Player Matchup

King Arthur
King Arthur
CorkAntelope954
King Arthur
Level 101
God Stats
0W - 2L
1,245 SR
Queue Stats
141W - 165L
1,463 Elo+
Solo
Camazotz
Camazotz
Kinser585
Camazotz
Level 137
God Stats
0W - 3L
1,177 SR
Queue Stats
37W - 55L
1,365 Elo+
Party 1
Charybdis
Charybdis
Sparkler110
Charybdis
Level 137
God Stats
2W - 2L
1,285 SR
Queue Stats
96W - 87L
1,625 Elo+
Solo
Susano
Susano
Yt_killersniper
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,407 Elo+
Party 1
Ymir
Ymir
destinyfowler118
Ymir
Level 49
God Stats
2W - 1L
1,413 SR
Queue Stats
26W - 33L
1,454 Elo+
Party 1
Team Averages
Level 102
1,324 SR
1,463 Elo+

VS

Team Averages
Level 89
1,538 SR
1,431 Elo+
Bastet
Bastet
Al_REYES
Bastet
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,437 Elo+
Party 3
Vulcan
Vulcan
Muneco-Alvarez
Vulcan
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 35L
1,453 Elo+
Party 3
Bellona
Bellona
NuniShadow
Bellona
Level 148
God Stats
6W - 6L
1,284 SR
Queue Stats
573W - 597L
1,457 Elo+
Party 2
Persephone
Persephone
Thereyesbrexs53
Persephone
Level 85
God Stats
4W - 0L
1,836 SR
Queue Stats
340W - 332L
1,415 Elo+
Party 2
Hera
Hera
tigre_voraz797
Hera
Level 54
God Stats
7W - 2L
1,571 SR
Queue Stats
235W - 248L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorkAntelope954
King Arthur
14
2 / 9 / 3
9,565
797
4,550
20,150
25,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
Kinser585
Camazotz
17
4 / 6 / 2
9,545
795
3,464
16,674
13,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sparkler110
Charybdis
13
2 / 8 / 1
8,468
706
5,828
14,112
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 7 / 6
10,162
847
13,095
14,737
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 8 / 9
8,755
730
5,940
21,951
22,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Al_REYES
Bastet
16
7 / 4 / 20
10,309
859
16,648
10,122
4,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 2 / 20
11,335
945
21,659
7,749
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
NuniShadow
Bellona
16
11 / 4 / 14
10,150
846
14,268
14,118
22,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Thereyesbrexs53
Persephone
17
6 / 2 / 23
10,566
881
14,317
7,823
2,867
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 25
10,047
837
11,962
7,551
3,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
13
Kills
37
38
Deaths
15
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Bastet
Al_REYES
Bastet
7
4
20
4.25
L
King Arthur
CorkAntelope954
King Arthur
2
9
3
0.39
L
Camazotz
Kinser585
Camazotz
4
6
2
0.83
W
9
2
20
9.5
W
Bellona
NuniShadow
Bellona
11
4
14
4.5
L
Charybdis
Sparkler110
Charybdis
2
8
1
0.31
W
Persephone
Thereyesbrexs53
Persephone
6
2
23
8.75
L
5
7
6
1.14
L
0
8
9
0.56
W
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
78,854
87,624
Taken
47,363
75,033
Mitigated
37,014
13,122
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Al_REYES
Bastet
16,648
6,371
1,149
2,388
10,122
4,111
312
790
9,332
0
23,611
L
King Arthur
CorkAntelope954
King Arthur
4,550
437
552
403
20,150
25,890
0
13,105
6,798
0
10,440
L
Camazotz
Kinser585
Camazotz
3,464
1,055
215
4,584
16,674
13,154
585
9,901
6,642
0
16,162
W
21,659
7,428
456
1,623
7,749
3,977
66
1,806
5,943
37,964
0
W
Bellona
NuniShadow
Bellona
14,268
2,506
1,740
2,957
14,118
22,916
0
1,727
12,391
1,530
18,692
L
Charybdis
Sparkler110
Charybdis
5,828
1,618
936
1,307
14,112
5,980
923
7,075
6,758
0
14,765
W
Persephone
Thereyesbrexs53
Persephone
14,317
1,765
1,384
1,853
7,823
2,867
2,459
328
7,485
24,612
0
L
13,095
1,469
677
1,758
14,737
7,328
293
8,349
6,156
0
30,704
L
5,940
1,683
1,432
1,258
21,951
22,681
0
10,212
11,425
12,334
0
W
11,962
3,520
777
1,346
7,551
3,143
1,740
1,289
6,262
24,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
52,407
116
Minions Killed
126
0
Camps Cleared
0
964,725
Distance Traveled
1,178,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,309
859
16
1
0
248,488
0
L
King Arthur
9,565
797
9
1
0
170,411
0
L
Camazotz
9,545
795
23
2
0
232,735
0
W
Vulcan
11,335
945
39
3
0
261,378
0
W
Bellona
10,150
846
6
1
0
230,769
0
L
Charybdis
8,468
706
19
2
0
171,146
0
W
Persephone
10,566
881
26
2
0
224,554
0
L
Susano
10,162
847
45
4
0
200,634
0
L
Ymir
8,755
730
20
2
0
189,799
0
W
Hera
10,047
837
39
3
0
213,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role