Player Matchup

Serqet
Serqet
Teetee03
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,517 Elo+
Party 1
Hel
Hel
aRa5739
Hel
Level 66
God Stats
2W - 3L
1,584 SR
Queue Stats
55W - 67L
1,438 Elo+
Solo
Jormungandr
Jormungandr
itsNightmare-_-
Jormungandr
Level 27
God Stats
6W - 7L
1,446 SR
Queue Stats
94W - 104L
1,305 Elo+
Party 1
Vamana
Vamana
killkiller74
Vamana
Level 69
God Stats
3W - 1L
1,701 SR
Queue Stats
99W - 109L
1,520 Elo+
Party 1
Charybdis
Charybdis
Ðenethy
Charybdis
Level 67
God Stats
1W - 2L
1,346 SR
Queue Stats
20W - 26L
1,226 Elo+
Party 1
Team Averages
Level 51
1,516 SR
1,401 Elo+

VS

Team Averages
Level 102
1,440 SR
1,443 Elo+
Sun Wukong
Sun Wukong
EmperorChris101
Sun Wukong
Level 119
God Stats
1W - 0L
1,630 SR
Queue Stats
90W - 65L
1,526 Elo+
Solo
Yu Huang
Yu Huang
Inchman
Yu Huang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,488 Elo+
Solo
Set
Set
Mist1410
Set
Level 37
God Stats
4W - 7L
1,278 SR
Queue Stats
123W - 149L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nvar
Tsukuyomi
Level 108
God Stats
6W - 4L
1,586 SR
Queue Stats
146W - 151L
1,421 Elo+
Solo
Sol
Sol
paolotnt00
Sol
Level 98
God Stats
1W - 3L
1,207 SR
Queue Stats
59W - 84L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Teetee03
Serqet
7
0 / 2 / 2
3,878
646
2,064
4,603
1,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
1
0 / 0 / 0
2,599
433
0
0
0
Jormungandr
itsNightmare-_-
Jormungandr
5
0 / 3 / 0
3,283
547
933
5,259
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
8
1 / 1 / 0
4,343
724
3,119
4,127
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Ðenethy
Charybdis
6
2 / 1 / 0
3,810
635
1,427
3,202
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmperorChris101
Sun Wukong
6
0 / 1 / 5
4,126
688
1,616
3,664
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Inchman
Yu Huang
7
1 / 0 / 0
3,905
651
1,914
2,000
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,696
616
1,077
5,005
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Nvar
Tsukuyomi
6
1 / 0 / 2
3,986
664
710
3,502
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
4 / 1 / 1
4,475
746
4,075
3,388
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EmperorChris101
Sun Wukong
0
1
5
2.5
W
Yu Huang
Inchman
Yu Huang
1
0
0
1
W
1
1
0
1
W
Tsukuyomi
Nvar
Tsukuyomi
1
0
2
2
L
Serqet
Teetee03
Serqet
0
2
2
0.5
L
Hel
0
0
0
0
L
Jormungandr
itsNightmare-_-
Jormungandr
0
3
0
0
L
Vamana
1
1
0
1
W
4
1
1
4.5
L
Charybdis
Ðenethy
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,543
Damage
9,392
17,191
Taken
17,559
7,605
Mitigated
6,322
1,818
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EmperorChris101
Sun Wukong
1,616
180
0
763
3,664
2,257
0
427
3,237
0
11,037
W
Yu Huang
Inchman
Yu Huang
1,914
86
0
257
2,000
476
0
0
1,868
22,326
0
W
1,077
511
0
1,642
5,005
1,718
0
0
5,005
0
18,033
W
Tsukuyomi
Nvar
Tsukuyomi
710
354
0
541
3,502
1,008
0
81
3,421
0
21,362
L
Serqet
Teetee03
Serqet
2,064
747
0
403
4,603
1,563
0
1,971
2,632
0
16,030
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
itsNightmare-_-
Jormungandr
933
540
0
359
5,259
3,278
0
3,133
2,126
10,483
0
L
Vamana
3,119
1,619
0
461
4,127
1,892
0
0
4,127
0
28,636
W
4,075
2,374
0
1,462
3,388
863
0
425
2,963
28,266
0
L
Charybdis
Ðenethy
Charybdis
1,427
916
0
595
3,202
872
0
885
2,317
0
15,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,913
Gold Earned
20,188
111
Minions Killed
169
0
Camps Cleared
0
510,202
Distance Traveled
599,096
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,126
688
13
2
0
117,080
4
W
Yu Huang
3,905
651
31
5
0
129,065
4
W
Set
3,696
616
31
5
0
115,890
2
W
Tsukuyomi
3,986
664
45
8
0
133,060
0
L
Serqet
3,878
646
34
6
0
145,916
0
L
Hel
2,599
433
0
0
0
0
0
L
Jormungandr
3,283
547
10
2
0
123,020
0
L
Vamana
4,343
724
42
7
0
116,782
3
W
Sol
4,475
746
49
8
0
104,001
0
L
Charybdis
3,810
635
25
4
0
124,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role