Player Matchup

Fafnir
Fafnir
DaddyPllease
Fafnir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
ESTEBAN9812
Kuzenbo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 120L
1,565 Elo+
Solo
Scylla
Scylla
HazedSloth
Scylla
Level 144
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 5L
1,520 Elo+
Solo
Nike
Nike
LieutenantSnow
Nike
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 20L
1,633 Elo+
Solo
Cthulhu
Cthulhu
LikeMike23Xx
Cthulhu
Level 157
God Stats
2W - 1L
1,736 SR
Queue Stats
253W - 244L
1,536 Elo+
Party 2
Team Averages
Level 144
1,505 SR
1,563 Elo+

VS

Team Averages
Level 148
1,552 SR
1,565 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CreativelyTrash
Gilgamesh
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 271L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImTrix SOS
Morgan Le Fay
Level 138
God Stats
17W - 19L
1,529 SR
Queue Stats
659W - 644L
1,580 Elo+
Solo
Olorun
Olorun
Levi_Goldn_Fox
Olorun
Level 153
God Stats
4W - 5L
1,568 SR
Queue Stats
492W - 511L
1,570 Elo+
Party 1
Ganesha
Ganesha
Speck_mea
Ganesha
Level 158
God Stats
5W - 7L
1,664 SR
Queue Stats
651W - 635L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 3 / 6
10,029
836
3,417
11,572
12,351
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
ESTEBAN9812
Kuzenbo
16
0 / 2 / 9
9,886
824
5,703
17,902
28,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
HazedSloth
Scylla
19
5 / 2 / 5
11,146
929
8,520
10,979
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 7
8,833
736
10,372
11,487
11,079
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
LikeMike23Xx
Cthulhu
18
4 / 3 / 4
10,941
912
11,400
13,010
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 1
6,617
551
0
264
97
Gilgamesh
CreativelyTrash
Gilgamesh
3
0 / 0 / 1
3,617
301
0
494
155
Morgan Le Fay
ImTrix SOS
Morgan Le Fay
20
8 / 2 / 2
10,746
896
25,839
10,939
6,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

17
3 / 3 / 2
9,432
786
9,063
13,093
8,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Speck_mea
Ganesha
18
0 / 5 / 9
9,323
777
9,302
17,835
26,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
10
Kills
11
12
Deaths
10
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Gilgamesh
CreativelyTrash
Gilgamesh
0
0
1
0.5
W
Fafnir
1
3
6
1.33
W
Kuzenbo
ESTEBAN9812
Kuzenbo
0
2
9
2.25
W
Scylla
HazedSloth
Scylla
5
2
5
3.75
L
Morgan Le Fay
ImTrix SOS
Morgan Le Fay
8
2
2
4.5
L
3
3
2
1.33
W
0
2
7
1.75
W
Cthulhu
LikeMike23Xx
Cthulhu
4
3
4
2
L
Ganesha
Speck_mea
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
44,204
64,950
Taken
42,625
69,405
Mitigated
41,286
27,325
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
264
97
0
264
0
0
0
L
Gilgamesh
CreativelyTrash
Gilgamesh
0
0
0
0
494
155
0
494
0
0
0
W
Fafnir
3,417
1,156
1,526
2,749
11,572
12,351
3,011
6,823
4,516
5,839
0
W
Kuzenbo
ESTEBAN9812
Kuzenbo
5,703
2,280
3,731
3,594
17,902
28,461
1,228
8,374
9,118
13,616
0
W
Scylla
HazedSloth
Scylla
8,520
915
3,417
3,852
10,979
5,780
2,605
9,788
1,010
36,738
0
L
Morgan Le Fay
ImTrix SOS
Morgan Le Fay
25,839
2,652
302
2,402
10,939
6,485
292
7,735
3,025
43,688
0
L
9,063
5,735
2,629
4,763
13,093
8,189
1,632
8,878
3,936
27,917
0
W
10,372
240
1,464
1,492
11,487
11,079
330
7,740
3,734
0
14,336
W
Cthulhu
LikeMike23Xx
Cthulhu
11,400
453
2,839
2,661
13,010
11,734
1,246
10,402
1,855
32,106
0
L
Ganesha
Speck_mea
Ganesha
9,302
212
292
3,362
17,835
26,360
91
11,669
5,571
20,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
39,735
146
Minions Killed
101
0
Camps Cleared
0
1,135,020
Distance Traveled
587,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,617
551
0
0
0
0
0
L
Gilgamesh
3,617
301
0
0
0
0
0
W
Fafnir
10,029
836
2
0
0
180,921
0
W
Kuzenbo
9,886
824
15
1
0
229,316
0
W
Scylla
11,146
929
66
6
0
222,087
0
L
Morgan Le Fay
10,746
896
44
4
0
202,145
0
L
Olorun
9,432
786
54
5
0
172,403
0
W
Nike
8,833
736
17
1
0
243,893
0
W
Cthulhu
10,941
912
46
4
0
258,803
0
L
Ganesha
9,323
777
3
0
0
213,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role