Player Matchup

Nu Wa
Nu Wa
AbyssalSovereign
Nu Wa
Level 149
God Stats
17W - 20L
1,294 SR
Queue Stats
944W - 950L
1,497 Elo+
Party 2
Odin
Odin
bэуопd
Odin
Level 127
God Stats
8W - 8L
1,420 SR
Queue Stats
875W - 911L
1,508 Elo+
Solo
Bacchus
Bacchus
dantheman8558
Bacchus
Level 43
God Stats
65W - 47L
1,587 SR
Queue Stats
280W - 293L
1,378 Elo+
Party 2
Team Averages
Level 106
1,434 SR
1,461 Elo+

VS

Team Averages
Level 119
1,582 SR
1,413 Elo+
Danzaburou
Danzaburou
DominicanLoko89
Danzaburou
Level 97
God Stats
2W - 4L
1,616 SR
Queue Stats
9W - 26L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
dominicanoloko89
Nu Wa
Level 148
God Stats
81W - 55L
1,604 SR
Queue Stats
105W - 95L
1,425 Elo+
Party 1
Vamana
Vamana
v8 Rainbow
Vamana
Level 112
God Stats
3W - 8L
1,526 SR
Queue Stats
297W - 299L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,806
681
9,250
5,664
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 2
6,199
620
4,621
9,899
7,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
11
1 / 1 / 1
7,289
729
3,420
7,586
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DominicanLoko89
Danzaburou
12
2 / 1 / 3
7,123
712
4,127
6,536
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 4
7,271
727
6,391
6,358
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
v8 Rainbow
Vamana
12
2 / 0 / 3
7,589
759
8,520
8,692
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Danzaburou
DominicanLoko89
Danzaburou
2
1
3
3.5
L
0
2
2
0.5
L
Bacchus
1
1
1
1.5
W
1
1
4
3
W
Vamana
v8 Rainbow
Vamana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
19,038
23,149
Taken
21,586
15,417
Mitigated
9,474
2,911
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,250
3,719
0
463
5,664
1,688
0
1,478
3,981
38,998
0
W
Danzaburou
DominicanLoko89
Danzaburou
4,127
1,321
0
887
6,536
2,221
1,463
5,169
1,367
0
18,110
L
4,621
829
0
0
9,899
7,792
0
3,142
6,544
0
19,165
L
Bacchus
3,420
314
0
2,448
7,586
5,937
0
1,830
5,480
8,243
0
W
6,391
1,434
0
991
6,358
1,934
935
3,326
3,032
35,319
0
W
Vamana
v8 Rainbow
Vamana
8,520
4,251
0
2,103
8,692
5,319
754
4,805
3,887
0
34,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
21,983
114
Minions Killed
143
0
Camps Cleared
0
490,426
Distance Traveled
566,432
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,806
681
82
8
0
147,170
5
W
Danzaburou
7,123
712
30
3
0
195,478
1
L
Odin
6,199
620
23
2
0
163,709
0
L
Bacchus
7,289
729
9
1
0
179,547
0
W
Nu Wa
7,271
727
61
6
0
170,372
1
W
Vamana
7,589
759
52
5
0
200,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role