Player Matchup

Thor
Thor
 
Thor
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ELDONAS184
Medusa
Level 84
God Stats
6W - 14L
1,178 SR
Queue Stats
203W - 219L
1,419 Elo+
Solo
Merlin
Merlin
GreenFlagB
Merlin
Level 129
God Stats
3W - 1L
1,575 SR
Queue Stats
110W - 109L
1,505 Elo+
Solo
Ymir
Ymir
K9Wren
Ymir
Level 83
God Stats
5W - 3L
1,623 SR
Queue Stats
66W - 81L
1,345 Elo+
Solo
Surtr
Surtr
SonOfAn4rchy
Surtr
Level 152
God Stats
26W - 28L
1,446 SR
Queue Stats
392W - 374L
1,488 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,451 Elo+

VS

Team Averages
Level 73
1,439 SR
1,453 Elo+
Vamana
Vamana
Agusting16
Vamana
Level 148
God Stats
6W - 3L
1,802 SR
Queue Stats
179W - 150L
1,627 Elo+
Solo
Ares
Ares
HO-TI
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,443 Elo+
Solo
Loki
Loki
LIT_RICHXRDS_KY
Loki
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,332 Elo+
Party 1
Hun Batz
Hun Batz
LiT_May_KY
Hun Batz
Level 39
God Stats
1W - 6L
1,219 SR
Queue Stats
44W - 59L
1,376 Elo+
Party 1
Hera
Hera
Sr_Dinox
Hera
Level 87
God Stats
1W - 2L
1,174 SR
Queue Stats
219W - 228L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
7 / 1 / 1
6,435
644
5,137
7,346
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ELDONAS184
Medusa
9
3 / 0 / 0
5,191
519
5,081
4,891
1,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
GreenFlagB
Merlin
11
2 / 0 / 5
6,314
631
4,510
5,344
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
K9Wren
Ymir
8
0 / 0 / 3
5,309
531
2,334
9,322
5,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 3 / 0
6,024
602
4,856
10,901
8,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agusting16
Vamana
12
4 / 3 / 0
6,768
677
9,710
11,141
7,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
HO-TI
Ares
8
0 / 0 / 0
4,818
482
2,814
7,278
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 0
4,231
423
819
5,925
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
LiT_May_KY
Hun Batz
7
0 / 4 / 0
4,754
475
1,745
8,269
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
10
0 / 4 / 0
5,566
557
4,826
7,081
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
4
4
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
1
7.5
L
Vamana
Agusting16
Vamana
4
3
0
1.33
W
Medusa
ELDONAS184
Medusa
3
0
0
3
W
Merlin
GreenFlagB
Merlin
2
0
5
4.5
L
Ares
HO-TI
Ares
0
0
0
0
W
Ymir
K9Wren
Ymir
0
0
3
1.5
L
0
4
0
0
L
Hun Batz
LiT_May_KY
Hun Batz
0
4
0
0
W
3
3
0
1
L
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
19,914
37,804
Taken
39,694
20,374
Mitigated
18,887
11,100
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,137
1,567
0
750
7,346
2,936
0
954
6,392
0
43,025
L
Vamana
Agusting16
Vamana
9,710
6,533
0
3,235
11,141
7,691
79
86
11,055
0
49,887
W
Medusa
ELDONAS184
Medusa
5,081
2,480
0
1,823
4,891
1,699
376
748
4,143
0
37,199
W
Merlin
GreenFlagB
Merlin
4,510
204
0
1,250
5,344
1,867
605
2,555
2,789
42,275
0
L
Ares
HO-TI
Ares
2,814
131
54
2,106
7,278
4,483
0
1,678
5,600
20,210
0
W
Ymir
K9Wren
Ymir
2,334
126
1,042
2,388
9,322
5,104
54
3,383
5,939
22,186
0
L
819
136
0
117
5,925
1,740
0
1,159
4,766
0
11,034
L
Hun Batz
LiT_May_KY
Hun Batz
1,745
695
0
2,215
8,269
2,599
0
984
7,285
0
21,050
W
4,856
2,614
0
3,847
10,901
8,768
0
0
10,901
245
35,232
L
Hera
4,826
1,168
0
950
7,081
2,374
0
3,023
4,058
47,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
26,137
276
Minions Killed
260
0
Camps Cleared
0
904,828
Distance Traveled
900,140
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,435
644
61
6
0
200,701
0
L
Vamana
6,768
677
72
7
0
196,312
1
W
Medusa
5,191
519
58
6
0
173,734
2
W
Merlin
6,314
631
82
8
0
204,297
2
L
Ares
4,818
482
31
3
0
182,411
0
W
Ymir
5,309
531
19
2
0
159,778
0
L
Loki
4,231
423
13
1
0
125,173
0
L
Hun Batz
4,754
475
47
5
0
205,806
0
W
Surtr
6,024
602
56
6
0
166,318
2
L
Hera
5,566
557
97
10
0
190,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role