Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AIsbell50
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,802 Elo+
Party 1
Nox
Nox
Lordblack00001
Nox
Level 159
God Stats
7W - 7L
1,589 SR
Queue Stats
46W - 33L
1,576 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,626 Elo+

VS

Team Averages
Level 110
1,533 SR
1,665 Elo+
Nox
Nox
Haster79
Nox
Level 143
God Stats
12W - 12L
1,560 SR
Queue Stats
149W - 152L
1,500 Elo+
Solo
Ishtar
Ishtar
Yn0tdraw
Ishtar
Level 155
God Stats
1W - 0L
1,361 SR
Queue Stats
52W - 30L
1,759 Elo+
Party 2
Vamana
Vamana
合作部队
Vamana
Level 32
God Stats
4W - 1L
1,678 SR
Queue Stats
62W - 38L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 0
7,502
750
3,845
9,488
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
AIsbell50
Hou Yi
11
0 / 2 / 1
6,458
646
4,067
7,686
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
7,338
734
2,683
5,342
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,907
791
3,540
4,040
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Yn0tdraw
Ishtar
12
3 / 1 / 5
7,466
747
7,647
5,466
2,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
12
2 / 1 / 6
7,515
752
6,307
7,503
5,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
8
8
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
0
0.33
L
Hou Yi
AIsbell50
Hou Yi
0
2
1
0.25
W
3
0
5
5.5
L
1
3
1
0.5
W
Ishtar
Yn0tdraw
Ishtar
3
1
5
5.5
W
Vamana
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
17,494
22,516
Taken
17,009
17,300
Mitigated
9,242
4,671
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,845
98
0
3,438
9,488
11,441
0
1,623
7,865
12,848
0
L
Hou Yi
AIsbell50
Hou Yi
4,067
1,699
0
803
7,686
3,465
0
814
6,872
0
22,018
W
3,540
386
0
295
4,040
1,782
313
2,270
1,770
21,533
0
L
2,683
244
0
430
5,342
2,394
0
1,153
4,189
29,565
0
W
Ishtar
Yn0tdraw
Ishtar
7,647
4,202
0
656
5,466
2,174
189
2,267
3,199
0
33,766
W
Vamana
6,307
3,140
0
2,373
7,503
5,286
458
2,035
5,468
0
27,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,298
Gold Earned
22,888
123
Minions Killed
144
0
Camps Cleared
0
494,547
Distance Traveled
577,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,502
750
22
2
0
173,683
0
L
Hou Yi
6,458
646
51
5
0
158,006
0
W
Nox
7,907
791
48
5
0
189,173
0
L
Nox
7,338
734
50
5
0
162,858
0
W
Ishtar
7,466
747
61
6
0
173,752
0
W
Vamana
7,515
752
35
4
0
214,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role