Player Matchup

Tyr
Tyr
Druuee
Tyr
Level 108
God Stats
3W - 2L
1,640 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 1
Bacchus
Bacchus
youlittlejao
Bacchus
Level 129
God Stats
6W - 2L
1,801 SR
Queue Stats
25W - 15L
1,562 Elo+
Party 1
Rama
Rama
youlittlemitch
Rama
Level 124
God Stats
31W - 19L
1,582 SR
Queue Stats
62W - 59L
1,504 Elo+
Party 1
Team Averages
Level 120
1,675 SR
1,501 Elo+

VS

Team Averages
Level 126
1,336 SR
1,546 Elo+
Danzaburou
Danzaburou
Bigdswaghdchungo
Danzaburou
Level 122
God Stats
3W - 3L
1,547 SR
Queue Stats
45W - 44L
1,552 Elo+
Party 2
The Morrigan
The Morrigan
Johnjones69
The Morrigan
Level 127
God Stats
0W - 2L
1,121 SR
Queue Stats
430W - 422L
1,537 Elo+
Solo
Terra
Terra
Phagocytize
Terra
Level 129
God Stats
1W - 2L
1,341 SR
Queue Stats
174W - 170L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Druuee
Tyr
13
7 / 0 / 1
8,374
837
8,498
10,045
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
youlittlejao
Bacchus
11
0 / 1 / 9
7,020
702
6,622
9,276
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 4
8,039
804
6,657
7,139
2,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigdswaghdchungo
Danzaburou
11
2 / 4 / 0
6,882
688
6,618
10,308
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Johnjones69
The Morrigan
10
0 / 4 / 1
6,368
637
6,168
7,036
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
7,124
712
6,010
9,399
8,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bigdswaghdchungo
Danzaburou
2
4
0
0.5
W
Tyr
Druuee
Tyr
7
0
1
7.5
L
The Morrigan
Johnjones69
The Morrigan
0
4
1
0.13
L
0
1
2
1
W
Bacchus
youlittlejao
Bacchus
0
1
9
4.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
18,796
26,460
Taken
26,743
18,625
Mitigated
16,334
5,192
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bigdswaghdchungo
Danzaburou
6,618
2,450
0
1,768
10,308
4,624
0
1,816
8,210
0
25,418
W
Tyr
Druuee
Tyr
8,498
833
0
1,270
10,045
6,549
400
5,529
4,207
0
24,662
L
The Morrigan
Johnjones69
The Morrigan
6,168
279
128
100
7,036
2,952
82
1,874
4,965
19,913
370
L
6,010
759
1,393
3,468
9,399
8,758
0
2,141
6,934
16,522
0
W
Bacchus
youlittlejao
Bacchus
6,622
750
171
879
9,276
9,166
98
3,750
5,336
16,862
0
W
6,657
5,669
0
2,872
7,139
2,910
1,413
2,030
4,985
0
48,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
20,374
147
Minions Killed
94
0
Camps Cleared
0
567,504
Distance Traveled
591,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,882
688
36
4
0
191,816
0
W
Tyr
8,374
837
36
4
0
201,716
0
L
The Morrigan
6,368
637
32
3
0
170,887
0
L
Terra
7,124
712
26
3
0
228,321
0
W
Bacchus
7,020
702
15
2
0
185,289
0
W
Rama
8,039
804
96
10
0
180,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role