Player Matchup

Cabrakan
Cabrakan
Agbal
Cabrakan
Level 118
God Stats
1W - 2L
1,936 SR
Queue Stats
92W - 84L
1,537 Elo+
Party 1
Surtr
Surtr
Raptorekbezek
Surtr
Level 119
God Stats
33W - 20L
1,629 SR
Queue Stats
168W - 176L
1,437 Elo+
Solo
Mercury
Mercury
TFM6
Mercury
Level 108
God Stats
14W - 10L
1,487 SR
Queue Stats
513W - 489L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Tarmus_34
Heimdallr
Level 127
God Stats
2W - 5L
1,574 SR
Queue Stats
89W - 85L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
xxxIceMan1xxx
Danzaburou
Level 132
God Stats
294W - 260L
1,530 SR
Queue Stats
317W - 308L
1,512 Elo+
Solo
Team Averages
Level 121
1,631 SR
1,497 Elo+

VS

Team Averages
Level 99
1,532 SR
1,501 Elo+
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FreyziTheLazy
Mulan
Level 125
God Stats
4W - 4L
1,476 SR
Queue Stats
122W - 105L
1,523 Elo+
Solo
Set
Set
Sheezer
Set
Level 43
God Stats
4W - 3L
1,496 SR
Queue Stats
10W - 17L
1,311 Elo+
Solo
Anubis
Anubis
sergikos
Anubis
Level 73
God Stats
15W - 14L
1,565 SR
Queue Stats
70W - 49L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
themechasOMG
Hou Yi
Level 129
God Stats
25W - 23L
1,621 SR
Queue Stats
65W - 60L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agbal
Cabrakan
7
0 / 1 / 1
5,426
417
1,869
6,613
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 0
8,292
638
10,315
12,230
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
TFM6
Mercury
10
0 / 2 / 2
5,920
455
3,069
9,574
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Tarmus_34
Heimdallr
12
0 / 1 / 0
6,654
512
5,437
7,191
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
xxxIceMan1xxx
Danzaburou
12
2 / 1 / 0
7,442
572
5,181
6,473
2,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 2
6,244
480
2,389
5,677
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 2
6,705
516
8,013
13,301
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Set
11
1 / 2 / 3
6,535
503
4,148
10,991
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
sergikos
Anubis
13
4 / 0 / 2
7,474
575
5,556
3,693
1,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
11
0 / 0 / 1
6,653
512
5,386
7,673
2,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
6
6
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
2
2
L
Cabrakan
Agbal
Cabrakan
0
1
1
0.5
W
0
3
2
0.33
L
3
1
0
3
W
Set
1
2
3
1.25
L
Mercury
TFM6
Mercury
0
2
2
0.5
L
Heimdallr
Tarmus_34
Heimdallr
0
1
0
0
W
Anubis
sergikos
Anubis
4
0
2
5
W
Hou Yi
0
0
1
0.5
L
Danzaburou
xxxIceMan1xxx
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,871
Damage
25,492
42,081
Taken
41,335
22,540
Mitigated
27,664
14,494
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,389
1,005
1,950
1,189
5,677
5,379
17
492
5,185
18,248
0
L
Cabrakan
Agbal
Cabrakan
1,869
532
0
1,960
6,613
6,813
0
1,932
4,681
8,607
0
W
8,013
723
0
3,111
13,301
12,838
0
357
12,944
0
58,398
L
10,315
4,799
0
5,784
12,230
6,629
10
706
10,823
1,202
65,058
W
Set
4,148
2,136
0
680
10,991
4,917
0
299
10,692
0
54,695
L
Mercury
TFM6
Mercury
3,069
1,367
0
1,285
9,574
2,969
0
2,348
7,142
0
44,081
L
Heimdallr
Tarmus_34
Heimdallr
5,437
2,847
0
2,816
7,191
3,608
0
708
6,483
0
59,514
W
Anubis
sergikos
Anubis
5,556
663
0
2,154
3,693
1,811
33
320
3,373
56,327
0
W
Hou Yi
5,386
2,918
0
3,223
7,673
2,719
44
786
6,887
0
56,070
L
Danzaburou
xxxIceMan1xxx
Danzaburou
5,181
2,843
0
2,649
6,473
2,521
0
2,251
4,222
0
58,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
33,611
400
Minions Killed
441
0
Camps Cleared
0
1,243,432
Distance Traveled
1,275,616
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,244
480
25
2
0
234,741
3
L
Cabrakan
5,426
417
10
1
0
208,116
4
W
Mulan
6,705
516
102
8
0
212,919
2
L
Surtr
8,292
638
101
8
0
231,268
0
W
Set
6,535
503
90
7
0
310,540
0
L
Mercury
5,920
455
76
6
0
316,959
0
L
Heimdallr
6,654
512
113
9
0
242,680
2
W
Anubis
7,474
575
102
8
0
267,967
7
W
Hou Yi
6,653
512
122
9
0
249,449
1
L
Danzaburou
7,442
572
100
8
0
244,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role