Player Matchup

Discordia
Discordia
Doomsaucers21
Discordia
Level 103
God Stats
54W - 49L
1,534 SR
Queue Stats
775W - 777L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Frostydeath01
Sun Wukong
Level 58
God Stats
3W - 5L
1,379 SR
Queue Stats
154W - 161L
1,449 Elo+
Solo
Apollo
Apollo
Killer__Clown31
Apollo
Level 84
God Stats
1W - 3L
1,883 SR
Queue Stats
172W - 164L
1,452 Elo+
Party 1
Atlas
Atlas
SuperTitanslayer
Atlas
Level 61
God Stats
16W - 16L
1,606 SR
Queue Stats
100W - 94L
1,478 Elo+
Party 1
Susano
Susano
deth1162002
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,447 Elo+
Party 1
Team Averages
Level 72
1,580 SR
1,449 Elo+

VS

Team Averages
Level 115
1,443 SR
1,411 Elo+
Guan Yu
Guan Yu
Fpeanutbutter
Guan Yu
Level 99
God Stats
2W - 9L
1,432 SR
Queue Stats
449W - 427L
1,396 Elo+
Solo
Cliodhna
Cliodhna
SIL3NT_DRXM
Cliodhna
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 151L
1,492 Elo+
Solo
Hera
Hera
SNACKPACKGOD
Hera
Level 109
God Stats
1W - 2L
1,236 SR
Queue Stats
41W - 48L
1,394 Elo+
Party 2
Ishtar
Ishtar
WolfFang Tyrant
Ishtar
Level 147
God Stats
9W - 8L
1,504 SR
Queue Stats
81W - 88L
1,387 Elo+
Party 2
Bacchus
Bacchus
gebalodon
Bacchus
Level 129
God Stats
10W - 9L
1,545 SR
Queue Stats
70W - 76L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doomsaucers21
Discordia
14
5 / 8 / 2
8,379
524
7,498
11,325
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Frostydeath01
Sun Wukong
13
1 / 1 / 3
8,249
516
6,717
10,614
7,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 0
7,135
446
4,143
10,366
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
7,896
494
5,541
23,125
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
11
1 / 6 / 2
7,261
454
5,064
13,608
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 1 / 4
8,007
500
5,308
11,761
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SIL3NT_DRXM
Cliodhna
16
12 / 0 / 3
10,270
642
17,427
16,064
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 4
7,337
459
5,028
10,094
4,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 2
9,214
576
16,718
12,943
6,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
gebalodon
Bacchus
4
0 / 0 / 1
5,139
321
104
605
583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
20
20
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Doomsaucers21
Discordia
5
8
2
0.75
W
Guan Yu
2
1
4
4
L
Sun Wukong
Frostydeath01
Sun Wukong
1
1
3
2.5
L
1
2
0
0.5
W
Cliodhna
SIL3NT_DRXM
Cliodhna
12
0
3
13.5
W
1
7
4
0.43
L
1
3
1
0.5
W
5
1
2
6
L
Susano
1
6
2
0.33
W
Bacchus
gebalodon
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
44,585
69,038
Taken
51,467
33,827
Mitigated
26,902
19,870
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Doomsaucers21
Discordia
7,498
506
0
1,049
11,325
2,994
284
1,665
9,660
53,270
0
W
Guan Yu
5,308
583
346
1,439
11,761
9,105
193
948
10,813
0
34,467
L
Sun Wukong
Frostydeath01
Sun Wukong
6,717
1,726
0
4,087
10,614
7,597
261
1,268
9,346
0
47,646
L
4,143
2,295
0
2,617
10,366
3,690
489
0
10,366
0
50,489
W
Cliodhna
SIL3NT_DRXM
Cliodhna
17,427
4,144
0
7,332
16,064
6,972
419
3,008
13,056
0
83,916
W
5,028
2,303
0
0
10,094
4,008
167
4,302
5,792
36,998
0
L
5,541
1,801
0
8,516
23,125
15,254
265
1,388
21,737
31,727
0
W
16,718
12,388
0
5,041
12,943
6,234
664
4,551
8,392
0
89,875
L
Susano
5,064
665
58
3,543
13,608
4,292
342
811
12,797
0
39,708
W
Bacchus
gebalodon
Bacchus
104
0
0
93
605
583
126
230
375
1,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
39,967
314
Minions Killed
356
0
Camps Cleared
0
1,585,152
Distance Traveled
1,309,983
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,379
524
79
5
0
282,877
2
W
Guan Yu
8,007
500
63
4
0
326,026
0
L
Sun Wukong
8,249
516
78
5
0
333,484
0
L
Apollo
7,135
446
66
4
0
315,755
0
W
Cliodhna
10,270
642
108
7
0
387,837
0
W
Hera
7,337
459
58
4
0
267,325
0
L
Atlas
7,896
494
28
2
0
292,551
4
W
Ishtar
9,214
576
127
8
0
283,219
0
L
Susano
7,261
454
63
4
0
360,485
0
W
Bacchus
5,139
321
0
0
0
45,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role