Player Matchup

Hercules
Hercules
Gold IV
I3REEZY
Hercules
Gold IV
Level 106
God Stats
6W - 6L
1,542 SR
Queue Stats
97W - 82L
1,422 MMR
Party 1
Atlas
Atlas
Gold IV
SigningBag
Atlas
Gold IV
Level 108
God Stats
51W - 26L
1,627 SR
Queue Stats
92W - 74L
1,422 MMR
Party 1
Xbalanque
Xbalanque
Gold V
TheSinBuffalo
Xbalanque
Gold V
Level 71
God Stats
55W - 39L
1,675 SR
Queue Stats
88W - 70L
1,226 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,615 SR
1,357 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,521 SR
1,412 MMR
Geb
Geb
Gold II
AyoRaphael
Geb
Gold II
Level 153
God Stats
23W - 24L
1,563 SR
Queue Stats
486W - 469L
1,500 MMR
Party 2
Scylla
Scylla
Silver IV
MikeyFresh2001
Scylla
Silver IV
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,337 MMR
Solo
Vamana
Vamana
Silver III
trenchWARfare55
Vamana
Silver III
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 10L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I3REEZY
Hercules
13
0 / 3 / 2
7,830
602
5,869
10,464
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
12
1 / 1 / 1
7,852
604
6,400
10,111
10,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TheSinBuffalo
Xbalanque
15
1 / 3 / 1
8,959
689
6,161
8,863
3,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesAphroditeCthulhuAthenaBaron Samedi

VS

Bans
Baba YagaMartichorasAgniHeraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
9,583
737
4,554
12,546
15,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 2
9,856
758
11,288
5,188
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 5
9,054
696
7,255
11,437
17,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Hercules
I3REEZY
Hercules
0
3
2
0.33
W
4
0
2
5
L
Atlas
1
1
1
1.5
L
Xbalanque
TheSinBuffalo
Xbalanque
1
3
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,430
Damage
23,097
29,438
Taken
29,171
23,231
Mitigated
35,224
4,787
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,554
443
1,941
2,920
12,546
15,886
598
2,416
9,915
19,267
0
L
Hercules
I3REEZY
Hercules
5,869
1,791
0
1,447
10,464
9,285
0
5,684
4,780
0
29,143
W
11,288
796
0
746
5,188
1,951
1,959
1,893
3,133
60,032
0
L
Atlas
6,400
2,361
252
1,134
10,111
10,230
0
6,648
3,463
16,855
0
L
Xbalanque
TheSinBuffalo
Xbalanque
6,161
2,754
0
1,954
8,863
3,716
0
4,815
4,048
0
45,275
W
7,255
2,690
0
1,751
11,437
17,387
594
2,118
9,086
2,707
33,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
28,493
156
Minions Killed
180
0
Camps Cleared
0
720,714
Distance Traveled
799,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,583
737
18
1
0
284,457
0
L
Hercules
7,830
602
49
4
0
248,936
0
W
Scylla
9,856
758
112
9
0
252,427
0
L
Atlas
7,852
604
20
2
0
238,668
4
L
Xbalanque
8,959
689
87
7
0
233,110
0
W
Vamana
9,054
696
50
4
0
263,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role