Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
LionPhoenix
Surtr
Level 3
God Stats
4W - 3L
1,179 SR
Queue Stats
16W - 12L
1,142 Elo+
Party 2
Susano
Susano
Mr24Hz
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 3
Skadi
Skadi
ZeroPointSigma
Skadi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,142 Elo+
Party 2
Tiamat
Tiamat
majorjok
Tiamat
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 35L
1,509 Elo+
Party 3
Team Averages
Level 32
1,436 SR
1,362 Elo+

VS

Team Averages
Level 53
1,669 SR
1,441 Elo+
Surtr
Surtr
DaddyThroatGOAT
Surtr
Level 6
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 14L
1,336 Elo+
Party 1
Geb
Geb
FilthyGandhi
Geb
Level 155
God Stats
33W - 33L
1,651 SR
Queue Stats
126W - 117L
1,558 Elo+
Party 1
Persephone
Persephone
badnetgg124
Persephone
Level 46
God Stats
3W - 2L
1,774 SR
Queue Stats
83W - 74L
1,460 Elo+
Solo
Cernunnos
Cernunnos
iamShah
Cernunnos
Level 48
God Stats
13W - 15L
1,448 SR
Queue Stats
106W - 152L
1,376 Elo+
Party 4
Kuzenbo
Kuzenbo
younghansolo
Kuzenbo
Level 11
God Stats
4W - 4L
1,756 SR
Queue Stats
33W - 37L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 3 / 2
9,992
999
11,782
14,684
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 7 / 2
9,597
960
7,329
22,592
17,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Mr24Hz
Susano
13
0 / 2 / 0
8,729
873
748
4,048
1,437
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 11 / 2
9,706
971
11,126
20,849
9,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
majorjok
Tiamat
13
0 / 1 / 1
8,617
862
373
1,691
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

61

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
11,116
1,112
12,088
12,390
13,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
1 / 2 / 15
10,448
1,045
7,588
9,108
6,188
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
badnetgg124
Persephone
18
7 / 0 / 13
11,992
1,199
13,973
2,845
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
iamShah
Cernunnos
17
8 / 0 / 10
11,726
1,173
16,547
4,702
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
younghansolo
Kuzenbo
17
4 / 0 / 13
11,193
1,119
10,773
8,867
18,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
3
Kills
24
24
Deaths
3
7
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
2
0.67
W
4
1
14
11
W
1
2
15
4.25
L
1
7
2
0.29
L
Susano
Mr24Hz
Susano
0
2
0
0
L
1
11
2
0.18
W
Persephone
badnetgg124
Persephone
7
0
13
13.5
W
Cernunnos
iamShah
Cernunnos
8
0
10
13
L
Tiamat
majorjok
Tiamat
0
1
1
0.5
W
Kuzenbo
younghansolo
Kuzenbo
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
60,969
63,864
Taken
37,912
35,882
Mitigated
42,719
4,354
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,782
7,098
0
1,729
14,684
7,024
0
6,740
7,659
0
37,134
W
12,088
5,052
0
2,657
12,390
13,124
0
545
11,845
277
22,072
W
7,588
430
0
978
9,108
6,188
0
225
8,883
29,524
0
L
7,329
3,400
0
2,325
22,592
17,563
0
11,552
10,581
5,084
19,510
L
Susano
Mr24Hz
Susano
748
109
0
0
4,048
1,437
0
2,091
1,880
0
6,254
L
11,126
5,481
0
142
20,849
9,044
0
9,889
10,706
0
28,057
W
Persephone
badnetgg124
Persephone
13,973
837
0
1,004
2,845
1,685
0
71
2,774
35,398
0
W
Cernunnos
iamShah
Cernunnos
16,547
10,463
0
1,778
4,702
3,124
0
190
4,512
0
42,147
L
Tiamat
majorjok
Tiamat
373
85
0
158
1,691
814
0
1,060
605
1,037
0
W
Kuzenbo
younghansolo
Kuzenbo
10,773
3,990
0
729
8,867
18,598
0
602
8,265
16,587
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
56,475
148
Minions Killed
218
3
Camps Cleared
7
517,804
Distance Traveled
1,016,055
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,992
999
73
7
0
166,157
0
W
Surtr
11,116
1,112
24
2
0
194,864
0
W
Geb
10,448
1,045
49
5
1
208,686
5
L
Surtr
9,597
960
40
4
0
143,772
0
L
Susano
8,729
873
11
1
3
47,059
0
L
Skadi
9,706
971
23
2
0
132,129
0
W
Persephone
11,992
1,199
56
6
0
209,959
0
W
Cernunnos
11,726
1,173
74
7
4
186,815
0
L
Tiamat
8,617
862
1
0
0
28,687
0
W
Kuzenbo
11,193
1,119
15
2
2
215,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role