Player Matchup

Ishtar
Ishtar
Gold III
BenevolentAmore
Ishtar
Gold III
Level 158
God Stats
6W - 2L
1,587 SR
Queue Stats
32W - 25L
1,721 MMR
Solo
He Bo
He Bo
Platinum IV
BurningSunx
He Bo
Platinum IV
Level 83
God Stats
1W - 0L
1,286 SR
Queue Stats
48W - 42L
1,662 MMR
Solo
Vamana
Vamana
Gold I
Jorburgo
Vamana
Gold I
Level 159
God Stats
6W - 3L
1,598 SR
Queue Stats
169W - 166L
1,731 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
Mateom100301
Zhong Kui
Gold I
Level 155
God Stats
8W - 2L
1,899 SR
Queue Stats
169W - 166L
1,731 MMR
Party 2
Jormungandr
Jormungandr
Gold II
ski_cap
Jormungandr
Gold II
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
204W - 214L
1,682 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,574 SR
1,705 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,580 SR
1,708 MMR
Xbalanque
Xbalanque
Gold IV
FaSe Miza
Xbalanque
Gold IV
Level 155
God Stats
7W - 7L
1,627 SR
Queue Stats
36W - 39L
1,709 MMR
Solo
Khepri
Khepri
Gold I
JohnnySack
Khepri
Gold I
Level 143
God Stats
0W - 4L
1,339 SR
Queue Stats
44W - 39L
1,682 MMR
Party 1
Mercury
Mercury
Gold I
No36
Mercury
Gold I
Level 63
God Stats
10W - 6L
1,732 SR
Queue Stats
292W - 290L
1,715 MMR
Solo
Odin
Odin
Gold I
OneFourAll
Odin
Gold I
Level 105
God Stats
0W - 1L
1,680 SR
Queue Stats
65W - 62L
1,661 MMR
Solo
Tiamat
Tiamat
Gold I
PvtBukkake
Tiamat
Gold I
Level 52
God Stats
1W - 2L
1,524 SR
Queue Stats
38W - 29L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,878
588
3,432
6,753
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 2
6,354
635
5,217
4,880
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Jorburgo
Vamana
11
1 / 1 / 2
6,410
641
3,431
8,002
6,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Mateom100301
Zhong Kui
10
0 / 3 / 2
5,346
535
4,325
8,119
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ski_cap
Jormungandr
10
3 / 0 / 2
6,422
642
4,020
7,072
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NoxSusanoBakasuraAo Kuang

VS

Bans
Chang'eSkadiAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FaSe Miza
Xbalanque
8
0 / 3 / 0
4,666
467
5,684
6,997
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
JohnnySack
Khepri
5
0 / 1 / 0
4,259
426
1,058
7,278
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
No36
Mercury
9
0 / 1 / 2
5,306
531
2,471
7,717
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,498
550
5,053
8,039
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
PvtBukkake
Tiamat
10
4 / 3 / 0
6,474
647
6,605
5,757
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
4
0
2
5
L
Xbalanque
FaSe Miza
Xbalanque
0
3
0
0
L
Khepri
JohnnySack
Khepri
0
1
0
0
W
Vamana
Jorburgo
Vamana
1
1
2
2
W
Zhong Kui
Mateom100301
Zhong Kui
0
3
2
0.33
L
Mercury
No36
Mercury
0
1
2
1
L
1
3
0
0.33
L
Tiamat
PvtBukkake
Tiamat
4
3
0
1.33
W
Jormungandr
ski_cap
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
20,871
34,826
Taken
35,788
20,050
Mitigated
19,442
14,143
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,432
1,900
0
2,790
6,753
2,458
544
1,194
5,559
0
37,343
W
5,217
456
0
3,565
4,880
1,647
0
1,196
3,684
49,410
0
L
Xbalanque
FaSe Miza
Xbalanque
5,684
2,659
0
877
6,997
2,465
0
2,919
4,078
0
33,647
L
Khepri
JohnnySack
Khepri
1,058
181
184
1,471
7,278
3,694
0
2,771
4,507
11,389
0
W
Vamana
Jorburgo
Vamana
3,431
1,762
0
1,627
8,002
6,025
0
0
8,002
0
47,774
W
Zhong Kui
Mateom100301
Zhong Kui
4,325
289
0
2,231
8,119
5,186
0
4,500
3,619
37,512
0
L
Mercury
No36
Mercury
2,471
878
0
915
7,717
2,580
0
3,068
4,638
0
34,349
L
5,053
1,282
0
860
8,039
7,213
0
1,562
6,477
0
39,272
L
Tiamat
PvtBukkake
Tiamat
6,605
884
0
1,276
5,757
3,490
0
3,210
2,526
42,404
0
W
Jormungandr
ski_cap
Jormungandr
4,020
1,571
1,391
2,539
7,072
4,734
0
773
6,299
26,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
26,203
341
Minions Killed
261
0
Camps Cleared
0
1,052,702
Distance Traveled
990,023
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,878
588
59
6
0
188,084
2
W
He Bo
6,354
635
85
9
0
224,957
1
L
Xbalanque
4,666
467
51
5
0
180,334
0
L
Khepri
4,259
426
14
1
0
143,157
0
W
Vamana
6,410
641
88
9
0
232,068
0
W
Zhong Kui
5,346
535
77
8
0
204,560
0
L
Mercury
5,306
531
59
6
0
279,038
1
L
Odin
5,498
550
62
6
0
200,549
2
L
Tiamat
6,474
647
75
8
0
186,945
0
W
Jormungandr
6,422
642
32
3
0
203,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role