Player Matchup

Susano
Susano
Diamond III
Rohp
Susano
Diamond III
Level 88
God Stats
15W - 10L
1,580 SR
Queue Stats
157W - 150L
2,060 MMR
Solo
Aphrodite
Aphrodite
Platinum II
WinnieCR
Aphrodite
Platinum II
Level 118
God Stats
3W - 4L
1,579 SR
Queue Stats
159W - 145L
2,018 MMR
Solo
Ishtar
Ishtar
Masters
Xzrø
Ishtar
Masters
Level 144
God Stats
10W - 14L
1,496 SR
Queue Stats
740W - 725L
2,063 MMR
Solo
Agni
Agni
Diamond IV
inquisidorONE
Agni
Diamond IV
Level 158
God Stats
1W - 1L
1,894 SR
Queue Stats
12W - 15L
2,166 MMR
Solo
Yemoja
Yemoja
Platinum I
zKrazyKz
Yemoja
Platinum I
Level 158
God Stats
41W - 39L
1,659 SR
Queue Stats
405W - 404L
2,039 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,642 SR
2,069 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,698 SR
1,948 MMR
Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
BigOdinosaur
Cernunnos
Platinum I
Level 159
God Stats
4W - 2L
1,727 SR
Queue Stats
166W - 146L
1,895 MMR
Party 1
Geb
Geb
Diamond IV
Yoloswagin
Geb
Diamond IV
Level 160
God Stats
9W - 3L
1,791 SR
Queue Stats
176W - 173L
2,085 MMR
Solo
Anubis
Anubis
Diamond IV
kuz toki
Anubis
Diamond IV
Level 144
God Stats
19W - 14L
1,719 SR
Queue Stats
293W - 274L
2,106 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
vanastina
Jormungandr
Diamond IV
Level 159
God Stats
14W - 8L
1,752 SR
Queue Stats
258W - 240L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Rohp
Susano
12
3 / 5 / 3
7,644
546
8,095
14,574
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
WinnieCR
Aphrodite
13
2 / 3 / 1
7,776
555
5,547
11,929
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Xzrø
Ishtar
12
0 / 1 / 1
7,086
506
5,551
10,560
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 2
6,958
497
6,904
9,000
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
zKrazyKz
Yemoja
10
2 / 5 / 0
6,832
488
4,013
13,032
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
VamanaCliodhnaBakasuraHe Bo

VS

Bans
HelChang'eMercuryFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 1 / 2
9,546
682
9,703
11,088
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
BigOdinosaur
Cernunnos
14
2 / 1 / 2
8,635
617
8,318
6,788
3,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 6
7,857
561
3,932
10,491
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
kuz toki
Anubis
15
10 / 2 / 2
9,713
694
15,868
9,391
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
vanastina
Jormungandr
15
1 / 2 / 2
9,147
653
6,671
11,688
9,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
20
20
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
2
8
W
Cernunnos
BigOdinosaur
Cernunnos
2
1
2
3
L
Susano
Rohp
Susano
3
5
3
0.9
L
Aphrodite
WinnieCR
Aphrodite
2
3
1
0.83
L
Ishtar
Xzrø
Ishtar
0
1
1
0.5
W
0
2
6
1.5
L
1
6
2
0.33
W
Anubis
kuz toki
Anubis
10
2
2
5.5
W
Jormungandr
vanastina
Jormungandr
1
2
2
1
L
Yemoja
zKrazyKz
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
44,492
59,095
Taken
49,446
27,384
Mitigated
31,973
14,871
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,703
3,181
0
1,000
11,088
5,038
1,564
1,926
9,144
0
80,155
W
Cernunnos
BigOdinosaur
Cernunnos
8,318
3,681
0
3,874
6,788
3,087
2,052
1,448
5,319
0
70,944
L
Susano
Rohp
Susano
8,095
2,522
0
1,818
14,574
4,363
0
4,440
10,122
0
60,671
L
Aphrodite
WinnieCR
Aphrodite
5,547
958
624
6,146
11,929
6,943
0
7,540
4,334
55,311
0
L
Ishtar
Xzrø
Ishtar
5,551
3,908
0
2,353
10,560
4,181
0
1,751
8,809
0
57,170
W
3,932
258
0
2,416
10,491
9,135
11
3,123
7,180
22,229
0
L
6,904
246
0
280
9,000
1,824
0
6,091
2,909
43,154
0
W
Anubis
kuz toki
Anubis
15,868
365
0
4,786
9,391
4,798
0
5,406
3,605
84,409
0
W
Jormungandr
vanastina
Jormungandr
6,671
2,283
0
4,677
11,688
9,915
435
4,329
7,359
69,924
0
L
Yemoja
zKrazyKz
Yemoja
4,013
711
1,305
2,345
13,032
10,073
0
6,582
6,450
16,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
44,898
415
Minions Killed
480
0
Camps Cleared
0
1,458,636
Distance Traveled
1,490,769
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,546
682
102
7
0
361,506
2
W
Cernunnos
8,635
617
126
9
0
279,517
4
L
Susano
7,644
546
87
6
0
346,795
0
L
Aphrodite
7,776
555
112
8
0
263,152
3
L
Ishtar
7,086
506
103
7
0
296,447
0
W
Geb
7,857
561
25
2
0
318,524
4
L
Agni
6,958
497
83
6
0
295,103
6
W
Anubis
9,713
694
113
8
0
269,301
0
W
Jormungandr
9,147
653
114
8
0
261,921
0
L
Yemoja
6,832
488
30
2
0
257,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role