur
Level 61
God Stats
8W - 4L
1,694 SR
Queue Stats
69W - 68L
1,496 Elo+
Solo
Ne Zha
Ne Zha
ElephantLight
Ne Zha
Level 16
God Stats
8W - 8L
1,500 SR
Queue Stats
158W - 141L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AccusedAlot
Hachiman
12
0 / 2 / 0
6,398
582
6,206
7,789
3,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,191
563
1,823
8,020
7,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
Phrosto
Odin
10
0 / 5 / 0
6,023
548
2,369
9,967
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Buckaboom
Nu Wa
13
2 / 0 / 4
8,052
732
5,385
2,125
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dodobuble
King Arthur
13
4 / 0 / 4
8,194
745
8,429
10,125
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 5
7,923
720
5,169
3,389
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AccusedAlot
Hachiman
0
2
0
0
W
Nu Wa
Buckaboom
Nu Wa
2
0
4
4
W
King Arthur
Dodobuble
King Arthur
4
0
4
6
W
2
0
5
4.5
L
0
1
0
0
L
Odin
Phrosto
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,398
Damage
18,983
25,776
Taken
15,639
18,111
Mitigated
12,750
2,468
Healing
1,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AccusedAlot
Hachiman
6,206
4,555
0
2,063
7,789
3,393
0
1,783
5,732
0
29,065
W
Nu Wa
Buckaboom
Nu Wa
5,385
1,831
0
0
2,125
883
300
266
1,776
30,306
0
W
King Arthur
Dodobuble
King Arthur
8,429
1,625
0
922
10,125
10,191
47
1,459
8,399
0
22,073
W
5,169
673
0
152
3,389
1,676
160
121
3,268
0
27,361
L
1,823
453
0
0
8,020
7,121
0
1,740
5,809
13,119
0
L
Odin
Phrosto
Odin
2,369
607
0
405
9,967
7,597
0
1,360
8,096
0
9,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
24,169
84
Minions Killed
138
0
Camps Cleared
0
544,337
Distance Traveled
614,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,398
582
45
4
0
189,458
0
W
Nu Wa
8,052
732
62
6
0
183,357
1
W
King Arthur
8,194
745
34
3
0
214,858
0
W
Ne Zha
7,923
720
42
4
0
216,550
0
L
Ymir
6,191
563
20
2
0
169,507
0
L
Odin
6,023
548
19
2
0
185,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role