Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CworD1337
Charybdis
Level 62
God Stats
20W - 24L
1,046 SR
Queue Stats
311W - 309L
1,446 Elo+
Solo
Anubis
Anubis
Legendary101580
Anubis
Level 83
God Stats
38W - 52L
1,437 SR
Queue Stats
45W - 60L
1,421 Elo+
Solo
Terra
Terra
YeaYeaYeaOwl
Terra
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 124L
1,310 Elo+
Solo
Loki
Loki
ZARAKI_KENGUALTE
Loki
Level 125
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 81
1,329 SR
1,435 Elo+

VS

Team Averages
Level 105
1,533 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ne0nV0id
Kukulkan
Level 41
God Stats
32W - 28L
1,467 SR
Queue Stats
92W - 116L
1,391 Elo+
Solo
Ullr
Ullr
TheLatexDragon
Ullr
Level 123
God Stats
6W - 3L
1,727 SR
Queue Stats
357W - 384L
1,401 Elo+
Solo
Danzaburou
Danzaburou
fearful-boat765
Danzaburou
Level 154
God Stats
138W - 146L
1,470 SR
Queue Stats
1,281W - 1,420L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 3
6,347
1,269
2,820
6,930
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
CworD1337
Charybdis
11
0 / 0 / 2
5,830
1,166
2,387
2,708
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
4 / 3 / 2
6,823
1,365
6,253
6,578
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
5,127
1,025
359
1,287
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 3
5,668
1,134
2,212
1,879
542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

371

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 0
5,983
1,197
3,245
1,519
856
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
 
Anubis
11
0 / 2 / 2
5,742
1,148
3,048
3,382
1,475
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Ne0nV0id
Kukulkan
10
0 / 1 / 1
5,698
1,140
5,796
4,282
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 3
6,040
1,208
2,515
5,599
1,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
fearful-boat765
Danzaburou
10
1 / 0 / 1
6,125
1,225
1,350
1,564
707
Hidden Dagger

Hidden Dagger

+15
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
3
2.5
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Anubis
 
Anubis
0
2
2
0.5
L
Charybdis
CworD1337
Charybdis
0
0
2
1
L
4
3
2
1.67
W
Kukulkan
Ne0nV0id
Kukulkan
0
1
1
0.5
W
1
3
3
0.83
L
0
1
1
0.5
L
1
0
3
2.5
W
Danzaburou
fearful-boat765
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
15,954
19,382
Taken
16,346
12,701
Mitigated
5,928
2,725
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,820
402
0
1,543
6,930
6,815
0
4,097
2,833
7,564
0
W
Cthulhu
 
Cthulhu
3,245
189
91
0
1,519
856
0
586
933
7,732
0
W
Anubis
 
Anubis
3,048
170
0
376
3,382
1,475
0
2,320
1,062
14,438
0
L
Charybdis
CworD1337
Charybdis
2,387
1,452
0
29
2,708
1,182
0
1,820
888
0
15,875
L
6,253
239
6
524
6,578
3,300
0
4,792
1,786
17,267
0
W
Kukulkan
Ne0nV0id
Kukulkan
5,796
292
0
170
4,282
1,233
0
2,975
1,307
16,532
0
W
2,515
1,474
0
48
5,599
1,657
0
3,116
2,483
0
4,918
L
359
276
8
48
1,287
862
0
123
1,164
961
0
L
2,212
774
0
567
1,879
542
0
1,257
622
0
4,277
W
Danzaburou
fearful-boat765
Danzaburou
1,350
539
0
965
1,564
707
0
435
1,129
0
6,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
29,588
68
Minions Killed
92
3
Camps Cleared
3
374,728
Distance Traveled
437,033
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,347
1,269
4
1
0
100,960
0
W
Cthulhu
5,983
1,197
19
4
0
99,251
5
W
Anubis
5,742
1,148
38
8
2
92,069
0
L
Charybdis
5,830
1,166
34
7
1
81,606
0
L
Anubis
6,823
1,365
19
4
1
87,359
0
W
Kukulkan
5,698
1,140
28
6
0
80,781
0
W
Ullr
6,040
1,208
2
0
0
87,937
0
L
Terra
5,127
1,025
1
0
1
16,813
0
L
Loki
5,668
1,134
10
2
0
87,990
0
W
Danzaburou
6,125
1,225
5
1
1
76,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role