Player Matchup

Hera
Hera
Bronze I
 
Hera
Bronze I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
EliasPijije
Bacchus
Silver III
Level 146
God Stats
3W - 3L
1,717 SR
Queue Stats
528W - 558L
811 MMR
Solo
Fenrir
Fenrir
Silver III
Qyatt
Fenrir
Silver III
Level 206
God Stats
13W - 12L
1,541 SR
Queue Stats
211W - 227L
845 MMR
Solo
Skadi
Skadi
Silver IV
Sable-Lux
Skadi
Silver IV
Level 204
God Stats
8W - 6L
1,655 SR
Queue Stats
465W - 523L
754 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 160
1,583 SR
1,082 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,434 SR
846 MMR
Baba Yaga
Baba Yaga
Silver III
AJRave
Baba Yaga
Silver III
Level 143
God Stats
19W - 20L
1,507 SR
Queue Stats
310W - 335L
834 MMR
Solo
Mercury
Mercury
Bronze I
ErraticEarth1
Mercury
Bronze I
Level 88
God Stats
5W - 6L
1,157 SR
Queue Stats
31W - 38L
924 MMR
Solo
Guan Yu
Guan Yu
Silver III
GSDawg
Guan Yu
Silver III
Level 71
God Stats
39W - 22L
1,601 SR
Queue Stats
547W - 570L
906 MMR
Solo
Izanami
Izanami
Silver IV
PoppaCherry6460
Izanami
Silver IV
Level 74
God Stats
9W - 11L
1,483 SR
Queue Stats
93W - 118L
842 MMR
Solo
Artio
Artio
Silver IV
kemkempalace
Artio
Silver IV
Level 135
God Stats
5W - 5L
1,421 SR
Queue Stats
95W - 114L
727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 1 / 2
8,995
562
9,837
5,503
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
7
3 / 0 / 0
6,411
401
2,690
2,692
1,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
EliasPijije
Bacchus
13
2 / 0 / 5
8,553
535
8,778
14,829
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Qyatt
Fenrir
15
6 / 5 / 6
9,650
603
10,886
18,566
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
Sable-Lux
Skadi
15
4 / 1 / 6
8,857
554
7,861
9,370
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PoseidonSurtrThorCabrakan

VS

Bans
BakasuraDanzaburouAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AJRave
Baba Yaga
14
1 / 2 / 3
8,007
500
6,381
9,276
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
1 / 4 / 2
8,238
515
2,973
12,593
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
GSDawg
Guan Yu
14
2 / 4 / 2
8,787
549
7,481
13,646
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 3
9,187
574
3,680
11,126
4,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
8,399
525
4,288
16,498
15,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
7
7
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
2
3
L
Zhong Kui
 
Zhong Kui
3
0
0
3
W
Baba Yaga
AJRave
Baba Yaga
1
2
3
1.25
L
Bacchus
EliasPijije
Bacchus
2
0
5
4.5
W
Mercury
1
4
2
0.5
W
Guan Yu
GSDawg
Guan Yu
2
4
2
0.75
W
1
4
3
0.63
L
Fenrir
Qyatt
Fenrir
6
5
6
1.8
L
Skadi
Sable-Lux
Skadi
4
1
6
7
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
24,803
50,960
Taken
63,139
32,059
Mitigated
43,526
13,283
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,837
2,472
0
2,425
5,503
2,015
821
2,097
3,406
82,021
0
L
Zhong Kui
 
Zhong Kui
2,690
372
0
1,769
2,692
1,107
0
0
2,415
17,032
0
W
Baba Yaga
AJRave
Baba Yaga
6,381
135
0
2,561
9,276
4,541
0
3,292
5,984
74,298
0
L
Bacchus
EliasPijije
Bacchus
8,778
1,077
0
4,834
14,829
18,470
315
3,800
10,686
32,216
1,202
W
Mercury
2,973
849
0
1,250
12,593
4,974
0
2,483
10,110
0
69,817
W
Guan Yu
GSDawg
Guan Yu
7,481
805
663
3,764
13,646
13,534
0
5,177
8,469
0
56,666
W
3,680
2,288
0
4,180
11,126
4,483
1,983
2,529
8,597
0
91,994
L
Fenrir
Qyatt
Fenrir
10,886
3,183
0
1,902
18,566
7,704
1,124
2,173
16,208
0
76,032
L
Skadi
Sable-Lux
Skadi
7,861
2,908
0
2,353
9,370
2,763
1,061
2,557
6,762
0
73,744
W
4,288
631
2,935
4,682
16,498
15,994
0
6,622
9,876
20,901
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
42,618
411
Minions Killed
490
0
Camps Cleared
0
1,317,009
Distance Traveled
1,542,990
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,995
562
137
9
0
301,578
6
L
Zhong Kui
6,411
401
22
1
0
82,314
0
W
Baba Yaga
8,007
500
118
7
0
305,700
0
L
Bacchus
8,553
535
37
2
0
306,486
0
W
Mercury
8,238
515
98
6
0
333,988
1
W
Guan Yu
8,787
549
85
5
0
289,767
4
W
Izanami
9,187
574
165
10
0
297,482
0
L
Fenrir
9,650
603
106
7
0
315,997
0
L
Skadi
8,857
554
109
7
0
310,634
0
W
Artio
8,399
525
24
2
0
316,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role